
Have you ever wondered what it feels like to stop time? Ascend to ZERO is a time-bending action-roguelike where you can use your unique ability to freeze time and fight your way to the top.
Modeled estimate, not a reported figure. How we estimate →
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About

The clock is ticking, but luckily you can manipulate and bend time to your will! Every second is another weapon in your arsenal - learn to wield it better with every passing run!

Unlock a variety of skills, chips and abilities to become a force to be reckoned with!
Increase your stats, enhance your awesome weapons, and upgrade your massive arsenal of gear to be the ultimate avatar of time!
Want to be a glass-cannon swordsman? Slice and dice through your obstacles!
Range is the name of your game? Lock and load as you zip around your enemies!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean*, Simplified Chinese*, Japanese*, Traditional Chinese, Russian, French, German, Spanish - Spain, Portuguese - Brazil, Italian*languages with full audio support
Engagement
Hours played at review time, across 392 reviews with recorded playtime.
Reviews
Themes across 392 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
美术风格非常讨喜,音乐也不错,作为三十块的精品甜点算不错的了。缺点是局外养成有点太多了
튜토리얼 단계만 진행했는데 게임이 그다지 재미가 없음. 로그라이크 게임을 굳이 이걸 해야하나 느낌. 게임 시스템이 특이하긴 한데 매력적으로 느껴지진 않음. 얼마 플레이 하지 않고 평가를 남기는 거긴 한데 비슷한 장르의 다른 게임에 비해 특별히 더 재밌을것 같지않음.
BUG多
I'm really split on whether to give a positive or a negative review, and as of writing this I'm still not decided. The game was fun to play at the start but later on it became repetitive with no much to do, to the point that I was farming one item just to finish the story for several hours. The criticism: 1) time stop is OP, well, as long as you're not in 3rd/4th zone where it's nerfed or fighting the final boss where it's mostly useless. It would be cool if there was something nerfing time-stop-ignoring enemies. 2} A FK TON OF RNG on top of RNG on top of RNG. and to be clear I'm not talking about RNG for tech chips, slot/gun upgrades in battle, that is mostly fine. I'm talking mainly about the insane gacha game level RNG that is there for no reason. gear - make it craftable (had to farm like 3+ hours to get one specific item) the item quality - make it upgradeable, like each level +10% instead of rerolling it sub-stats - make them selectable + upgradeable instead of rerolling in battle selection - add something like favorite weapon/tech chip etc. to make them appear more often 3) bosses - their attacks are unclear and the red warning is useless, sometimes they strike instantly, sometimes they just make some slow wave attack, sometimes they attack you even if you are outside of the area that the warning was on. And the final boss is invisible in the bunch of particles and attacks like the entire area, so you can't even dodge. Also remove the boss's invincibility windows, its annoying and can be frustrating at times. 4) Remove character dialogues - the story is not that important and it's annoying having to skip trough a dialogue after almost every run. now the good things: 1) abusing enemies with time stop is fun and I haven't seen any other game with such mechanic 2) the gameplay is sometimes more strategic rather than adhd fighting, or its just adhad, whatever you like 3) I like seeing enemies disappear just by touching them 3) some bosses are really well designed, sadly not the final one 4} the graphics, I really like it and last thing, my personal suggestion - add an endless REAL roguelike mode that would have no connection on player's progress, it would be fun to start with lv1 with basic sword/gun/whatever and get stronger and stronger while using time stops and explore original map every run. also throughout writing this I decided to give the game negative review, not because I don't like it, but because there's a lot to improve, once the devs fix it I'll update this review.
游戏类型深得我心
Fun times but ♥♥♥♥ THE SEWER faaaaaaaaaaaaaaaaa
Hack and Slash oyunu sevenler için gayet güzel tasarlanmış bir oyun,mekan tasarımları ve grafiklerini beğendim,verdiğim parayı hakettiğini hissettirdi.
Рогалик, который затянет вас часов на 10 при первом заходе и вы не сможете оторваться от бесконечных циклов.
个人感觉后面重复度太高了,特别没有任何随机性的地图,来来回回刷这么多次也会觉得腻味
단순하고 시원시원해서 재밌음. 자동 전투라 컨트롤에 자신 없어도 부담 없이 즐길 수 있는 것도 장점인 것 같고 그냥 정신없이 빠르기만 한 게 아니라 시간을 멈추는 시스템이 있어서 완급 조절이 잘 됨. 가볍게 시작했다가 시간 가는 줄 모르고 계속 하게 되는 게임.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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