
In this action-adventure game, set sail for Ancient Greece to alter its fate. Fight in visceral battles on land and sea, shape your destiny from outcast to legend, and uncover secrets of your past.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 754 reviews with recorded playtime.
Reviews
Themes across 749 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Graphics and gameplay still holds up after so many years. this is my 1st time playing this game and i am surprised how much i enjoy it in 2026.
n da pra ser clt e zerar isso, mas é bom
所以主角到底是斯巴达还是希腊一派的?我两边的人全都撒了个遍,每天都在和佣兵大战,不过刺杀别人的感觉好爽好刺激,一击毙命,打完就躲,无伤解决,景色也好棒,无论多高摔下去都能活。
bELLO
За 60 часов Assassin’s Creed Odyssey ни разу не заставила меня скучать. Огромный мир, отличная атмосфера Древней Греции, интересные персонажи и масса занятий. А возможность эффектно отправить противника в полет с криком «ЭТО СПАРТА!» — это просто вишенка на торте. Однозначно рекомендую.
THIS IS SPARTA btw ♥♥♥♥ elpenor
本体很好玩,几个DLC让人摸不着头脑,都不知道在干嘛。但是也有可能是刚玩本体的时候很新鲜,要到DLC的时候已经对无聊的任务感到乏味了。
好玩
who the f greenlight this piece of s, assassin my ass, not even brilliant strong competent kassandra can save this stupid ass game 本作被戏谑为狂战士信条不是因为他近战爽(喜欢我只能拿单手武器而敌人几乎全员持盾吗)而是因为刺杀烂!!!标题叫刺客信条就把重心放在刺杀上啊,双重刺杀没了,连续刺杀没了,甚至一击毙命的掠食者弓都没了,惊动一个敌人整个营地跟脑电波交流一样全都冲你过来了,小心翼翼地蹲草里暗杀尸体也藏好了结果敌人头上又冒黄色问号了,离开要塞两百米了突然跳出来烽火已点燃支援正在赶来的提示,接了一个任务总是跳出已接受多重任务的提示,地点还要分开在三个隔得很远的地方,剩下的槽点我都不想再列举。十分庆幸我是先玩的起源和英灵殿才来吃这坨屎,本作根本配不上刺客信条这个名号,满分十分我打负一百分,比模拟人生和死亡搁浅还难玩。
wtf is this bro best ac fln mı originsten ve syndicatedan sonra fena sardı akıyor oyun parasına fln net değer hem harita fena büyük hem görevler çok fazla kesinlikle alınır
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Japanese*, Korean, Polish, Portuguese - Brazil* +3 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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