
Arms Trade Tycoon: Tanks is a unique combination of tank design and tycoon game. It puts you in charge of an arms trading company specialized in tanks from WWI to the modern era. Research, design, sell and follow your tanks in battle to make your own history!
Modeled estimate, not a reported figure. How we estimate →
About
“Arms Trade Tycoon: Tanks” is a tycoon simulation game that puts you in charge of a small and young arms trading company, specializing in constructing and selling tanks all around the world. Shape the history of tank warfare as you research, design, produce and sell the ultimate fighting machines from the dawn of tank warfare to modern times. Every design decision you make will be tested on the battlefield starting from small skirmishes to world wars. Every business you engage in will affect your company and change the world history. Grow your arms trade empire, monopolize the markets and prove yourself worthy to be called a true Arms Tycoon and Tank Designer!
The items on the Roadmap are the ones closest to the post EA release period and are of course subject to change depending on player feedback, new priorities or unforeseen situations, but we will commit to it as best as we can!

Recreate world-famous tank models or design your own unique fighting vehicles from a multitude of tank components. Adapt your tanks to new challenges and environments with the help of various improvements. Extend the life of your tank models by introducing new powerful upgrade packages and modernisations!

Test your designs directly by being in the driver seat of your own tank! Put your vehicle through its paces by navigating obstacles, shooting its armament and controlling it through an entire trial range or simply have fun trying out your steel beasts

Fine tune every single tank component with the help of modifications to match upcoming challenges. Acquire your opponent’s tank models and reverse-engineer them to gain access to rare tank components. Use cutting-edge technologies from various tank schools to create decisive instruments of war that the world has never seen!

Embark on a journey as a renowned worldwide tank designer, selling your cutting-edge tanks to diverse countries. Each nation presents unique tank demands, military doctrines, political systems, and resource accessibility. Guide your company to success through the turbulence of conflicts and world wars!

Control various aspects of your corporation including raw resource procurement, logistics and staff management. Gain access to different corporate advances ranging from building upgrades to new trade deals. Attract and hire tank visionaries to help you lead different parts of your company!

Scout for the most lucrative tank tenders. Grow you companies reputation to gain leverage over your competition. Engage in complex trade negotiations to get the most exclusive deals and become the most powerful company in the world!

Observe your tanks performance in all major historical conflicts and world wars. See them succeed or fail and make your design decisions based on the provided battle reports. Make a general-purpose fighting vehicle or adapt your tank models to specific theaters of war!

