
Become a deadly Master Assassin in this action-adventure game. Explore the streets of ninth-century Baghdad through the eyes of Basim. Take down your targets while seeking justice as part of the Hidden Ones.
Modeled estimate, not a reported figure. How we estimate →
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About
Enjoy 6 hours of new gameplay in Valley of Memory, a free major update that expands Basim’s story and introduces the breathtaking new region of AlUla, with gameplay improvements across the full game.
Become the most versatile and resourceful Assassin in franchise history. Parkour seamlessly through the city and leverage the largest assortment of tools to date. Get contracts and upgrades at the Assassin’s bureaus, collect vital clues, and stealthily take down targets with more visceral assassinations than ever before.
Experience a modern take on the iconic features and gameplay that have defined the franchise. Journey to Alamut, the legendary home of the Assassins who laid the foundations of the Creed, in this heartfelt homage to the game that started it all.
Explore an incredibly dense and vibrant city whose inhabitants react to your every move. Uncover the secrets of four unique districts, from the industrial Karkh to the lush gardens of the Round City. Discover surprising world events and interact with historical figures that shaped the Golden Age of Baghdad.
Follow Basim’s journey in this tightly crafted, narrative-driven action-adventure experience. Witness his transformation from a defiant young thief to a Master Assassin as he meets allies, mentors, and foes who shape his destiny.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*, German*, Spanish - Spain*, Arabic*, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese*, Polish, Portuguese - Brazil* +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 101 reviews with recorded playtime.
Reviews
Themes across 100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Not really that bad. If you the type to not understand how people in ac have some sort of superpower then dont play. If u do understand then sure good game.
Esta bueno , tiene buenos graficos y buena jugabilidad :3
I really enjoyed Assassin's Creed Mirage. It's not perfect, but it's a beautiful game.
分數:6 / 10,育碧回歸早期AC的一次短平快的嘗試
Для фанатов серии рекомендую. Разработчики вернулись к истокам: есть паркур, стелс и скрытность. Единственное, что мне не понравилось, это боевая система, она, на мой взгляд, слабая. А в целом игра нормальная.
nice
1
This was the worst AC game I played so far, and I played all of them exept for the 2d platform Ac's and the one that comes after this one ( shadows ). The things I did not like: The Combat: They trieed to force a heavy, slow, parry-and-punish system into a character who is suppossed to be an agile assassin. It results in floaty, unimpactful slow swinging that feels more like a chore than a fight. The Parkour: Basim constantly sticks to wrong ledges, drops randomly, and lacks any real momentum or physics. It feels super wonky. T he Setting: Baghdad looks like a repetitive blur of flat yellow mud-brick buildings and endless desert. It lacks the architectural variety, verticality, and vibrant color palettes of older titles. The Story: Basim's journey feels highly disconnected, full of flatly acted characters( and WHY THE HELL, would you choose an important character with the voice of someone who suffers from troatcancer? And give her so much dialogue?), and fails to deliver any real narrative tension since we already know his fate from Valhalla. Also, horrible sounds everywhere in the villages/cities. I stopped playing because I could not bear it anymore. What I did like: I can pet cats <3
扫码育碧设计师估计每天上班第一句话就是:“今天准备给玩家添点什么堵?” nm刺客大师不杀人了,天天就是解谜,给人推箱子、钻狗洞、翻后院、开门闩。 听我说谢谢你🤭刺客信条:巴格达物业模拟器
Even though I completed the game and all achievements in it, I wont recommend to play it This game looks and feels amazing from environment and sound design perspective, but unfortunately, it`s very hard to actually enjoy the game. This game is designed to be against the player, every gameplay decision is wrong here. First of all, It has outdated engine that Ubisoft drags all over the assasins franchise. It`s completely unadapted to PC players and produces bugs regulary. Basim tends to jump into wrong directions, stuck on rails, stuck in windows, stuck during midflight. Parkour feels very raw in this game, I don´t see any difference in parkour engine Ubisoft is using since 2007. It always feels bad and unnatural. Most likely this engine were heavily tested for consoles, but not for PC. Second, most of the quests and mechanics in the game are created to drain player`s time. 90% of the quests is following someone, catching flying papers, searching for keys. I´m an assassin, not a detective. There so little actual quests that focus on the kills, it´s only 5 main quest targets in the whole campaign. Third, the story here is disaster. Ubisoft claimed to bring franchise to the roots by releasing the game. And they literally brought first Assassins´s Creed game storyline to Mirage. The thing is, the story feels repetative and outdated. But most important, its boring and I gave up on following it close to the endgame. The less effort they put into the story, the less interested I´m to actually complete it. The weirdest part here, that small and free 5hours extension to the main game in Al-Ul region is much more interesting than the main storyline. Tihs story spins around Basim´s past and his father, and I could relate much more to it, rather than following ephemerial story anchors like honour, Basim´s fears, and other characters. This extension struggles even more from "time-draining" gameplay decisions, all quests there are designed to keep player as much as possible in the game, rather building plesant experience. But it´s free, I can´t complain too much. It seems like Ubisoft dedicated small team resources to bring this extensions to released game, and I understand they´ve reused a lot of existing mechanics in it. To summrize, I wont recommend this game for anyone but for real assassin´s creed fans like me who still remembers the good stuff Ubisoft done with first games in the franchise.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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