
Have you ever wondered what it feels like to stop time? Ascend to ZERO is a time-bending action-roguelike where you can use your unique ability to freeze time and fight your way to the top.
Modeled estimate, not a reported figure. How we estimate →
About

The clock is ticking, but luckily you can manipulate and bend time to your will! Every second is another weapon in your arsenal - learn to wield it better with every passing run!

Unlock a variety of skills, chips and abilities to become a force to be reckoned with!
Increase your stats, enhance your awesome weapons, and upgrade your massive arsenal of gear to be the ultimate avatar of time!
Want to be a glass-cannon swordsman? Slice and dice through your obstacles!
Range is the name of your game? Lock and load as you zip around your enemies!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 642 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
멀미... 멀미가 너무 심해요 결국 나중에 가면 시간 멈추고 대쉬하고 몹잡고 대쉬하고 무한 반복인데 3d 멀미 있으신 분들은 여기서도 멀미 좀 느끼실듯...... 그거랑 별개로 하데스 재밌게 하신분들이 관심 가지실 것 같은데, 하데스처럼 레벨 디자인이 잘 되어있는지에 대한 의문이 남습니다.... 좀 쉬다가 멀미 해결되면 다시 해볼게요 ㅋㅋ ㅠ
Great roguelike with a great numbers go up feeling. It lets you strategize and it has a simple, but compelling story.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, Korean*, Simplified Chinese*, Japanese*, Traditional Chinese, Russian, French, German, Spanish - Spain, Portuguese - Brazil, Italian*languages with full audio support
Hours played at review time, across 644 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I recommend Ascend to Zero, but just barely. My enjoyment of Ascend to Zero is a bit like a bell curve. It took me some time to get into it, but as the different gameplay mechanics opened up, I found myself really enjoying the game for a while, especially the loot system and build optimization. Then, the enjoyment dips again because the gameplay on offer here is very repetitive. The level layouts are not procedurally generated, so they remain the same each time. After a while, it feels like a routine chore, perhaps mirroring its narrative as this is a time-loop story, but it makes for a pretty boring gameplay loop. Lastly, the technical state of the game isn't great. I've had a few mid-run crashes that were very frustrating. Menu inputs are also delayed and janky, sometimes preventing you from even selecting certain options.
Its so damn fun.
This game is so addicting.
kool
其实是个刷子游戏,肉鸽只能算小头。游戏质感挺不错,但是优化一般。然后内容量确实不够多,对于刷子游戏所需的bd构筑基本靠局内抽卡来构筑,但是局外的东西又非常多却感觉不是bd关键,总体来说差点意思。总体还是推荐的,比较喜欢这种纯粹数值的刷子游戏。
Games fun, fast, and responsive. Movement feels nice, abilities feel nice, and at times it can be a bit confusing but overall - solid and addicting.
데모를 상당히 재밌게 즐겨서 기대를 많이 했는데 본편에서 뭔가 크게 달라지거나 깊이가 생긴 게 아니라 그냥저냥 쏘쏘. 가격 생각하면 나쁘지 않아요~!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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