
Arcade platform game where every killed enemy can be picked up and thrown to kill more enemies!
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Amazing Princess Sarah takes us back (if only a couple of months) to old school platformers. The goal is simple; save your dad, the King. And to do this you’ll have to get past castle levels with icy floors, spikes and water streams that slow you down, among a bunch of other environmental hazards, and all of this while fighting off enemies. The thing that makes this platformer stand out from other platformers is the fact that you, besides using a sword to eliminate enemies, can kill enemies by throwing them into one another and that way create combos. But both methods can be used to do this. The higher the combos the higher the XP you receive. Don’t think this is yet another game with RPG elements in them, because it’s really basic and you could hardly call it an RPG element if you know what it’s precisely used for. You see, the XP you receive will level up your character but instead of gaining extra strength, more stamina or I don’t know what, your character will just gain 2 extra health points every time she levels up. Health is one of the key factors of the game, because there are a lot of enemies and, with a few exceptions, they all have their own moves. So you have to take into consideration that an enemy standing on a platform above you could easily hit you with an arrow or that another creature could send a wave of flames your way while you’re standing on a small ledge. The enemies get tougher as you progress so it’s only natural that you grow ‘stronger’ too. Later on you might think 2 health points is really too little and I’d have to agree with you. It’s practically nothing because all of the enemies inflict more damage than that. Still, things shouldn’t be too simple and replaying certain parts of a level is part of the game’s design. Completing a single level will allow you to level up quite a few times mind you. There are several checkpoints to be found in every level and you’ll continue the game from the last checkpoint should you choose to quit the game. No need to replay the entire level again, which is a big plus. But around level 3 or 4 the game will also rely on some trial and error aspects that I’m not a fan of (dropping down and hoping you’ll fall where you’re supposed to go). Thankfully you’re usually near a checkpoint when that happens so it should only take a couple of tries, but it’s a cheap gameplay tactic that this game doesn’t really need. Amazing Princess Sarah takes a lot of time getting used to control wise. No, the controls aren’t hard at all. But if you’re going to play this with a controller the analog stick is best avoided because it’s highly inaccurate. Instead of using the stick use the D-Pad instead, it works so much better, especially for sections where you have to jump from tiny platform to tiny platform (sometimes even with enemies on them). You wouldn’t believe how many times I fell off or slipped off a ledge because the game didn’t respond to my key presses quickly enough. Rage Quitters, beware. Graphically it’s nothing amazing. It has pixel graphics which look alright, but I’ve seen many other games with better graphics than this. They do, however, fit the game, like many other games in this genre. Pixel graphics just seem like a popular choice among platform games in general. The bosses, on the other hand, seem to use a different kind of art, and it’s noticeable and even a little bit distracting. The quality of the sounds is also fairly basic. Your character will make a sound when hit or when she dies and then there’s the game over sound and the sound you make when throwing stuff. That’s about it I think. Then again, this is pretty usual stuff for games with visuals like this. The music is, unfortunately, also nothing to write home about and feels generic. Well, to me at least. This is not a big game. It has just 5 levels, each one ends with a boss fights, and each level will take about 30-45 minutes to complete. So in total it has 3-4 hours of playtime. I personally think this is the ideal length for a game like this. Any longer and the game would’ve lost its charm (i.e. the game mechanic of throwing around enemies would’ve worn thin by then). Fortunately, for those that can’t get enough it the developer has integrated New Game+ into the game which should give you a better ending (that is what’s being implied) while also throwing some new stuff your way, like adding a chasing ghost of Sarah (which you have to avoid) or giving you the ability to double jump, at the cost of having enemies with more health and/or that you can’t use your sword. The Amazing Princess Sarah doesn’t do anything to reinvigorate the genre, but it’s a fun game nevertheless and short enough so that anyone can pretty much finish it. I enjoyed it for what is was, but just remember to play this with a controller and, most important of all, with the D-Pad. It will save you a lot of frustration, trust me. [quote]If you enjoyed this review please consider following me: [url=https://store.steampowered.com/curator/41144728-markdj/]curator page[/url] [/quote]
The opinion of a Dad on a budget. Who here loved Super Mario 2? Did you love playing as Peach? If you answered yes to those questions then this game is for you. If you have never played those games or if you are too young to know what I am talking about then this game is still for you. Amazing Princess Sarah is a retro platformer with a modern soundtrack that pays homage to the much underrated Super Mario Brothers 2. The level design is tough but not impossible and the bosses are fun a quirky. There is also a surprising variety of baddies with cool powers. My criteria for a good budget game is 1 hour of fun for every $1 I paid. This is a $5 game and I am pretty sure I will get at least 10 of fun out of this one. So if you are looking for a super fun game pick this one you will thank me. Please check out my gameplay video https://www.youtube.com/watch?v=DoX0TBHjn9A I cover cheap games on my podcast Steam on the Cheap fell free to subscribe to find out what budget games are worth your time. I waste my money so you don't have to. https://itunes.apple.com/us/podcast/steam-on-cheap-discovering/id899847567?mt=2 Thanks and game on.
