
A new action game based on the concept of the ARMORED CORE series that uses the knowledge gained from FromSoftware's recent action game development.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 86Kreviews | 92% | — | $108.8M |
| $59.99 | 18.2Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1823 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is really fun.
Como todos os jogos da FromSoftware ou você aprende ou vai penar mas esse jogo tem suas particularidades que deixam Armored Core um pouco diferente dos outros Souls. Aqui você pode literalmente alterar totalmente sua estratégia de combate para cada missão, AC Tanque com 4 bazucas logo em seguida AC leve com dois rifles e misseis. Também diria que é jogo da FromSoftware que mais pune jogadores cautelosos, meter o louco tomar dano e ir para cima dos Bosses como Baltheus e Ibis vai fazer sua vida muito mais fácil do que ficar esperando janelas de ataque.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
終於他媽全成就了,爽炸,大機甲爽炸,去你媽的伊瓜蘇 嗚呼!!
I am looking forward to striking a Rubicon grade school just like U.S. did in Iran
Love the customization but I would like more options for weapons (Or at least weapon hard points, add torso/leg weapons). But the controls are on point and the target lock system is both good and annoying at times. First the bad, when there are lots of targets it gets difficult to switch to a specific target. This is so annoying that I made all my AC's have at least one large Damage/Blast Radius weapon so that I can wipe away all the small bots and leave only the enemy AC's behind to target lock. And that is where the positive comes in for the weapon lock system, it will keep your weapons on point for getting shots in no matter how much you dodge/dash/move to take down an enemy AC. If your tracking/homing rating for your weapon isn't good enough/you aren't landing shots you usually just need to get closer to the enemy and the weapon lock won't let you down. The mission system isn't bad but it kinda speeds through some relationships. You meet/talk to another AC pilot 1 or 2 times and then BAM, story hinges on some dude you rarely interact with but he gets a hate on for you. Maybe more of a bounty/mission system with more missions but just re-use the same map but change up the attacks that happen. Usually we get 1 or 2 side missions before going down a 5 mission story quest chain, I'd like more side missions to build the world we are fighting for. Also by the time we finally have obtained all/the best gear in game after 2+ playthroughs we have nothing to do with the best things. Sure, I could do the story again with the best stuff as a power fantasy but I would have liked to have something to fight against with the best gear to really test myself. Only downside, no one plays the multiplayer anymore. I just sit in the queue(s) and no matches happen.
三周目真结局打完了,演出好,搭配多,战斗爽。各种套路都试过了,最舒服的还是双喷+电针/镭射长枪+电针,总之电针就是神。
这老fs做的游戏咋一个个都那么好玩,♥♥♥♥
Black Blood of the Earth!
it is very dear to me
爽,太爽
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $5.3K | 16 | 75% | $12.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $14.2M | 86.3K | 71% | $10.49 | |
| $3M | 3.7K | 86% | $24.99 | |
| $1.2M | 2.5K | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $108.6M | 97.8K | 91% | $44.99 | |
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| $108.2M | 122.9K | 92% | $28.99 | |
| $108.1M | 86.1K | 58% | $34.99 | |
| $107.9M | 117.9K | 60% | $44.99 | |
| $111.4M | 217.5K | 91% | $29.99 |