
Have you ever wondered what it feels like to stop time? Ascend to ZERO is a time-bending action-roguelike where you can use your unique ability to freeze time and fight your way to the top.
Modeled estimate, not a reported figure. How we estimate →
About

The clock is ticking, but luckily you can manipulate and bend time to your will! Every second is another weapon in your arsenal - learn to wield it better with every passing run!

Unlock a variety of skills, chips and abilities to become a force to be reckoned with!
Increase your stats, enhance your awesome weapons, and upgrade your massive arsenal of gear to be the ultimate avatar of time!
Want to be a glass-cannon swordsman? Slice and dice through your obstacles!
Range is the name of your game? Lock and load as you zip around your enemies!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 642 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
무기가 작동하지 않는 버그, 이동 속도가 너무 빨라지는 버그 정도? 엄청나게 재밌는 템파밍 + 빌드 쌓는 재미있는 게임입니다. 오랜만에 게임불감증에서 벗어났어요
i really want to give this game a positive review because its an absolutly great experience if you like fast past action combat, BUT its seems not very stable and crashes a lot. which in itself wouldnt be a problem IF you could continue your run after a crash. by now my game crashed at least 3 times on the last boss and lost the full run. this is not fun at all. so until they build in a save state which let me continue a run after a crash i cant recommend this game :/ Mainboard: Gigabyte B550 AORUS ELITE V2, AMD B550 Processor: AMD Ryzen 9 5900X 12x 4.8GHz GPU: AMD Radeon RX 6800 XT 16GB, Sapphire NITRO+ OC Gaming Memory: 32GB PC-3200 G.Skill Trident Z Neo RGB (2x 16GB)
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Languages: English*, Korean*, Simplified Chinese*, Japanese*, Traditional Chinese, Russian, French, German, Spanish - Spain, Portuguese - Brazil, Italian*languages with full audio support
Hours played at review time, across 644 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
일단 기존 액션 로그라이크에 익숙한 사람도 자동 공격 액션이나 로그라이크에 관심없는 사람도 충분히 즐길 수 있을 만큼 새로우면서 간결한 게임임 비슷한 게임들 보다 가격이 꽤 많이 싸다는 것을 고려하면, 들어가 있는 성장과 아이템 파밍 요소도 꽤 충실한 편. 오래 플레이하고자 하면 충분히 오래 플레이할 수 있는 것 같긴 한데, 현존하는 성장 시스템을 다 때려 박은 느낌이라 하다 보면 과하다는 느낌이 들 때가 있음
How did you come up with such awesome idea?!?!? this game is just awesome... I never expected such beauty... just buy it!!!!!
If Heisenberg made roguelikes instead of meth he would have made this game.
각종버그가 겁나게 즐비하고 특히 좀 총알 안나가는 버그좀 고쳐 걸리면 그냥 아무것도 못해 그리고 하수고 앨리트 이상의 몹들 무적 없애 시간과 관련있는 게임이면서 시간정지에 무적 쓰는 몹들은 뭔데 개연성 박살났잖아 파란색 엘리트 몹들이 그러면 이해라도 하지 거기다가 개구리 엘리트 몹은 무적으로 도배해놔서 강제로 오염 시간 태우게 만드는거 너무 짜증나 무적이라도 없애던가 흐름이 끊기는 걸 넘어서 기분이 더러워 도대체 뭘 보여주고 싶어서 2페이즈를 그렇게 보여주었는지도 모르겠지만 제발 무적 좀 없애 한 방에 죽일 수 있는걸 못 죽이게되서 강제로 5초에서 8초까지 태우고 그동안 멍때리는게 혐오스러워 물론 한발로 죽일 딜이 나오면 무적 뜨기 전에 죽일 수 있긴 하지만 그게 쉽지는 않아 그리고 골드거너 버그 심하니까 하는 유저 별로 없다고 방치하지마 제발 좀 부탁하자 그리고 어떻게 된게 신화 이상의 소총을 한번도 못얻었어 이제 것 뜬 원거리 무기는 대포가 다야 창이랑 칼은 너무 많이 나오고 플레이어가 하는 캐릭의 다른 무기를 줘야 자동적으로 플레이 타임이 늘어나기야 하지만 이건 bm으로 돈 뜯어 먹는 온라인게임이 아니라 오프라인 게임이고 거디가가 bm하니까 변환시스템은 진짜 한국겜 아니랄까봐 그 혐오스러움을... 아 그리고 골드거너 하니까 떠오르는건데 골드거너는 무기상자 안뜨게 하면 안되나 무기 특성상 못쓰는 도탄 유도 여러명의 적로 도배되면 그냥 상자 날리게 되는거 짜증나 아 그리고 마지막 까지 가서 시간 풀고 탈출지점에서 비비적 걸리고 있다가 왔던 길 돌아가면 상자 스폰되어있는거 안고쳤던데 그건 정식루트로 취급 할려는 건가 그거 맵 재사용하느라 상자 스폰하는거라고 들었던 거 같은데 그리고 부장님 세대가 edm 넣으라고 한지는 모르겠다만 bgm이 너무 거슬려 잔잔한 음악이 나오거나 그런게 분위가랑 맞는데 edm은 이제 완전 한물 갔어 심지어 잘 만든걸 넣으면 모를까 몰입을 어지간히 망치고 싶었나봐 안그래도 하수도 무적 몹들 때문에 몰입 제대로 박살 나는데 냉월의 해커 얘는 페이즈 넘어가다가 무적이 영구 지속이 되질 않나 또 거너 가젯과 모든 스킬 포함 공격이 안나가질 않나 뭐하잔거냐 대체 시간만 더럽게 날리고
정말 '겉으로' 보이는 요소만 인플레이션 알피지를 가져왔다. 인알에서 나오는 핵심재미는 하나도 가져오지 못한듯 하다. 그래도 액션이랑 빌드짜는게 맛있어보여서 다른게임이구나 생각하고 환불은 안할듯
Absolute GEM of a game! In terms of gameplay it feels like Diablo 3 back in the day, Rushing through levels blowing up enemies left and right. It's an absolute JOY. Theres a bunch of different build options and it's super addictive to just do one more run :)
this game is a recommend if you enjoy fast pace, high numbers, easy build paths and potential and down right fun and addictive rougelite experience. easy to pick up but technical and tricky end game loop that will keep you coming back.
This might end up being my GOTY. My first couple runs, I didn't understand the time freeze mechanic, and I died very quickly, but once it clicked, things took off from there. 13 hours in and I've just made it to what I presume to be the final boss in normal difficulty, and I'm still unlocking new things and meta-progression left and right. You've got your character stats that are upgradeable. The time machine you use to start the loop is upgradeable. The amount of time you can survive in the time rift can be increased. The gear you pick up can be leveled up. The special gadget skills you find can be unlocked and then leveled up. There are whole separate avatars you can unlock and upgrade that react differently to the time stopping mechanic. In some ways, the gear kind of reminds me of Diablo or PoE, where it drops randomly, with random stats, and random rarity. Normally I find that kind of thing tedious because they also make you play backpack simulator as you try and fit various sized items into your inventory. Ascend to Zero doesn't bother with that nonsense, and even when you get to the point where you would normally start using loot filters in those other games to avoid even seeing the trash gear, this game lets you upgrade things so that the gear you wouldn't bother with anyways automatically gets broken down into it's respective currency. Another avenue for meta-progression, and an annoying system avoided. Stroke of genius that. So far, every subsequent run I do, I come back to the lobby with enough currency and gear to unlock or upgrade things, and that has kept me getting faster at the early stages and pushing deeper and deeper into the time rift. I'm having a blast!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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