
A massive-scale real-time strategy game where you command entire armies on a dynamic battlefield. Conquer multiple worlds across several single-player campaigns; or play with your friends in multiplayer combat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 8 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 823 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Straightforward gameplay, resource and map are very easy to understand, but I had difficulty understanding whats going on in combat. Graphics could have some improvements, make some part stands out, I cant really tell which ship is which and which does what, all ships looks the same. thats the only cons for this game. Big potential for future.
this game has a lot going for it but some of the design choices are questionable the campaigns are a nice narrative experience, but the mission design has some real problems (the same difficulty can feel very different depending on missions because of a lot of weird decisions - most of that comes from "you have to have seen it once so you can prepare for it" design) Supreme Commander is just simply better all-around, except in graphics
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Italian, Spanish - Spain, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 825 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ok
controls are just bad and the whole thing looks far more polished than it actually is
The story feels really disjointed. And just sorta...ends half way through.
Excellent game, one of the best RTS games out there with the potential for enormous armies. Still coming back to it regularly after so many years. Superb.
一般而且没中文
需要中文!!
Stardock launcher and crash after crash after crash. Might be a good game but I may never know. Bought it for $2.99 and already feel its overpriced.
As the comments all say, multiplayer is broken. Either the game disconnects because it loses its connection to steam [latency and packet loss are all low/fine?] OR All input refuses to go through for people connecting to the host game after 10 minutes (desync?) 0/10 unplayable
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.4M | 14.7K | 84% | $29.99 | |
| — | 0 | — | — | |
| $3.4M | 11.6K | 79% | $13.99 | |
| $80.3K | 285 | 94% | $11.99 | |
| $46.2K | 81 | 81% | $17.99 | |
| $16.1K | 52 | 67% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 2.9K | 79% | $29.99 | |
| $2.9M | 2.6K | 81% | $17.49 | |
| $2.9M | 9K | 89% | $17.49 | |
| $2.9M | 3.9K | 73% | $19.99 | |
| $2.9M | 15.9K | 63% | $9.99 | |
| $2.9M | 3.7K | 89% | $19.99 |