
Archamon is a realtime creative/building/survival strategy game from medieval times. You must build villages and you have to acquire food for your people and raw materials. Expand and rise your nation, create an aristocratic family and achieve higher nobility titles.
Modeled estimate, not a reported figure. How we estimate →
About
Archamon is a realtime creative/building/survival strategy game from medieval times. You are elected as a leader by your people and your mission is to find a place and build a home for your nation in Archamonia - a vast world of dark forests, mountains, rocks, wild animals, barbarian tribes and other nations with the same goal.
You must build villages, towns and castles. You have to acquire food for your people and raw materials. Expand and rise your nation, create an aristocratic family and achieve higher nobility titles.
You can prosper in spite of starvation, illness, bad weather, cold and in spite of all the enemies ...
What does Archamon offer ?
- randomly generated large maps with optional characteristics
- building unlimited villages from over 30 types of buildings
- managing of empire, acquiring food in stores and raw materials for growth
- building fortresses and castles for different nobility levels
- 30 types of raw materials for mining, processing, producing, and trading
- seasons and weather effects
- nobility, reaching the peerage, families and family relationships
- barbarian tribes
- trading
- policy, battles, armies and catapults
Four game modes
- Barbarians fortresses (barbarian tribes are hidden in fortresses in remote areas; barbarians are able to use catapults)
- Barbarians raids (tower defense mode)
- Builder (without enemies - you can build freely; you may elect to have the presence of wild animals or nomadic barbarians)
- A hard life - Survival in hard difficulty
Four groups of difficulties
- Economy
- Warfare
- Enemies, barbarians, wild animals
- Trading
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Czech**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very interesting game, nice country and buildings. I like walking around my village and listening sound of sheep and pigs. But I really hate wolfs !
Ano, chtěl jsem tuhle hru, neboť jsem se nechal nalákat na prodejní pozlátko. Hra je v kategorii strategií a těch není nikdy dost, ale je to opravdu strategie? Už při prvním spuštění je vidět, že je to vyloženě béčková nebo horší, hra, co by potřebovala ještě dost času na dokončení a její vlastní hratelnost. Hratelnost a nedodělanost je vlastně i pád téhle hry. Nějak nemohu, vlastně pochopil jsem strategii STEAMu, za co nejvíce peněz, co největší šunt a že je hráč zklamán, nevadí má jich přece miliony... Už jsem to někdy napsal, ale STEAMe jsi parchant stejný, jako ti co tuhle nedodělanou hru vydali!!!
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am a quiet picky person when it comes to games, or at least I think I am. I was eyeing Archamon for about a year and I finally decided to make a purchase. First of all because I really want to try it (when I get some free time) and secondly because I want to support the developer. I have not yet played the game for more than 10 minutes but I can honestly say right now that this game was made by someone who is a passionate and an old-school gamer, someone who simply loves making games. Yes, the graphics are dated. Yes, the UI doesnt feel very responsive, etc. But the gameplay seems amazing (from what I have seen so far). I am giving this game a thumbs up now and I will keep it as that unless my words are proven wrong by playing the game itself. Greetings to the dev. Keep it up :)
This is a list of some things that I'd like added for more playability: More Hi-Res/Optimized Minimap. (it's not seeing whats behind it while it's up. Even the ability to have it fixed to the top-right corner of the UI. More polished character animations, Automatic Catapults, Catapult Towers or Equivalent (more ranged defense), More user-friendly Time Speed Up settings, More statistics on main bar. (Or even an expanded top information bar would be lovely). The ability to have horse units for faster attack against Catapults or abrupt attacks, interface options for automatically filling towers and walls with units. Better unit controls akin to Age of Empires 2 (Would be a serious improvement). I love the Belfry, but I want to know it's radius. (like how the war units have a radius, but only shows up when you're placing the Belfry in conjunction with others so you know your civilians are covered). Also war unit creation waypoints would be handy, as I found defending the core settlement easier with wooden forts placed around the town. Even some more buildings would be cool; Training halls. (To improve unit effectiveness, and/or upgrade units. Automatic traders that will trade goods instead of just buy/sell with gold. (Really need some market method of auto-trading goods in a nice clean menu. Docks and fishing would be pretty cool. Having the ability to produce moats would be cool as well. I'd really love the ability to quickly repair all damaged buildings from some menu. A lot of my forts get trashed and there's tons of wooden walls and various rubble left over from the forts with no repair options, bulk repair would be handy.
Decent little game and developer is active and answered all my questions. Enjoying the game so far and looking forward to the patches to come.
Středověká strategie, to prostě nemůže úplně selhat. Není nad to, stavět si baráčky, šlechtit si vesničany, bránit se před nepřáteli a dobývat jejich území. Od dob "Age of Kings" a "Knights and Merchants" se v této věci nic nového nevymyslelo. Ani Archamon není úplně špatná věc, selhává ale v jedné zásadní věci. Zatímco v dřívějších 2D strategiích bylo všechno perfektně viditelné, dokonale animované a u každého panáčka člověk viděl co je zač, u 3D strategií je v tomto obrovský problém. Vy jednoduše nevidíte a neustále zápasíte s kamerou, abyste aspoň něco viděli - marně. Panáčky od sebe nerozeznáte, v podstatě ani nepoznáte že to na co se díváte, je panáček a ne třeba šutr. Grafika u 3D her všeobecně, je šedozelenohnědá, vybledlá, kovově suchá a nerozeznáte kámen od prasete. K čemu je pak animace stavění budovy, když ty budovy od sebe stejně nerozeznáte. Tím hratelnost hry stojí a padá. Nevidím co budova dělá, nerozeznám ji od jiných, leda bych se podíval na nápis. Pod sebou vidím jen hnědozelenošedou změť a zábava končí. Další hra zabitá 3D grafikou.
8/10
Dobrá zapejkárna
interesting medieval strategy in early access - different terrains, lots of different resources, economy and war, animal and barbarins, trade or conquer, manage & build - game with a grate potential you can spend days in.
At first it was a little difficult to get the hang of the gameplay but after a bit of trial and error it really opens up and really becomes fun and you could get lost in hours of game time
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Players by region
Where this game's players are, estimated from review languages.
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