
A new Viking age dawns with you at its helm. Forge a thriving colony from nothing in this mythic open-world survival sim. Earn the gods' favor and survive in a land ruled by ancient terrors and unforgiving seasons. Rally unique villagers, expand your settlement and defend your tribe - solo or co-op!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Sep 12 → 5.43/day in the week after.
About
In ASKA, build and sustain a powerful Viking tribe where you and your villagers work, craft, hunt, and fight together. Command intelligent NPC villagers, guiding them through the challenges of survival in a harsh and dangerous world. Play solo or with up to three friends and forge your legend.
Design and construct every aspect of your village - from homes and workshops to altars and fortifications. Each structure serves a purpose, contributing to the functionality and defence of your thriving community.
Construct and live within your village. Build, work, and fight alongside your tribe, witnessing & managing your villagers’ daily schedules. Villagers require food, water, & rest as well as having their individual needs and strengths based on their perks. Witness their individual stories unfold as they contribute to the settlement's growth and resilience. You’re not just building a base; you’re nurturing a living community.
Assign roles and train villagers in various skills, whether in battle or their chosen vocation. Developing skilled blacksmiths will benefit the tribe with tools and weapons, while proficient hunters will be able to explore further into the world gathering additional resources to feed them more effectively. Strategic planning will enhance your tribe's efficiency and preparedness for external threats.
A wise leader prepares for battle even in peaceful times. In these mystical lands, you must be prepared for the challenges of the Blood Moon, and as winter sets in be ready to face the freeze and prevent your tribe from succumbing to the cold, harsh environment. Seek out dark forces scattered throughout the lands and build powerful runestones to improve your tribe and village. Will you be ready?
Solo or co-op gameplay - Live out your Viking dream alone or with up to three friends.
Comprehensive village management - Command villagers, assign jobs, and build your tribe from the ground up, expand your settlement, hunt for resources, and, most importantly, survive against ancient threats and the darkest winters.
Exploration and discovery - Venture into procedurally generated worlds filled with secrets, hidden caves, ancient landmarks, dangerous threats and valuable resources.
Seasonal survival - Experience a realistic and dynamic weather system, with survival priorities shifting in turn with the seasons.
Mythical combat - Fight a variety of legendary creatures in exciting skill-based combat.
Endless customization options - Personalize buildings with functional furniture, dyes and various decorative items to make it your own.
Updates
Engagement
Reviews
Themes across 1015 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bueno
Okay, listen... I love this game, really. Worth every single penny if you like management games. And they keep working on it, adding new things and patches. The combat is very mid and the char models and kinda ugly but it's okay... These things don't hurt your enjoyment that much. But please, DEVs, if you ever come to read this: - For the love of all that is holy change the way the walls are built! It's so frustrating how we have to do it today. - It would be very nice to have a way to change what our villagers can eat, like somewhere we could set them to "eat all kinds of food" or "only meals". This would help a lot on not wasting raw vegetables from the farms or gathering huts. We can do it now by setting the "allow" option on the respective huts but it takes so much time. - An alternative way to reset the iron mines would be cool too. Dealing with the explosives takes time and reset too little iron. - Would love to have a way to command villagers to clear the land without altering or changing its height. The way things are now, we end up making the terrain very uneven; it frequently becomes very irregular. Well, anyway... Love the game, keep up the good work.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Jul 23 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Romanian, French, Italian, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nettes Spiel zum rumdaddeln
เละหมดเลย ทุกอย่างที่สร้างมาาา
Einfach ein gutes Spiel. Ich verfolge dieses Spiel seit seinem Release und spiele es auch schon ewig. Es wird einfach immer besser. Kann man nur empfehlen
I can't recommend this game. It's relatively unintuitive. It requires massive amounts of resources, many of which do not see to respawn. You can grow new trees, but it requires a pretty good bit of time and resources to even get to that point. Villagers are mostly idiots. That $1 per hour rule for whether a game is worth it does not apply here. You spend hours just running around further and further from your base trying to find resources. As far as I know, you can't relocate. Give this one a pass for now. For all I know, it's abandonware. Do yourself a favor and buy Romestead instead. The graphics ae not as good, but the game play is far better.
Honestly the game is AMAZING I just wish it gives you the option of inventory lost when you die or your respawn location
Интересный выживач, добавить бы еще задымление помещения от огня как в вальхейме.
Spiegelmann viel Spaß. Später
This game has slowly developed into one of my favorite village builder/survival games. The game mechanics are familiar enough for fans of the genre but the iterations are creative and make sense. There is no story to fit under, so this is truly a sandbox. Between the proc gen of the island itself along with the ability to tweak most settings, this game has alot of replay value. I do wish there were more status effects to combat but this isnt that kind of survival game. There is mod support, though not many to chose from, that helps offset some of the quirks of the game if you like. Sound and graphics are great. Really just a great way to lose hours or days off of your life.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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