
Michael struggles with dreams of dark waters and an unknown ancient evil resting beneath the cold waves. Are these simply dreams or are they a premonition of things to come?
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Creepy, compelling and occasionally awkward to play. A 70/100 effort. [b]The good[/b] Tells a good, wholesome, Lovecraftian story. The best kind of wholesome story Dark and oppressive tone maintained throughout Different branching endings Some solid puzzles The QTEs aren't as onerous or as annoying as they can be in other games. In fact, they're too easy You can save at any time. This makes sampling the various endings out a lot easier [b]The bad[/b] Awkward camera angles and moving around Highlighted objects not as bright or as prominent as they could be Some inappropriate background music. Jaunty Russian folk music while traipsing in a dark dungeon, e.g
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Michael, karanlık sulara ve soğuk dalgaların altında dinlenen bilinmeyen kadim bir kötülüğe dair hayallerle boğuşuyor. Bunlar sadece rüyalar mı yoksa gelecek şeylerin bir önsezisi mi?
Fantastic game with great story. Music and sounds were wonderful as well. Struggled with the controls for a while, but got used to them pretty quickly. I would highly recommend trying this game out for yourselves.
für kostenlos insgesamt in ordnung.
Donc ses points forts : - détente - la musique - l'histoire - graphisme - utilisation de la manette possible - gratuit Ses points faibles : - manque juste des voix N'oubliez pas de laisser un j'aime si tu trouve cet avis utile :)
Review after 100% ♡♡♡ small budget indie game. It got promise, but so clunky controls. Im thorn between thumbing up or down. Feels like im the emperor in a Gladiator movie and I stand there, live or die! I will say for a free game this is a thumb up as long as your willing to live with the clunky controls but lets face it. I have over 19K free games on Steam, most of them have clunky controls because this is not a heavily polished game. If this was a pay game, I would say thumb down. I can see the work the devs have poured into this game and I dont want my review to reflect little their effort in making this game. Please continue making games but understand that players like myself have over 19K free games on steam, im not saying that as a flex, but its not enough to release a free game on Steam and let the players work around your clunky controls. ⣴⣿⣦⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣷⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣿⣿⣿⣿⣦⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣤⣤⣶⣶⣿⣿⡗ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃ ⣿⣿⡇⠜⠙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀Got a cat here ⣿⣿⣿⣶⣿⣿⣿⣿⣿⠋⡹⠙⣿⣿⣿⡇⠀ Friends passing ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣾⣿⣿⠛⠀⠀by can touch her ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠛⠁⠀⠀and click Like to pet ♡ ⣿⣿⡿⠻⠿⠿⠿⠿⠛⠹⠑⠀⠀ Award for good luck, Take My Points for infinite pets ♡ ⠟⠁⠀
A solid little adventure. Story is well told and there were no roadblocks that made me look for a guide. Sure the models aren't the best and voice acting could have helped with the slower moments(and the fact the text auto scrolls after a few seconds) but I can forgive that as a budget or resource issue. HOWEVER what is less forgivable is the menus being broken. This is most obvious in the controls menu as I can't get out of it without force closing the game. And the journal was another menu where I encounter a similar issue cause the "Close Journal" button doesn't close when I click on it with my mouse. At least I can press the ESC key to close it instead but it's still not a good thing. In short. Game itself is good. Menu's need more testing and patches.
What an absolutely wonderful game. I really enjoy story rich games and this one hit the spot perfectly. Extremely impressed with this game and the creators should be really proud of themselves!
Ужастик в стиле 00х. Мне нравится.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.