
A new Viking age dawns with you at its helm. Forge a thriving colony from nothing in this mythic open-world survival sim. Earn the gods' favor and survive in a land ruled by ancient terrors and unforgiving seasons. Rally unique villagers, expand your settlement and defend your tribe - solo or co-op!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Sep 12 → 5.43/day in the week after.
About
In ASKA, build and sustain a powerful Viking tribe where you and your villagers work, craft, hunt, and fight together. Command intelligent NPC villagers, guiding them through the challenges of survival in a harsh and dangerous world. Play solo or with up to three friends and forge your legend.
Design and construct every aspect of your village - from homes and workshops to altars and fortifications. Each structure serves a purpose, contributing to the functionality and defence of your thriving community.
Construct and live within your village. Build, work, and fight alongside your tribe, witnessing & managing your villagers’ daily schedules. Villagers require food, water, & rest as well as having their individual needs and strengths based on their perks. Witness their individual stories unfold as they contribute to the settlement's growth and resilience. You’re not just building a base; you’re nurturing a living community.
Assign roles and train villagers in various skills, whether in battle or their chosen vocation. Developing skilled blacksmiths will benefit the tribe with tools and weapons, while proficient hunters will be able to explore further into the world gathering additional resources to feed them more effectively. Strategic planning will enhance your tribe's efficiency and preparedness for external threats.
A wise leader prepares for battle even in peaceful times. In these mystical lands, you must be prepared for the challenges of the Blood Moon, and as winter sets in be ready to face the freeze and prevent your tribe from succumbing to the cold, harsh environment. Seek out dark forces scattered throughout the lands and build powerful runestones to improve your tribe and village. Will you be ready?
Solo or co-op gameplay - Live out your Viking dream alone or with up to three friends.
Comprehensive village management - Command villagers, assign jobs, and build your tribe from the ground up, expand your settlement, hunt for resources, and, most importantly, survive against ancient threats and the darkest winters.
Exploration and discovery - Venture into procedurally generated worlds filled with secrets, hidden caves, ancient landmarks, dangerous threats and valuable resources.
Seasonal survival - Experience a realistic and dynamic weather system, with survival priorities shifting in turn with the seasons.
Mythical combat - Fight a variety of legendary creatures in exciting skill-based combat.
Endless customization options - Personalize buildings with functional furniture, dyes and various decorative items to make it your own.
Updates
Engagement
Reviews
Themes across 1016 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
schönes spiel und gut strukturiert
Um dos meus jogos favoritos
Old school game, which means you have to work.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Jul 23 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Romanian, French, Italian, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really good. There are some rough spots and some QOL the game badly needs, but the deeper into the systems you get, the more you appreciate how well some parts work - I've played my fair share of survival games with village automation and most are far more frustrating than Aska's systems. Really looking forward to how they develop and polish here. This is a high investment game time wise - do not buy unless you intend to dump an incredible amount of time into your village before ever really bothering to adventure. Highly recommend playing with friends, you have to fill in the gaps while you establish your automation and it helps to coordinate with a crew. All of that said, getting a village to 30 people and watching everything function well while building a massive scenic first base is really satisfying. Combat is also a bit better than the survival genre norm, boss fights are fun, and you are encouraged to be thoughtful on what gear and who you bring to an engagement.
Man sollte da mal rein schauen finde es sehr gelungen mit all seinen ........... schau selber mal rein ist cool !!
For a few hours in, brilliant!
ASKA is one of the better survival village-building games I’ve played recently. It blends Viking survival, settlement management, automation, exploration, and village defense in a way that feels really rewarding once the systems start clicking. The game has a slower pace, but if you enjoy building up a settlement over time and watching villagers actually help run it, ASKA has a really strong foundation. ✅ What I Love: Village Building: Starting from a small camp and slowly turning it into a functioning Viking settlement feels really satisfying. Villager Management: Recruiting villagers, assigning jobs, and automating parts of the village gives the game a lot more depth than a basic survival game. Survival Pressure: Winter, food, shelter, and random events keep you from getting too comfortable. World Events: animal attacks, Blood Moons, and winter invasions help keep the game tense as your village grows. Exploration: Traveling the world, fighting bosses, and eventually sailing to other islands gives the game a bigger sense of progression. Co-op: The game works really well with friends, especially when splitting village tasks and exploring together. ⚠️ What Could Improve: The tutorial/onboarding could be better. A lot of systems are learned through trial and error. Some menus and mechanics are not explained as clearly as they should be. The pacing may feel slow if you prefer fast combat or constant action. Villager AI and automation can still feel a little rough at times, but the devs seem active with updates and fixes. If you like survival games where the main reward is slowly building, managing, and improving a settlement, ASKA is absolutely worth your time. It is not perfect yet, but the foundation is very strong, and it already delivers the kind of immersive Viking village-building experience I was hoping for.
nie polecam tej gry jeśli ktoś myśli o zakładaniu osady to lepszy jest medival dynasty. surowce są ograniczone, samouczek zaciął się na postawieniu ogniska, mapa jest jedna wyspa gdzie nie ma podziału na jakieś biomy czy strefy wszędzie jest łąka albo las i pełno obszarów wroga co nic nie dają poza kośćmi. NPC mając tawerne siadają na ziemi obok krzeseł i jak mają zdobywać surowce to jedynie z tego co sam zetniesz mimo że musisz go wyposarzyć w lepszą siekiere
垃圾
Bro, my tribe keeps complaining about work conditions. I gave them a modern 8 hour shift with 16 hours of leisure, and they have the audacity to complain about working too much. Do they not see me working 27 hours a day providing for these 8 lazy fat f#cks? Don't even get me started with the ♥♥♥♥♥♥♥♥ fences. I ain't building all that.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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