
Arms Trade Tycoon: Tanks is a unique combination of tank design and tycoon game. It puts you in charge of an arms trading company specialized in tanks from WWI to the modern era. Research, design, sell and follow your tanks in battle to make your own history!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 24 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
“Arms Trade Tycoon: Tanks” is a tycoon simulation game that puts you in charge of a small and young arms trading company, specializing in constructing and selling tanks all around the world. Shape the history of tank warfare as you research, design, produce and sell the ultimate fighting machines from the dawn of tank warfare to modern times. Every design decision you make will be tested on the battlefield starting from small skirmishes to world wars. Every business you engage in will affect your company and change the world history. Grow your arms trade empire, monopolize the markets and prove yourself worthy to be called a true Arms Tycoon and Tank Designer!
The items on the Roadmap are the ones closest to the post EA release period and are of course subject to change depending on player feedback, new priorities or unforeseen situations, but we will commit to it as best as we can!

Recreate world-famous tank models or design your own unique fighting vehicles from a multitude of tank components. Adapt your tanks to new challenges and environments with the help of various improvements. Extend the life of your tank models by introducing new powerful upgrade packages and modernisations!

Test your designs directly by being in the driver seat of your own tank! Put your vehicle through its paces by navigating obstacles, shooting its armament and controlling it through an entire trial range or simply have fun trying out your steel beasts

Fine tune every single tank component with the help of modifications to match upcoming challenges. Acquire your opponent’s tank models and reverse-engineer them to gain access to rare tank components. Use cutting-edge technologies from various tank schools to create decisive instruments of war that the world has never seen!

Embark on a journey as a renowned worldwide tank designer, selling your cutting-edge tanks to diverse countries. Each nation presents unique tank demands, military doctrines, political systems, and resource accessibility. Guide your company to success through the turbulence of conflicts and world wars!

Control various aspects of your corporation including raw resource procurement, logistics and staff management. Gain access to different corporate advances ranging from building upgrades to new trade deals. Attract and hire tank visionaries to help you lead different parts of your company!

Scout for the most lucrative tank tenders. Grow you companies reputation to gain leverage over your competition. Engage in complex trade negotiations to get the most exclusive deals and become the most powerful company in the world!

Observe your tanks performance in all major historical conflicts and world wars. See them succeed or fail and make your design decisions based on the provided battle reports. Make a general-purpose fighting vehicle or adapt your tank models to specific theaters of war!

ATTT is in Early Access. Here, you can find a list of content that is currently included in the game. This list will of course grow rapidly as we progress along our roadmap and implement more and more features into the game!

Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 998reviews | 66% | — | $1.1M |
| $17.99−40% | 13ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
STAY AWAY FROM THIS HORRIBLE ABANDONWARE horribly unbalanced, unless you have superhuman knowledge or played so many failed runs you know what is going to happen everytime, you cant even get past the first era. AI expects you to have the best of the best tanks even though you cant physically get that far through the tech tree in that time, the AI though isnt constrained by those limits, so have fun going bakruppt as soon as the first tank designs are outdated. add on to that you run out of finances if you miss a single contract and it creates a very horrible experience. it only gets worse too, basically being abandoned by the devs now, been 4 years and they havent even finished britain let alone let you play as other nations.
游戏机制上坦克最少需要5人成员组,车长、驾驶员、炮手、机械师、装填手。没有火炮的坦克不需要装填手,也就是极限下最少4人。英国大多数情况下需要的都是重坦,这种设计的体感不会很明显。但是一旦你想设计轻坦,就会发现车体成员的限制和这种机制冲突。前期爱买坦克的国家除了初始的英国,还有美国和法国会大力采购坦克,美国1时代和英国要求基本一致。但是法国很喜欢要饱和攻击坦克,ta是一个轻坦,你如果急头白脸的用间谍偷法国的设计准备大干一场进军法国市场。开发完成部件后,设计上成员组时就会发现,雷诺的车体只能有3人。前面的努力化为泡影,你无法完成坦克的设计。也就代表你无法使用这个车体进行任何设计,这时候你就会感觉这个游戏是个半成品。当你像尝试避免这种情况时,你打开兼容性列表,你会发现你也无法在兼容性菜单里看车体能容下几个成员,因为他妈的里面只有3个数据,重量,属性总和,乘员需求。根本不知道具体详细的属性,尤其是。你在用别的国家的轻型车体时,体验非常糟糕,建议优先设计英国本体科技的设计和其他重型车体,直接放弃轻坦。时代2的轻型远征坦克,推荐的美国车体同样的问题,只能装4个人,但是最少需要5人。同样你没法用它设计出任何坦克。 游戏只有在有合同被提出时才能看到自己的设计能得到多少竞争分数,这样很难优化设计,因为合同只有30天,如果没事先准备好合理的设计,比如你发现超重或者必须要有炮塔这些问题扣除了你大量的分数,你就会错失订单,来不及更改设计。比如我用AUSFB车体设计了骑兵坦克,只有当合同出现时我才能知道ta需要有炮塔,不然会在炮塔的防护上扣除大量的分数。或者轻坦超重多出几吨就会扣除几百分数,尤其指饱和攻击坦克。CA-17 FT是1时代最轻的车体,饱和攻击坦克上限10t重量。在无法使用ta的情况下用其他车体全部超重扣分或分数不足,如果法国一只要这个坦克你就几乎不能卖给它任何坦克。你就失去了很多订单机会,因为只有美英法的订单最多。 总之现在依旧是糟糕的半成品。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 77 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Играл в эту игру, ещё в 24ом, понравилось. Купил по скидке в 26ом) в целом сделать бы возможным переход из одной эры в другую исследовав технологии хотя бы одной категории. Наладить бы управление заводом и производственными линиями. Должна быть разница между НОВОЙ моделью и доработанной старой версией. Сейчас же мельчайшая правка и производственная линия как и контакты считают это абсолютно новой машиной.
[h3] 高难度下的成本核算让人发指!不要去高难度自虐! 你见过哪个工厂,采购、销售、人事、产品设计、行政、财务,全都是一个干的!!这游戏比人民企业家还要黑心![/h3] 我厂精心设计的坦克,用户评价: “天呐,坦克糟糕的表现揭露了我们的失败,还导致了灾难性的后果,这违背了我们曾经顽强不屈的意志。” 大英帝国因为采购我们的坦克,输给了埃塞俄比亚。。。要是我们的坦克卖去日本,天皇可能都殉爆了。。。
I've owned this game for two years, yet only 52 hours. Why? Because it doesn't seem like the developers care much to update the game. You buy something for 30 dollars, and it turns out to have a sluggish development team, who has not updated the game since June. JUNE! For a VERY long time you could not even get into the WW2 Era, which is a VERY recent addition, though, I have more fun playing WW1, but that is besides the point, because I am disappointed in the developers for not caring to update the game. I had so much excitement for when I first saw this game on YouTube, and what happened? I was betrayed. It's been two years since I first bought this game, and you can only play as Britain, no France, Germany, or Russia. The World's politics don't change besides the Diplomacy between nations, but a lot of the time the diplomatic actions are stupid and do not make sense. No WW1 equivalent ever happens, no Russian Civil war, it's very jarring loading into the "WW2" era just to see it's just 1914 with different technology. What happens in the world, besides how your tanks do in battle, has NO affect on how you have to operate your company at all. You'd expect nations to not want to contract as much in the Interwar period, as it's a time of peace, or any time of peace at all, but the only thing that modifies what contracts you get it the "demand" mechanic, which just seems to be a linear increase slowly for nations, it really does lack a lot of depth to the game. The developers need to update this game more and DO NOT buy. There is little hope I have this game ever gets finished. I just wanted a good Tank tycoon game and I was betrayed. It's horrible!
good
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1) The development progress is very slow. At this rate, the game will be 100% complete, at best, in 6–8 years. This is not the type of game, like M&B and CSP, where you can accept an outdated game, or where the game can be improved or updated with DLC's. 2) Each update brings more bugs and performance issues.
As many i myself loved the idea of this game creating frankin'tanks, and building true mayhem on the battle field, but unfortunately this game over the past year and some change that i had it really kind of let me down this truly had so much protentional, and maybe that was kind of the problem it explores a rather in-depth level of customization to you're tanks and weapons, but having to solely be Britain, and reversing things even with breakthroughs is annoying . i also really wanted to see more of a general impact of the tanks you make yes they can become reputable BUT you end up following the same few few changes tank to tank that doesn't let you have AS much freedom, kind of like how in hearts of Iron you can make tanks with really cool components but it somehow will underperform in its task even with having high end comps, armor etc, some orders fall into selling a buttload of BS tanks and then moving to the next sometimes i think it feels you're in a not very good loop of just making the new reverse engineered tank, with a gun thats good and thats all to some playthroughs. end of the day i do hope it will be continued but at the rate its going it either won't or there won't be as much of a change as wanted as the game overall is stiff to and i picked up on that when i first played
感觉可能是个有趣的游戏,但是几乎为0的新手指引和大份UI使我急速退款。
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