ATTT is in Early Access. Here, you can find a list of content that is currently included in the game. This list will of course grow rapidly as we progress along our roadmap and implement more and more features into the game!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏机制上坦克最少需要5人成员组,车长、驾驶员、炮手、机械师、装填手。没有火炮的坦克不需要装填手,也就是极限下最少4人。英国大多数情况下需要的都是重坦,这种设计的体感不会很明显。但是一旦你想设计轻坦,就会发现车体成员的限制和这种机制冲突。前期爱买坦克的国家除了初始的英国,还有美国和法国会大力采购坦克,美国1时代和英国要求基本一致。但是法国很喜欢要饱和攻击坦克,ta是一个轻坦,你如果急头白脸的用间谍偷法国的设计准备大干一场进军法国市场。开发完成部件后,设计上成员组时就会发现,雷诺的车体只能有3人。前面的努力化为泡影,你无法完成坦克的设计。也就代表你无法使用这个车体进行任何设计,这时候你就会感觉这个游戏是个半成品。当你像尝试避免这种情况时,你打开兼容性列表,你会发现你也无法在兼容性菜单里看车体能容下几个成员,因为他妈的里面只有3个数据,重量,属性总和,乘员需求。根本不知道具体详细的属性,尤其是。你在用别的国家的轻型车体时,体验非常糟糕,建议优先设计英国本体科技的设计和其他重型车体,直接放弃轻坦。时代2的轻型远征坦克,推荐的美国车体同样的问题,只能装4个人,但是最少需要5人。同样你没法用它设计出任何坦克。 游戏只有在有合同被提出时才能看到自己的设计能得到多少竞争分数,这样很难优化设计,因为合同只有30天,如果没事先准备好合理的设计,比如你发现超重或者必须要有炮塔这些问题扣除了你大量的分数,你就会错失订单,来不及更改设计。比如我用AUSFB车体设计了骑兵坦克,只有当合同出现时我才能知道ta需要有炮塔,不然会在炮塔的防护上扣除大量的分数。或者轻坦超重多出几吨就会扣除几百分数,尤其指饱和攻击坦克。CA-17 FT是1时代最轻的车体,饱和攻击坦克上限10t重量。在无法使用ta的情况下用其他车体全部超重扣分或分数不足,如果法国一只要这个坦克你就几乎不能卖给它任何坦克。你就失去了很多订单机会,因为只有美英法的订单最多。 总之现在依旧是糟糕的半成品。
我们要设计最优秀的轻型巡航坦克,应该用什么车体? 轻型车体! 没错,是轻型车体! 如果要设计最优秀的中型支援坦克,应该用什么车体? 我知道我知道,是多炮塔中型车体! 没错,是轻型车体! 如果要设计最优秀的重型突击坦克,应该用什么车体? 选...选强化菱形车体? 没错,是轻型车体! 如果要设计最优秀的超重型陆地巡洋舰,应该用什么车体? 多...多炮塔超重型车体...(啜泣) 没错,是轻型车体! 是的,只要你的数值足够高,什么招标需求都可以一转轻型车体,然后用低廉的售价和超高的可靠性打出几千的招标优势。军方说什么关键指标权重x4都是糊弄你玩的:指标要多炮塔,我说我的便宜;指标要重装甲,我说我的便宜;指标要穿深高,我说我的便宜。 除了美国佬,sb美国佬会强制你用他指定的自家底盘和悬挂,懂不懂什么叫百万漕工衣食所系啊?
[h3] 高难度下的成本核算让人发指!不要去高难度自虐! 你见过哪个工厂,采购、销售、人事、产品设计、行政、财务,全都是一个干的!!这游戏比人民企业家还要黑心![/h3] 我厂精心设计的坦克,用户评价: “天呐,坦克糟糕的表现揭露了我们的失败,还导致了灾难性的后果,这违背了我们曾经顽强不屈的意志。” 大英帝国因为采购我们的坦克,输给了埃塞俄比亚。。。要是我们的坦克卖去日本,天皇可能都殉爆了。。。
I love this game, it is to me at least worth the money. It feels like it can be improved and slowly is. Era 4 is what the community is waiting for. The modding community is working hard on making things easier to do. Personally I enjoy it
No Finland independent in 1921 );
所有供应商都到战间时代了,而我还在一战时代,科技锁死了,成就点就差25k了 不断的SL总算上战间时代了
good
说是有中文,实际上你要是不搜根本在界面找不到调中文的页面
Граю в Arms Trade Tycoon: Tanks ще з ранніх етапів розробки, тому особливо цікаво спостерігати, як проєкт розвивається. За цей час гра стала значно більш наповненою та відполірованою. Геймплей захоплює, а контенту вже зараз вистачає на багато десятків годин. Лише за проходження Великобританії я награв близько 50 годин, і при цьому ще залишилося чимало речей для дослідження. Окремо хочу відзначити прогрес команди розробників. Видно, що гра поступово рухається вперед, тому сподіваюся, що автори реалізують увесь контент, який був заявлений у планах розвитку. Також з оптимізмом дивлюся на майбутнє додавання інструментів для модифікацій. Якщо моддінг буде реалізований якісно, це може суттєво продовжити життя гри та відкрити багато можливостей для спільноти. З нетерпінням чекаю наступних оновлень!
best tank ever, slow updates btw
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Deadliest Catch: The Game | $1M | 1.5K | 52% | $19.99 |
| KuloNiku: Bowl Up! | $1M | 2.2K | 96% | $11.99 |
| Sid Meier's Starships | $1M | 2.5K | 50% | $14.99 |
| Hero of the Kingdom | $1M | 4.9K | 94% | $7.99 |
| Ballionaire | $1M | 2.6K | 86% | $12.34 |
| Pro Cycling Manager 25 | $1M | 723 | 75% | $39.99 |
Related
| Sprocket | $6.2M | 12.6K | 93% | $19.99 |
| Iron Conflict | — | 2K | 69% | — |
| UBOAT | $22.9M | 26.9K | 84% | $29.99 |
| Steel Division 2 | $10.4M | 9.5K | 79% | $39.99 |
| Gunner, HEAT, PC! | $6.5M | 7.9K | 92% | $29.99 |
| Wargame: Airland Battle | $3.5M | 4.5K | 87% | $19.99 |