
USAC: Code Breach™ is a unique coop experience set in a cyberpunk universe. As a special police unit, you and your partner are called in to investigate the unexpected shutdown of a high-tech research facility. Between reflection and action, you must survive a situation that is beyond you.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, German*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Кампанию невозможно проходить соло. Пустые серверы, не с кем покатать в кооперативе. Английский, французский, испанский, немецкий языки есть. Наверное, сложно было перевести Questions Factory на другие языки через Google Переводчик и нейросеть. Заброшенная разработчиками USAC: Code Breach. Последний раз патч был в середине сентября 2024 года.
We need more games like this !
Traumatising, but in a good way. I usually hate anything that even implies the word horror but this game does it well. It can be scary, certainly if you have a dislike for [spoiler] small things that crawl or slither. [/spoiler] But it never feels insurmountable. Some of the puzzles are head scratchers for sure, but we got there in the end. No puzzle ever felt unfair, we just needed to think a bit harder. [i] Or actually read the description... -ph is a life saver xD [/i] Took a decent 9 hours for a completely unprepared playthrough with a friend and its definitely worth the money. Overall, a strong recommend for friends looking for a co-op game and we're eagerly hoping for a sequel.
So infuriatingly unbalanced with the Digital Operator having to do basically all the work, should really make this more clear when loading in that this would be the case..
Cool game, wish it was a bit more than just puzzles considering we are cops
USAC: Code Breach is a solid co-op puzzle game that rewards teamwork and critical thinking. The puzzles are challenging without feeling unfair, making each solution satisfying to figure out. The two playable roles aren't perfectly balanced, as one has noticeably more to do than the other, but it doesn't take away from the overall experience. The visuals are impressive, and the story was more engaging than I expected. While it doesn't offer much replay value once you've completed it, it's an enjoyable co-op experience that's definitely worth playing especially for $15 or less if you get it on a discount
I still don't understand why this game has such positive reviews In short, the guys decided to make their first project on a grand scale and crammed so many "brilliant" ideas into it that the game began to fall apart - puzzles that you won't figure out how to solve until you look at the guides (and then you'll be surprised that there aren't many guides for the game, so you have to watch other people's streams) - co-op, where one player sits watching memes because they can't help the other solve their part of the puzzle - a brilliant decision to give out ammunition after a fight with a bunch of enemies, not before - a brilliant UX solution to introduce an oxygen indicator that looks like a person's real saturation level. So, at 90 and below, you're already starting to die. The purpose of such realism is unclear - just as it's unclear whether you're hitting the bosses in their weak spots or not, since you don't get any feedback - the plot is very uninspiring. It's crumpled, and after all the unpleasant details, you don't even want to follow it anymore - the controls are awkward in places - a strange decision to integrate survival gameplay where you have to monitor your stats and manage resources in your backpack, even though removing this mechanic would only improve the game - And most importantly, when the developers were told about the game's problems on the forum, especially the completely illogical puzzle solutions, they responded that it was a feature and that's how the game was designed
I don't usually leave reviews, but I kinda feel I have to on this one. I went into it expecting sci-fi horror, and got to live out [spoiler] fantasies of starting a reactor and becoming a recovery team. [/spoiler] What I got out was incredible music, gorgeous visual backdrops and now I'm really invested in the overall story. Can't wait to see what happens next. The action moments were very enjoyable. Heavily recommend if you enjoy what it says on the tin, it was way better than I expected, especially from a small dev team.
Pretty good, can only be played with someone else over voice chat. Some jank in areas (mostly graphical) but pretty decent puzzles that actually require teamwork and critical thinking. The tutorial felt tacked on at the end and doesn't really paint a good demonstration of what the actual game is like, but it does teach you critical information that would be hard to intuit.
The digital operator does 90% of the game, if you are the Infiltration Agent you spend 80% of your time standing around waiting on the other player to complete the puzzles or reading docs used to complete said puzzles. The infil agent gets a pistol and like 5 bag slots compared to a whole arsenal and massive bag for the digital op. The "hacker" having the computer that does 90% of the puzzles AND all the guns makes no sense at all. The game is neat, cool idea, but spit role execution is bad, it seems like it was intended to be a solo game but last minute decided to make it co-op. Needs improvement, but worth getting for $5 on sale.
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