
The Bridge is a logic puzzle game that forces you to reevaluate your preconceptions of physics and perspective. It is Isaac Newton meets M. C. Escher. Manipulate gravity to redefine the ceiling as the floor while venturing through impossible architectures.
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About
The Bridge is a logic puzzle game that forces you to reevaluate your preconceptions of physics and perspective. It is Isaac Newton meets M. C. Escher. Manipulate gravity to redefine the ceiling as the floor while venturing through impossible architectures. Explore increasingly difficult worlds, each uniquely detailed and designed to leave you with a pronounced sense of intellectual accomplishment. The Bridge exemplifies games as an art form, with beautifully hand-drawn art in the style of a black-and-white lithograph.

48 thought-provoking puzzles, each unique from the rest, all requiring an innovative solution.
Gravity manipulations, gravitational vortexes, parallel dimensions, and many more mind-bending concepts in a world where the laws of physics are not what they seem.
M. C. Escher-esque worlds with impossible architecture set in the style of beautifully hand-drawn black-and-white lithographic art.
An alternate version of the game unlocked after the main storyline has been completed, including challenging alternate versions of each of the 24 main puzzles, along with an alternate ending.
A time-backtracking system to alleviate any fears of making a mistake.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Dutch, French, German, Hungarian, Italian, Portuguese - Portugal, Romanian, Spanish - Spain, Turkish, Russian, Portuguese - Brazil +12 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Escher è uno dei miei artisti preferiti e The Bridge ne è letteralmente un omaggio, sia per il tratto sia per le prospettive impossibili che sono un tratto comune del lavoro dell'incisore olandese. I livelli da superare vi costringeranno a pensare in modo fuori dall'ordinario per scorgere passaggi e possibilità laddove sembrerebbero esserci soltanto muri. Cheers...a Maurits Cornelis Escher.
It is great and very creative
Сойдет, хотя и не шедевр, как многие описывают: тут больше таймингов, чем логики, и слишком неравномерная сложность - то душнит, то решается перебором. Скорее нейтральная оценка.
This is a bit of a middle-of-the-road review. I really want to like this game - I enjoy puzzle games and adore the M.C. Escher stylization of the whole piece, but while playing this I just don't find myself having [i]fun[/i]. I think the biggest drawback is the simplicity - walking barely matters to a lot of the puzzles, and there's no way to jump or climb, meaning that the puzzles mostly just turn into the little marble-rolling mazes I used to sometimes get as a kid. This makes all the puzzles a bit repetitive and a bit too reliant on momentum and timing for my liking. It also doesn't help that your character slips and slides on even the barest incline, making him feel more like another marble on the map than an actual character. Further, the difficulty of the puzzles is wildly inconsistent. Some have solutions that are instantly obvious and just require continuously rotating the screen. Then the very next puzzle might require ten steps and precise momentum management, only to go back to "twist the screen back and forth a couple times" on the next puzzle. Somehow, as a result, this game manages to frustrate and bore me at the same time, despite having a great aesthetic.
Harika düşünülmüş bir oyun beyin çalıştıran ve döndür çevir tarzı bir oyun düşündürücü ve basit kendini oynatan bir oyun sanat eseri tadımlık bir oyun . Yer çekimini seviyorsanız deneyin.
[h1]Quantas pessoas são necessárias para produzir um jogo incrível?[/h1] Um Game Designer / Programador, um Artista e um Músico... tem um advogado também, mas sinceramente ele só esta ali para sugar o sangue do trabalho alheio... maldito sangue suga... Como pode um jogo tão inteligente, desafiador e divertido (existe um prazer oculto na resolução de cada problema) ter sido produzido por duas pessoas (e a ajuda de um músico) ? [hr][/hr] A premissa do jogo é simples, use a física e a lógica para resolver diversos quebra-cabeças, alguns extremamente desafiadores, outros nem tanto e alguns fáceis até de mais. Não use guias, não assista vídeos, confie nas análises e tenha a experiência completa, depois que você terminar o game provavelmente ira querer completar as conquistas, nesse caso você vai precisar dar uma olhada em guias para pelo menos uma das conquistas (Coletor), mas antes tente resolver os demais desafios sozinho. [hr][/hr] Raros são os jogos que ajudam a desenvolver o pensamento logico de maneira tão divertida. [hr][/hr]
玩到最后的关卡有点难就是说,流程不长推荐打折史低买(我当时好像几块钱?)
Too hard
重力的控制有点难,主要是有些地方需要卡timing过,所以得多回溯几次,然后就容易晕3D,玩完感觉要吐了。
no
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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