
Construct entire residential districts for people and improve their well-being by building markets, schools, theaters and other places, and connect them with roads for ease of access.
Most likely between $1.1K and $11.2K. How we estimate →
Checked against 8 developer-reported games
Ancient Rome 2 has sold an estimated approximately 822 copies on Steam, for about approximately $3.7K in gross revenue.
About approximately 822 copies on Steam (mid estimate), modeled from its 15 reviews — low confidence. Not a figure the developer has reported.
About approximately $3.7K gross, most likely between approximately $1.1K and approximately $11.2K — roughly approximately $2.5K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $5.2M | 7.5K | 86% | $17.99 | |
| approximately $302.8K | 958 | 63% | $9.99 | |
| approximately $81.2K | 171 | 65% | $14.99 | |
| approximately $121.6K | 769 | 78% | $7.99 | |
| approximately $23.5K | 147 | 78% | $4.99 | |
| approximately $10K | 29 | 97% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $3.7K | 52 | 79% | $3.99 | |
| approximately $3.7K | 96 | 98% | $2.99 | |
| approximately $3.7K | 53 | 74% | $2.99 | |
| approximately $3.7K | 60 | 68% | $2.99 | |
| approximately $3.7K | 56 | 98% | $3.99 | |
| approximately $3.7K | 63 | 98% | $3.74 |