First off let's get the obvious out of the way. You look at the title-screen for this game and what do you see? A Princess. That's right, Sarah is a Princess, she's got the tiara, that's her castle in the background, and she's the daughter of a king. Now that we're done establishing the obvious let's talk about the game. PLOT: The King has been kidnapped by liliths, are you a bad enough princess to save the king? What makes Sarah so amazing is that she lifts. No really, she can hoist furniture as well as corpses over her head and toss them around. She also has a sword, which is used to make corpses. Depending on the type, enemy corpses have different properties when they're thrown. The most devastating are the liliths, as their bodies are highly volatile and damage everything on-screen. There are five stages, five bosses, a few hundred enemies, a bunch of checkpoints. I did the math and came to the following conclusion: getting through this game should be easy peasy lemon squeezy. Turns out the math was wrong, Amazing Princess Sarah isn't that easy (that didn't sound right). This isn't Super Meat Boy, let alone I wanna be the Boshy, but the enemies do hit hard, pits are on the prevalent side, and you have to make do with a fairly limited pool of health. Candles hold life-replenishing hearts, but uh...they restore 2 HP. Sarah can also level-up, which adds....2 HP. Seriously though she also gets stronger, allowing her to do more damage with her throws and sword. The first play-through is liable to be a bit of a struggle. Eventually however things start to click. Enemies operate by specific rules. They don't attack unless they're facing you, so you can sneak up behind them with murderous intent. Archers only fire where you're standing, so move an inch and watch that arrow pass you by. You'll even figure out the trick to avoiding the stage 5 boss as he stomps around. Holding onto a corpse for the right situation can also prevent a headache or two. But that's not enough I'm afraid, you have to play New Game+ if you want to end the lilith menace once and for all. Hey, New Game+, play through the game again with all your level-ups? It's going to be Weekend at Bernie's! Well yeah, it is, except you're Bernie. There are multiple NG+ modes, and they get more difficult as you progress. In the first one, an invincible ghost follows you around. In the second , you're drunk, and it looks like your castle is on a boat in the middle of a storm. The third time around you receive a sweet double-jump, but get slapped with a stringent time-limit. Fourth time around? Your sword is only good for killing bats, and bats are lousy weapons. At this point I'm just doing my best to skip past enemies. I still have a few more play-throughs to go, but they all sound even worse. Amazing Princess Sarah is a follow-up to Akane the Kunoichi, same engine and everything. In every aspect it's an improvement. The controls are less slick, there's a better sense of challenge, and it's less repetitive. Yes, even though I've played through this game 4.6 times it's less repetitive than a game I played through once*. Some parts of the game can be frustrating, mainly when it involves picking up an object, hurling it, and it collides with a low ceiling instead of a monster. There are a couple other issues, namely crashes (at the 5th boss usually), and the stage 4 music is LOUD. This is a good game. Just do yourself a favor and look past the fact that she's a princess. Is it really that big a deal? *If you're going to be that guy and check my Steam achievements, I played through the Xbox Live Indie Games version of Akane the Kunoichi. I even got all of those freakin' kimonos.
First off it's got the look and sound of old school Castlevania with none of the feeling. This game is bare bones. No upgradable equipment or variety of special attacked. None. This game wouldn't be so bad if it weren't for the awful controls. The controls are sluggish and make jumping from one platform to another a choir. Every platform in this game is slippery like the whole game is just one big giant ice level. If it weren't for the controls this would be a decent game as the very least. This game is a bit below average. 4/10
Haruneko strikes again!! Just as with Akane the Kunoichi, Amazing Princess Sarah feels and plays like a platformer from the glorious 16bit era from the early 1990s. This means, it keeps its gameplay simple yet challenging and I mean really challenging, hard-unforgiving challenging. Additionally to a handfull of levels ever increasing in difficulty, there are several new game plus modes that alter gameplay in interesting ways and changing up the flow of the game. It may not be a master piece but it is more that worth its price of admission!
