
Arietta of Spirits is a story-driven action-adventure game, with easy to approach game mechanics. Follow Arietta on her journey to unveil the mysteries of the Spirit Realm and immerse yourself in a story filled with emotion and surprising turns.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Quite nice and cute little game. The pixel art is smooth and appealing to the eyes. 2-3 types of terains and around 5-6 different areas (if you count them as a whole). Well created areas that follow a strict road. You need to go to area A and the road leads there. Some variation in enemies and a good enough story to follow. Gameplay wise it is a simple adventure game. Fighting is not difficult, but I have not played the extreme difficulty where you die at one hit. I had some issues with the dodge, i was expecting not to take any damage while dodging. That was not true. Replayability is quite low. You can gather all but one achievements in only one run. The second one is only for the extreme difficulty achievement. Lack of skip for the cutscenes is not a good choice. All in all, it is ok if you want something to pass the time. You can beat it in 5h, probably 7-9h if you play it again for the last achievement for the 100%. Maybe a little expensive for the playtime it actually provides.
CARALHO MENOR, o jogo é legazinho, mas na moral, os CARAS NÃO QUEREM QUE O JOGADOR GOSTE DO JOGO.... HISTÓRIA CHATA DO CARALHO, 1HORA APERTANDO ESPAÇO PRA VER SE PASSA LOGO, dialogo demorado da porra, nmg quer saber da bosta da vó da menina, muito ruim na moral, história criada por 1 analfabeto, se foder, E MANO, COLOCA A PORRA DE UMA OPÇÃO PRA PULAR ESSA HISTÓRINHA DE MERDA CARALHO VEI, SÓ ISSO MANO, NÃO CUSTA....
It's a pretty good game made by a small team. The combat is engaging and not too easy (I played on normal difficulty), the world itself is fairly big. Overall, it's a good game, but there's still room for polish and even room for the game itself to grow, should the team ever want to revisit and expand it. Once thing that tripped me up a couple times was the hitbox of my weapon, which is fairly small, so i attack an enemy, but it's JUST out of reach, which can be super annoying. Other than just making the hitbox bigger, an interesting way to solve this would be the option of a ranged weapon. The characters are interesting, and none of them feel just shoved in there for the sake of it. One thing that would also be a big improvement, though maybe not strictly necessary, would be any kind of map. You may ask yourself "the world's not that big, you don't need a map", but a lot of the world uses the same sprites and thus everything looks kind of same-y, and there's few markers placed in the world. It's really just a nitpick though, but something that could be thought about if a remake were to be considered... Regardless, i liked it, and can be played through in one evening. I took just under 3 hours on normal difficulty.
Arietta of Spirits is an enjoyable ~3-hour game where you must uncover the mysteries of spirits and an abandoned mine in the woodlands near your home. Pros: - Game looks lovely, both environments and characters. - Music is nice - UI is simple but very polished. - Story is simple but enjoyable. - Traveling from one outdoor area to the next is ~instantaneous. Cons: - No sword levelups or upgrades to make revisiting early areas easier. All enemies will take 2-3 hits to kill, for the entire game. - Daytime enemies drop nothing other than health recovery items (which you can get from bushes and other destructibles in a much safer manner), making fighting them rather pointless. (Spirit enemies at least drop crystals which can level up your max HP, but after 3 hearts obtained in this manner, that's it.) - Lack of map and lack of recognizable landmarks makes it difficult to know where you are. Outdoor environments are large, winding, and look very similar, and you will be fighting the same small number of enemy types for most of them. - Lack of % completion or location-assistance for bear-collection sidequest. Areas are huge and they can be anywhere. Even if you try to check every bush you find, you will likely miss some without a guide. YMMV: - No minigames or puzzles (in case you were looking for either) - Cutscenes have a lot of text needed to tell the story. It did not feel excessive imo. - Game is fairly linear. Other than two collection quests, there is little reason to revisit places, and nowhere else to really explore beyond the paths the game makes you travel anyway. - Combat is simple, focused on swinging a sword, somersaulting to safety, and a barrier ability. Sword timing is critical. There is some downtime after swinging it during which time you are vulnerable. If you enjoy the story and can reliably get your sword-timing right, you should have a fun time. If you want a game with lots to explore and secrets to uncover, Arietta is probably not what you're looking for.
Spirits softly call Tiny hands mend broken hearts Summer drifts away
As a casual gamer, this game is pretty mid. Combat is a little annoying, with no real strategy, but mostly forgiving. Still, after several attempts at the final boss on normal difficulty, I couldn't even survive long enough to reach the first opportunity to hit the boss. So, balance issues. The story itself is good, and there's not enough of it. It would be fine if combat were better, but neither the story nor the gameplay shines on its own. I'm starting to prefer the explanation that Arietta is imagining all of the supernatural events, but that's writing my own fanfic. And I like to write fanfic for stories that are good but just need one or two fixes... The art is pretty good for the pixellated aesthetic. I enjoyed my time playing it, but I didn't pay full price.
Combat isn't very tight which is a problem in this type of game but it's a nice short story. I think it's worth it for the story ^^
if u like zelda for snes, then ull like this
[h1] Points positifs : [/h1] - Histoire plutôt mignonne - Durée de vie acceptable (environ 7 heures) - Un petit côté RPG agréable - Ennemis diversifiés - Bande sonore qualitative - Graphiquement plutôt joli dans son style - Combats de boss intéressants - Gameplay facile à prendre en main... [h1] Points négatifs : [/h1] - ...Mais pas novateur - Difficulté peu élevée en mode normal - Quelques bugs au cours de l'aventure - Quêtes secondaires trop simples et pas très intéressantes [h1] En conclusion... [/h1] Arietta of Spirits est un petit jeu en pixel-art sympathique qui se laisse découvrir par ceux qui aiment le genre. Le gameplay, les jolis graphismes, les musiques de qualité et l'histoire qui se laisse savourer sont des points positifs et font de ce titre une réussite. Malgré ses qualités, Arietta of Spirits pêche donc par sa trop grande facilité, des quêtes secondaires fades et un gameplay qui innove en rien. L'aventure se laisse malgré tout suivre sans difficulté et sans trop de déplaisir. Ce n'est pas un titre qui restera dans les mémoires mais il reste néanmoins agréable à parcourir à moindre coût... >> 12/20
schönes kleines spiel. nette geschichte perfekt für abends auf der couch mit dem steamdeck
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $425.3M | 403.6K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Palworld | $279.6M | 447.5K | 94% | $20.99 |
| The Forest | $254.8M | 678.6K | 96% | $19.99 |
| Ready or Not | $238.1M | 339K | 78% | $49.99 |
| Clair Obscur: Expedition 33 | $233.9M | 273.3K | 95% | $47.99 |
Related
| Parking Tycoon: Business Simulator | $186.5K | 984 | 65% | $12.99 |
| ReignMaker | $186.5K | 449 | 64% | $14.99 |
| Dawn Apart | $186.4K | 261 | 70% | $19.99 |
| Paratopic | $186.6K | 2.1K | 73% | $5.49 |
| Mana Spark | $186.4K | 692 | 79% | $11.99 |
| Beat Hazard 2 | $186.6K | 2.3K | 86% | $4.74 |