
Have you ever wondered what it feels like to stop time? Ascend to ZERO is a time-bending action-roguelike where you can use your unique ability to freeze time and fight your way to the top.
Modeled estimate, not a reported figure. How we estimate →
About

The clock is ticking, but luckily you can manipulate and bend time to your will! Every second is another weapon in your arsenal - learn to wield it better with every passing run!

Unlock a variety of skills, chips and abilities to become a force to be reckoned with!
Increase your stats, enhance your awesome weapons, and upgrade your massive arsenal of gear to be the ultimate avatar of time!
Want to be a glass-cannon swordsman? Slice and dice through your obstacles!
Range is the name of your game? Lock and load as you zip around your enemies!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 642 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great art and gameplay. the time limit mechanic are tedious though
재밌습니다.
核聚变上唯二让我眼前一亮的游戏,手感很好,而且居然没啥挫败感,能让人一直玩下去,手柄玩才能体会到手感,键盘总感觉差点意思
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, Korean*, Simplified Chinese*, Japanese*, Traditional Chinese, Russian, French, German, Spanish - Spain, Portuguese - Brazil, Italian*languages with full audio support
Hours played at review time, across 644 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
เกมดี
jogo bom, levemente bugado e repetitivo. mais pro final do jogo toda run fica parecida, se vc n gosta disso o jogo n é pra vc
Додайте Українську мову
好評獻上 身為一款 單局時間短 角色成長快速 的遊戲 免不了需要一直堆局外成長 但就不代表局內成長可以隨便亂選 剛進入多元模式的情況下 局內沒有刷到好選項依舊被虐的不要不要的 還有 不要一直回朔我啊! 有本事就正面對決!
Für unter 10€ finde ich das Spiel sehr gut 8 von 10 was nicht gut ist Grafik und es wird schnell eintönig
Un jeu d’action roguelike avec une ambiance très réussie, qui mélange combats rapides et mécanique d’arrêt du temps. On avance dans un cycle tentative après tentative ; chaque mort sert à mieux comprendre les ennemis, améliorer sa route et tester une autre manière de grimper. Les menus, l’ambiance, les contrôles et les effets sont très bien réalisés. La musique accompagne aussi très bien l’action, même si elle peut devenir un peu répétitive à la longue. En général, c’est un grand jeu très bien construit et je le recommande.
很久沒玩到這麼優秀的roguelike 參加過兩次公測,第一次跟第二次就有感覺到流程上的優話 雖然第二次上了美術不習慣 但是可以感受到製作組在對於流程優話上下了不少功夫 最少瓶頸期不會太長,雖然第三區機制陰間了點 但熟後也沒到多陰間,可以看得出來製作組在流程上下了不少功夫 那也是期待後續DLC吧,畢竟看得出來有不少可擴充區域
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.1K |
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| $1.6K | 6 | 67% | $8.99 |
| $1.4K | 5 | 60% | $9.99 |
| — | 0 | — | — |