
The iconic solo pirate adventure returns. Sail the Caribbean as Edward Kenway during the Golden Age of Piracy in this faithfully enhanced remake featuring stunning visuals, upgraded gameplay, and new content.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $53.99−10% | 30.2Kreviews | 81% | #36 | $66.2M |
| $59.99 | 19.1Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3388 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wow i 100% this game and it is really hard! It is a fun game and i would recommend it.
This isn't really an *Assassin's Creed* game. The stealth mechanics are a complete joke. It’s a dumbed-down pirate simulator featuring an incredibly dim-witted and greedy protagonist. Landmasses—the only places where you can actually explore and use stealth—make up just 30% of the map and the game as a whole. Fine, so they decided to follow the *Valhalla* route (or rather, this game originated as a precursor to it)—but then they should have actually leaned into the RPG elements; right now, the game is incredibly boring to play without any RPG element in it. In today's gaming landscape, the story isn't strong enough to carry such a simplistic world and gameplay loop. They lost the very thing the series is famous for: stealth and silent assassinations. I regret trusting the ratings. This game is rubbish—it doesn't feel like part of the series. If you love *Shadows* - or even *Valhalla* or *Odyssey* - this game isn't for you. If you're looking for a basic pirate and naval combat simulator with some light parkour, then maybe give it a look. I do not recommend it, and I want to dispel all the hype surrounding this installment.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $66.3M | 139.6K | 98% | $19.99 | |
| $65.5M | 88.4K | 88% | $29.99 | |
| $65.4M | 140.8K | 72% | $39.99 | |
| $67.5M | 21.7K | 60% | $69.99 | |
| $67.9M | 93.8K | 82% | $39.99 | |
| $64.5M | 129.8K | 96% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47.8M | 78.6K | 88% | $39.99 | |
| $2.8M | 25.4K | 81% | $4.99 | |
| — | 0 | — | — | |
| $18.4M | 129K | 86% | $8.99 | |
| $55M | 39.7K | 75% | $27.99 | |
| $3.5M | 11.6K | 76% | $14.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #26, worst CA #74 · 12 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese*, Traditional Chinese, Korean, Japanese*, Polish, Portuguese - Brazil*, Russian +1 more
| $59.99 |
| 294ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Assassin's Creed Black Flag Resynced, It's a pretty looking version of Black Flag that's for sure, sailing the seas and exploring uncharted islands and jungles in all their glory, splendour and beauty. The sunrises and sunsets on the open sea are something else :) Not to mention the weather effects and storms, fighting in storms makes you feel like you're in At World's End! I don't want to recommend against buying it, nor do I want to recommend buying it... for Resynced a neutral option in the middle would be best. (More details at the end of the review.) I wouldn't call it a remake, more like Bethesda's 'remaster' of Oblivion, only Ubisoft bothered to add some new content, and make a few changes here and there. Whether this new content was worth adding or not is a different question... NEW STORY CONTENT: The amount of new story content is too little (or not fleshed out enough), and comes too early or too late in the story. The execution of the content makes you wonder whether it was necessary to add at all, maybe Ubisoft should have just been lazy like Bethesda. The new "World Without Gold" sequence for instance comes too late into the game. The choices made by Edward in this sequence make no sense, the character arc he goes through right before this sequence is undone, like it never happened and he makes the same mistakes all over again. (It does get adressed a teeny tiny bit by a certain quartermaster, but that's a bandaid fix, and not a good one) This all involves the new officers, which while nice to have on board the Jackdaw, you do not spend enough time with them for it to feel earned. It just feels hollow. I think this could have been fixed if the pacing of the added content had been better, and for there simply to be more time spent with said officers, not just their one recruitment mission/arc. The way in which they added the content feels like adding a fifth wheel to a car. (More additions/changes listed below and further in the review). QUALITY OF ADDED CONTENT: The voice acting of the added officers and content is good. (Shoutout to Deadman) Dialogue is a mixed bag, it's very clear when something is new versus from 2013. I dont know how noticeable it is when Resynced is the first time you play Black Flag, but I imagine you might feel something's off. Actually, I'm dead(man) certain you'll notice because the cutscenes are not motion captured and feel wooden and stiff. It's not so horrible as to make you want to gouge your eyes out but it does stick out like a sore thumb. __ EDWARD SHUT UP: Edward talks too much. I do not remember Edward talking this much in 2013. After (or during) a fight Edward will remark how amazing he is, which would be okay if it was sparingly, but it happens far too frequent. Another instance: you light a powder barrel, and they felt the need to add a line for Edward where if he's too close or at a safe distance he'll blatantly blurt it out. As if we can't figure out for ourselves standing next to a keg of gunpowder with the fuse lit might not be the best for your health. Was this really necessary? Sure it's just a small thing but the little things add up. The changes/additions are not all bad however. Lets talk about warehouses: you need to find the key to the warehouse in order to plunder it, either on a guard or hidden somewhere else this time, they will have contextual clues such as a note on a wall (or two guards talking to each other) detailing a guard captain who fed an insubordinate to his pet crocodile, meanwhile