
Aquaria is an award-winning action-adventure game set in a massive underwater world teeming with life and filled with ancient secrets. Join Naija, a lone underwater adventurer, as she travels from hidden caves shrouded in darkness, to beautiful, sunlit oases in search of her past.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我的独立游戏启蒙作之一,也曾经玩过盗版后来才补的正版。 放现在看游戏虽然有些老旧,但绝不算过时:紧密的流程、丰富的游戏机制、主角的各种形态以及歌唱解谜的能力、优秀的音乐和地图设计共同营造的水下世界的独特氛围感、剧情,各个元素之间结合得很好。其中有些也许略显俗套,但也有些设计在现在的我来看也算新鲜。 我很长一段时间都在期待能玩到续作,哪怕重制版也行,可惜作者遇到了那样的事情,只能说天妒英才,以及无论什么行业、什么国家、什么时代,纯粹的灵魂都不得不面对别有用心之人的侵蚀,回头再看看那句“出淤泥而不染”真的是很珍贵很崇高也很难达到的境界了。 R.I.P.
Questo gioco è pura poesia acquatica.
вообще насрать на минусы, эта игра слишком хороша визуалом и атмосферой для критики
старая добрая игра с прикольными механиками. периодически вспоминаю про нее уже много лет
This game is amazing, its like Castlevania but underwater. It deserves more recognition. Just a tip, this game does not have Steam Cloud, so [b]backup your save manually before unistall[/b] (the save file is inside the game folder).
I don't think I ever gave this game a review, it was one of my first games when I was a child and I think they were one of the first games I bought on Steam, I would like there to be a remastering so I could use it on the Steam deck but I know that won't happen because this game is practically abandoned. In short, I really liked it.
Una canción de cuna olvidada en el abismo, donde la belleza de sus colores es solo el eco de una soledad tan profunda y cristalina como el océano que te rodea.
Probably my favourite game and the reason why jellyfishes are my favourite animal. I used to play the demo as a child and was always fascinated by it. More than a decade later, I finally found it and I really fell in love. The music is nice, the graphics really dreamy and I love the mecanic of the songs. While moving in the water can feel a little clunky, it does add to the atmosphere. I enjoyed the different environments you encounter with their secrets and clues about the past and how you don't have to kill everything that moves. The story is also interesting and while the bosses can be challenging, the checkpoints make it manageable. I don't want this game to end but I know I will play it again. It has really become a source of comfort. The only bad side is that no one in my entourage knows about it.
This game was one of the first major indie games and very impressive for its time. I remember buying it on their homepage before I got my steam account. It has sadly aged like milk, except for the music and some of the visuals. I still don't know why the you had to do the whole music part to use your powers, but there was a nice little payoff at the end of the game at least. The game also does some things in the story that honestly surprised me a lot, and there is a lot of earnisty in it that newer indie games could learn a thing or two about. I would only really recommend this game if you really want to play more metroidvanias and the idea of doing so underwater appeals to you... Or maybe you are just an indie archeologist. This game does indeed belong in a museum.
The music is the best part and after having just finished this game (about 95% of it) I can honestly say its not worth playing. Some will say it simply hasn't aged well, but I had an enourmous amount of frustrations with this game. I'll spare you the details. The ending sets up heavily for a Part 2 which doesn't exist. I'd give this experience a 6/10 and thats being generous as that score is heavily carried by the music alone.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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