
Become symphonic in Narita Boy! A radical action-adventure as a legendary pixel hero trapped as a mere echo within the Digital Kingdom. Discover the mysteries behind the Techno-sword, lock swords with the corrupt and tainted Stallions. Save the world!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Flashback to the 80s. The Creator, a genius of his time, creates a video game console called Narita One with its flagship title being a game called Narita Boy.
Narita Boy becomes a tremendous hit! Copies of cartridges are flying off physical shelves worldwide. Within weeks Narita Boy is the best-selling video game of all time, critically acclaimed for its power-fantasy wielding Techno-sword and taking players on a journey like no other.
Meanwhile, inside the binary code, the digital realm connects with reality. Him has returned and deleted The Creator’s memories. Supervisor program, Motherboard, and her agents have activated the Narita Boy protocol.
The Stallions are coming, and the Digital Kingdom needs a hero.
Become symphonic in Narita Boy! A radical action-adventure as a legendary pixel hero trapped as a mere echo within the Digital Kingdom. Discover the mysteries behind the Techno-sword, lock swords with the corrupt and tainted Stallions. Save the world!
Pixel perfectionist – The shining example of a perfectionist at work. Experience the visuals of a retro-era brought to life with hand-drawn animations.
Explore the mysteries of the Digital Kingdom – Venture up, down, left, and right to discover the darkest depths of the broken binary code in this never-ending story*.
Max out the Trichroma – Equipped with the only weapon able to defeat the Stallion threat, take the Techno-sword and plunge it into the digital hearts of your enemies. Do not let this empire strike back, be the true blade runner.
Diehard enemies – Face foes only imagined from your darkest fever-dreams!
Show those bosses the bytes – Face-off against tons of totally radical and awesome bosses. Become the boss terminator, by overcoming the deadly Crab, DragonBot, Black Rainbow, and so much more!
Sounds of the retro-grade-times - Feel fresh waves of synth wash over you while travelling the Digital Kingdom. With kickin’ beats that will send you back to the future.
*there is an end to the story.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Amazing atmosphere and music, can't believe it's been five years now since I've played this on xbox, the gameplay is fun but for the sequel a map and maybe abandoning the screen locked waves of enemies would make it a perfect game, also Big Narita needs more love calling all 80s/synthwave connoisseurs
Aesthetic is great and normally that's enough for me to love a game but the combat and everything else was so lack luster that I couldn't be bothered.
Narita Boy é um jogo difícil de recomendar por alguns dos motivos que inclusive me chamaram atenção para querer jogar. O gráfico é o principal destaque, ele é extremamente brilhante, joguei durante a noite e eu me senti numa injeção infinita de dopamina com o brilho na minha tela comendo meu cérebro enquanto eu arrebentava os inimigos andando reto (e isso foi um problema). No começo eu não prestei atenção na história, só queria sair batendo em tudo igual os outros jogos do gênero (em sua grande maioria). Depois de uns dias voltei e recomecei o save pra fazer a platina com atenção na história e nos detalhes. Por gráfico e história é uma recomendação fácil, mas a jogabilidade tem instabilidades bem chatinhas.
A 2D platformer with absolutely godawful controls and platforming that - to give you an idea of how far up its own ass it is - opens with a two and a half minute cutscene and then expects you to read (I counted) SIXTY-EIGHT dialogue windows before you embark on your first real "mission." Give me a break. Overall a hamfisted cringe vibe, too. Perfect example of this is the death screen: Every time you die it displays an (aesthetically incongruous) image that says "REST IN FORCE" and speaks it out loud. Brutally lame stuff.
fun! the story is enticing and the art and graphics are really awesome.
How many games on Steam are about a boy battling his inner demons as he realizes the Dad he idolizes has become old and foolish, and his glorious past is more checkered than you realized?
There is hardly a single aspect of this game that works. As a platformer, it is abysmal — if it can even be called a platformer. Ninety percent of the time, you simply walk left or right across a flat surface. Actual platforming is almost nonexistent, limited to the occasional jump across a few platforms or climbing a couple of walls. As an action game, it fares no better. Only two enemy types require anything beyond mindlessly mashing the basic attack button. Every other enemy can be defeated with the simplest attacks, and most of their own attacks can be avoided by merely stepping out of range. The color-switching mechanic is equally uninspired. Not only is the idea of color-coded enemies painfully overused, but the implementation is frustrating as well. Switching colors takes just long enough to make encounters with mixed enemy groups feel clumsy rather than challenging. Boss fights are equally forgettable. Each boss has only a handful of attacks, all of which can be learned within a minute or two, leaving the rest of the fight devoid of tension or excitement. The story is as generic as they come: fight through endless waves of bad guys, help the good guys, defeat the final villain, roll the credits. The secondary storyline about an overworked game developer — presumably inspired by the creators' own experiences — is meant to add emotional weight, but instead comes across as self-indulgent and completely fails to evoke any sympathy. Even the presentation has nothing to offer. The 8-bit visuals and soundtrack rely entirely on nostalgia, yet contribute nothing original or memorable. There is simply nothing here that justifies spending your time on this game.
I came for the amazing visuals, great soundtrack, and solid gameplay but stayed for the emotional narrative.
A really interesting 80s style action platformer. Doesn't have much going for it with combat but it's very stylish and has a pseudo-Metroidvania style to it
Nearly a 10/10 game for me. Amazing art style, combat is fun, and story is engaging.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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