forgetting this guard was carrying the key. Therefor in order to get the key you first need to find and kill the crocodile, additions like these are cool. __ (NEW) GREAT INAGUA MISSIONS: Ubisoft also added missions to Great Inagua showing how Edward develops the place, they are good additions that would have greatly benefited from 'official pacing' done by Ubisoft (I.E. you do one development mission, a couple of main story missions and then they guide you to further pick up the development missions again), instead of how I ended up doing them which is all of them at once on after another, which didn't seem like the intended way to do them. You can even decorate the mansion with the spoils of your piracy. (Although besides doing it for the achievement and satisfying your interior decorating needs, there isn't much to it). TAILING MISSION CHANGES Unlike the 2013 version of the game, when you get spotted during a tailing mission, the mission doesn't fail. Which is nice! BUT it does take away from some of the challenge, it's Assassin's Creed after all, tailing your target is part of the game. ROPE DART ACQUISITION You used to get this very late into the game, now: you get it waaaaaaaay earlier, I still didn't use it very often. (Unless to pull those annoying riflemen off high ground ;)) CROUCH BUTTON: Manual crouch button, like the modern AC games, makes stealth gameplay better and more enjoyable. I will admit to not having played any Assassin's Creed game beyond Unity, but I liked this version of stealth. HOOD OFF/ON: Manually toggle whether you want to run around with your assassin hood on or off, instead of only contextually. (Very cool!) Little things, but they add up, this time in a positive way :) _ COMBAT: The new combat system is fine, sure. It's more... engaging definitely. (Instead of waiting for enemies to attack, one or sometimes two at a time -> parry -> then insta kill ;)) If you can get the camera to work with you that is. With not too many opponents all is fine and dandy, when there are many in a tight space however (like the deck of a ship...) the situation changes. The amount of times you're fighting a (locked on) target only for the camera to work against you and you're suddenly attacking a different target all together is sadly too many times. Or you couldn't see an enemy attempting to strike you because he was hidden off screen by the camera or behind another opponent. (Skill issue maybe? ;)) It's not the end of the world, but it is annoying. At some point however the combat boils down to (perfect) dodging attacks and hitting left click (regular/heavy attack), with some pistol shots here and there. Speaking of parries and attacking two at a time: the famous 'double parry finishers' which are simply the coolest thing ever: I have had it happen ONCE in 50 hours of gameplay, definitely a shame. On top of that, Ubisoft removed the ability to engage in combat with your hidden blades only, or your fists, or a picked up musket or axe. It's swords only. Which once again is a shame. Edward usually pulls out the hidden blade for stealth kills or after you parry an attack and go for an instant takedown, yes they're still here and can be chained depending on the swords you're wielding, say 1, 2, 3 or even 4 takedowns. __ NAVAL COMBAT: The naval combat as far as I can tell is the same as the original, except for the 'special' powers you get from your fancy new officers of course! They make naval combat a bit more fun. Not that the ship-to-ship combat and boarding ships weren't fun to begin with. It does get repetitive after a while. It's a good thing this game isn't as long as Valhalla ;) MODERN DAY REMOVAL: I find it questionable whether or not they should have removed the modern day sections, yes it broke the pace of the game to a grinding halt and the office parts are boring, but the payoff at the end of the modern day sections would in my opinion still have been worth it. TO RECOMMEND OR NOT TO RECOMMEND: As someone who loved Black Flag and considers it second best behind AC 2, I enjoyed this version, it's still Black Flag but I would definitely recommend playing the original first and maybe wait for this version to be on sale before buying it. __ In a world without gold, we might have been heroes ;)
More ships mean more money.
I enjoyed this game immensely. I was introduced to the AC franchise with Origins and have completed every game within the franchise since. I own them all but was never able to get into the earlier games. Black Flag Resynched is perfection in my opinion. I've finished the game and am working on the achievements to hopefully get a 100%
9/10. A faithful remake to the best Assassins Creed game. Amazing story, characters, gameplay, exploration etc. My only complaint would be that the parkour felt a little janky but otherwise this game is amazing. If you are a fan of Assassin's Creed this game is a must.
this is hand down best assassin creed game of all time nothing beat this beauty !!
Esse jogo é a prova de como fazer o simples mas bem feito da certo. O jogo resgata a mesma experiência do Black Flag original mas com melhorias pontuais e removendo coisas mais chatas. O jogo não é perfeito mas substitui tranquilamente o anterior a história tem leves alterações e complementações são muito bem-vindas. As batalhas continuam épicas e pra mim ainda é melhor jogo de pirata que temos nos games. O visual é uma obra de arte a parte, sem palavras pra essa questão. A optimização do jogo da pra melhorar, não é das melhores não, minha RTX 3070 não é lá grandes coisas mas suou pra manter um FPS estável. Por fim, recomendo muito o game, mas se não tiver pressa, espere uma promoção, ainda acho o jogo muito caro!
This is the only vacation I can afford this year. 10/10
best of the best,, so good, new graphics, i love new fighting style,, it is awesome,,, so sick,, love it, tottally worth buying it
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