
And Yet It Moves is a puzzle-platformer, set in a unique world, made of ripped paper. Within the paper-collage you can jump, run and last but certainly not least: rotate the world. Learn how to apply the physical consequences of rotation to master the many tricky situations you may encounter.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Japanese, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
good puzzle/platformer game for people who liked fez!
used to play this on my wii, very nostalgic
Flip the world all around. The game was ok.. I think it broke for me and hasn't worked since 2014 or so. Not that I've tried to play it again..
I pray that the creator of the last bonus level never knows peace.
cool
a very unique game perfect for steam deck super mind bending and the artstyle is great if you have'nt played check it out 8/10
Despite being released several years ago, this game is still a very original puzzle-platformer and it still has not lost its spark. The concept is simple and has been used countless times since then: use the environment to progress through the levels. In this case, rotation is the key. The puzzle aspect of each level is very attainable once you get used to the physics of the game. Additionally, new interesting mechanics are introduced as you advance through the levels, which is always welcome and prevents the game from becoming repetitive. I wish these mechanics were exploited more, to be honest. The paper-collage artwork is definitely unique and gives the game a very special personality, although the novelty wears off quickly. Maybe adding a little more variety, such as other elements to interact with or use, wouldn’t have hurt. The sound effects, though, are another story. Although the self made sounds seemed an intriguing idea at first, they became annoying too fast for me. The crunching sound heard every time the character dies (which is quite often) is currently stuck in my head. What I struggle with the most is how the fall damage and the momentum gained with rotations are designed. I’m not really sure if this is to prevent the player from finding an easy workaround in the levels, but both elements are far too punishing. There are some instances where a jump / rotation would definitely cause a death, but surprisingly the character is still alive. Move a few inches away, and in a very similar situation, the character is torn to pieces. This unpredictability is simply frustrating. Although the game could’ve been a bit more polished in some areas, it is still an enjoyable experience. Plus, several bonus levels and challenge modes can be unlocked. I might attempt to play them later on, but they seem intended for people with a set of skills and patience that I definitely lack.
Delightful little puzzle game, another game I know I've had for more than a decade and finally got around to playing it. Challenge is just right for how this game plays and how everything is designed, never felt unfair, and the sound design is very nice, classic Indie game right here, give it a go if you never have!
Très bon puzzle platformer au gameplay intéressant et assez unique, j'ai d'abord découvert ce jeu il y a très longtemps avec une demo sur le WiiWare et j'ai récemment appris qu'il était sur pc et il était en promo à ce moment donc j'en ai donc profité pour pouvoir enfin finir le jeu et je ne suis pas déçu les OST/sound effect acapella et les graphismes papier apportent vraiment une ambiance particulière au jeu, je recommande 👍
マジで慣性が終わってる。 セールしてたので購入したが無理だ。ただひたすらに慣性の酷さでストレスが溜まる。 まず一定の速度が溜まったら着地時に死亡します。ステージスキップされたくないのは分かるけど、それができないのは決められたレールの上をただ走るだけの中身のないゲーム。 あとクチャラーはマジで◯ねって思うレベルで嫌いなんだが、サルのボスがバナナ食う時にクッチャクッチャと音を鳴らしてきて本当に不快。 そして死亡後再開した時にすぐ移動が出来ない。少し地面に埋まってるような感覚があり素早くリトライしようにもリトライポイントに行く前にさらにストレスが溜まる。移動速度も牛並みに遅いし、かといって方向変えて落下で移動速度あげようもんならすぐに死にます。 まぁ2009年のゲームに期待するなってことですね。勉強代だと思っておきます
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Bloodgrounds | $351.5K | 588 | 77% | $19.99 |
| You Suck at Parking® - Complete Edition | $351.5K | 902 | 85% | $19.99 |
| Jerez's Arena | $351.4K | 666 | 81% | $19.99 |
| Vehicle Simulator | $351.6K | 282 | 89% | $34.99 |
| WARTILE | $351.6K | 714 | 75% | $19.99 |
| Baten Kaitos I & II HD Remaster | $351.3K | 295 | 77% | $49.99 |