
Arms Trade Tycoon: Tanks is a unique combination of tank design and tycoon game. It puts you in charge of an arms trading company specialized in tanks from WWI to the modern era. Research, design, sell and follow your tanks in battle to make your own history!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 24 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
“Arms Trade Tycoon: Tanks” is a tycoon simulation game that puts you in charge of a small and young arms trading company, specializing in constructing and selling tanks all around the world. Shape the history of tank warfare as you research, design, produce and sell the ultimate fighting machines from the dawn of tank warfare to modern times. Every design decision you make will be tested on the battlefield starting from small skirmishes to world wars. Every business you engage in will affect your company and change the world history. Grow your arms trade empire, monopolize the markets and prove yourself worthy to be called a true Arms Tycoon and Tank Designer!
The items on the Roadmap are the ones closest to the post EA release period and are of course subject to change depending on player feedback, new priorities or unforeseen situations, but we will commit to it as best as we can!

Recreate world-famous tank models or design your own unique fighting vehicles from a multitude of tank components. Adapt your tanks to new challenges and environments with the help of various improvements. Extend the life of your tank models by introducing new powerful upgrade packages and modernisations!

Test your designs directly by being in the driver seat of your own tank! Put your vehicle through its paces by navigating obstacles, shooting its armament and controlling it through an entire trial range or simply have fun trying out your steel beasts

Fine tune every single tank component with the help of modifications to match upcoming challenges. Acquire your opponent’s tank models and reverse-engineer them to gain access to rare tank components. Use cutting-edge technologies from various tank schools to create decisive instruments of war that the world has never seen!

Embark on a journey as a renowned worldwide tank designer, selling your cutting-edge tanks to diverse countries. Each nation presents unique tank demands, military doctrines, political systems, and resource accessibility. Guide your company to success through the turbulence of conflicts and world wars!

Control various aspects of your corporation including raw resource procurement, logistics and staff management. Gain access to different corporate advances ranging from building upgrades to new trade deals. Attract and hire tank visionaries to help you lead different parts of your company!

Scout for the most lucrative tank tenders. Grow you companies reputation to gain leverage over your competition. Engage in complex trade negotiations to get the most exclusive deals and become the most powerful company in the world!

Observe your tanks performance in all major historical conflicts and world wars. See them succeed or fail and make your design decisions based on the provided battle reports. Make a general-purpose fighting vehicle or adapt your tank models to specific theaters of war!

ATTT is in Early Access. Here, you can find a list of content that is currently included in the game. This list will of course grow rapidly as we progress along our roadmap and implement more and more features into the game!

Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 998reviews | 66% | — | $1.1M |
| $17.99−40% | 13ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
所有供应商都到战间时代了,而我还在一战时代,科技锁死了,成就点就差25k了 不断的SL总算上战间时代了
Devs give us workshop, nice :) , but you can't add como/emblemat during gameplay -You need to start new game :( . This show how Devs develop this game, and probably abandon it now. And to MICROPROSE. Becouse of this game (game state and that game is probably abandoned by devs), I will not buy any game in EA under your publish. Game which I really like to buy : -Task Force Admiral - Vol.1: American Carrier Battles -Battleship Command -Strategos -Battlefield Commander WWII
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 77 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game, it is to me at least worth the money. It feels like it can be improved and slowly is. Era 4 is what the community is waiting for. The modding community is working hard on making things easier to do. Personally I enjoy it
Ein wirklich wunderbares Spiel. Es ist am Anfang nicht leicht, allerdings ist es genau das was ich so daran Liebe. Man muss sich durch probieren / kämpfen / testen. Nach den Prinzip "So genau wie möglich, so gut wie nötig" Kann die neuen Updates kaum erwarten (Ära 3) Klare Kaufempfehlung
说是有中文,实际上你要是不搜根本在界面找不到调中文的页面
No Finland independent in 1921 );
abandoned, with modders being asked to pick up where they will be leaving off
I am so tired of having to wait on any meaningfull updates, I might just make this game myself. It can't be that hard to make a damn menu simulator.
开发玩法零收益,应用新工艺的部件开发需要消耗大量时间,带来的性能收益极为有限,且新工艺直接导致生产资源消耗增加,花钱开发性价比为零。 各项参数难以校核计算,很多等级更高的新零件和模块纸面参数比旧的低等级零件模块还差,应用到设计中还会有各种隐性影响无法预测(比如纸面数据更好的模块实装之后整车参数降低),主要的原因是乘员需求升高等。这导致当你想设计一台参数尽可能高的载具时得在模块开发时穷举几乎所有工艺与零件的搭配组合,然后用这些模块再穷举所有的设计组合。在这个游戏里你能非常容易地装出一台所有模块都使用更高级零件组成,但整车参数比低级工艺旧车差的新车。流程冗长,版本管理极其困难。 即使你穷举出了最佳组合,别急,研究会更新可用穷举项。即使你等到所有研究全部完成再去穷举,你确实能得到参数最高的载具,但你会发现它的造价工时远高于基础版本,导致真正接单时你几乎永远不会卖这个型号。你想提前计算性价比?没门。 游戏特别推荐玩家去试驾,但试驾的物理系统纯粹是一坨屎,刚体肥皂的驾驶质感,武器是激光枪,完全不具备可玩性。 本质工厂经营游戏,花再多心思都不如凑个低成本小车随便卖。仅有的正收益脑力投入是计算产能和订单量。无趣。
[h1] 非公式日本語化パッチを作成しました [/h1] 翻訳している方を見つけられなかったので作成しました とても面白いゲームなんですが、プレイできる国がイギリスのみであったりUIが分かりづらかったりと惜しいゲームになっています。 アップデートのロードマップも公式が出しているのですが、アップデート頻度は高くなくどの程度まで進んでいるのかいまいちわかりません。 コンセプトはとても面白いのでミリタリーが好きな方にはおすすめです。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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