Five stage old-school platformer where the damsel in distress is actually the main character's father, the king. Amazing Princess Sarah feels a lot like Super Mario Bros. 2 / Doki Doki Panic; you can pick up and throw neutral objects like clocks (aka turnips) and enemies themselves to use as weapons. You can also jump on a bunch of the game's enemies without issue (the fire elementals have flaming heads, fire hurts), and the platforming feels super smooth and fast-paced throughout. First playthrough is decent, with learning how the stages are laid out and the patterns the bosses have. After that you get SIX more playthroughs to look forward to before you finally take down Lilith, and each one has its own flavor to it: [list] [*]Angry: A ghost version of Sarah follows you endlessly, mimicing the Mario Bros-like ghost enemy you encounter. Has a huge amount of health, but if you kill her you end up dying. Mildly annoying at best, enemies and layouts exactly the same. [*]Drunk: Super annoying to people who can't deal with the way the screen moves. Can cause motion sickness. Otherwise exactly the same as the prior two. [*]Cursed: Double jump implemented! Enemies are one rank stronger, by this time you're already like level 40. Speed run mode; that timer runs out you're dead. Makes for some clutch boss fights who have way too much HP. [*]Bat: The WORST of the modes (unless Drunk makes you sick). Only bats take damage from your sword, causing you to rethink how you do everything, on top of the double-jump and enemy power-up. [*]Naturist: Sarah is naked as hell and everything is in love with her. No sword, so 2 damage slaps, and you get only half your max HP or so (went from 180 to 104). Kinda easy, since boss HP is dropped to compensate and most enemies stop moving if they see you. Makes enemies like the Fatties REALLY easy to deal with. [*]Vampire: Enemies drop hearts that heal for varying amounts when they die, they're two ranks higher now, and they respawn as soon as they're off screen. Some parts of stages are complete orgies of violence and pain. [/list] Other than the effects on Sarah and the enemy difficulty nothing changed. Enemies always in the same places, level layouts exactly the same, bosses behaved exactly the same. Rather repetitive after the first couple of runs, variety or not, and is pretty weak in attempting game longevity. Still a fun title in the end, nice to play a platformer that has some Mario Bros. 2 feel to it, and it's nice to play as the princess and not her hero for a change. Worth picking up!
Amazing Princess Sarah is a well made platformer with a pretty good difficulty curve. Sarah fights enemies the Super Mario Bros. 2 way: you mainly kill your enemies by picking up items -- or already slain enemies -- and throwing them at your foes. If you time it well, you can get cascade reactions where you kill multiple foes with a single throw. The (forgettable) story is told without words through simple cutscenes. The same style is used to introduce the bosses. Where Sarah is frustrating, is in the level design. Even for a game in the platformer genre, there is a LOT of backtracking here as you mainly fight your way to a switch, flip it, then backtrack to a previously locked wall/passage and continue. Enemies respawn throughout so you are always in danger, luckily save points occur frequent and are mostly well placed so you don't have to repeat particularly difficult sections too often. Most annoyingly, flying enemies and enemy projectiles go through walls, and as you'll be spending a lot of time passing through narrow corridors next to other sections you've either already visited or will visit next, there are a lot of cheap hits as a result. Luckily there are also sections where you can just dodge or kill enemies without worrying about cheap hits too much. Overall the experience is a good one. A well made game and worth the (low) price.
Não abriu aqui, tentei instalar e reinstalar e nada. O tempo de jogo é o farmer das cartinhas. ví videos e parece um jogo linear e fácil para obter todas conquistas, são apenas 12 no game. Porém não posso recomendar, por não ter funcionado no meu PC.
I'm not gonna lie, when I looked at videos of the game in action it didn't look great. I do like retro-style platformers, though, so I put it on my wishlist and when it got a good discount I eventually bought it, not expecting much. Since my expectations were pretty low, I ended up enjoying Amazing Princess Sarah more than I thought I would overall. The box art/title screen is a great-looking portrait of the protagonist, but that's the only time we see art of that level of quality in the game. Sarah's sprite is squat and frumpy, with 80's poofy hair and a terrible run animation. The level environments are blocky and generally uninspired (although I did like the parallax effect in the doorways in the first level). The enemy sprites are fairly generic, featuring a limited number of enemy types with a few color swaps for stronger versions. The bosses are OK-looking, but after the first boss seems to imply there's a bizarre psychosexual body horror theme, the rest of the bosses end up looking fairly generic. The music is inoffensive but not particularly noteworthy (although I admit I played much of the game with the volume low while YouTube videos played in the background). While I do appreciate that much of the game looks like a SNES game, it looks like an effort from a lower-tier studio. But presentation isn't everything. Amazing Princess Sarah is an action-platformer where you can slash enemies with your sword and pick up their bodies to throw at other enemies. In a clever gimmick, different enemy types will have different effects when thrown, so a thrown archer enemy will burst into a scatter of arrows that damage enemies below, and a thrown fire lady will generate flames that spread to the left and right. This adds at least a little bit of strategy and reason to pay attention to how you use your abilities. Unfortunately, there is a little bit of jank when it comes to how the game controls. There is a slight delay from when you press attack to when you throw something, and if you try to throw something just as you're landing from a jump you can accidentally cancel your throw. I've also noticed a few times where pressing attack didn't result in a throw when it should have, which was annoying. Sometimes you'll pick something up, get hit by an enemy a fraction of a second before you throw it (making you drop it), pick it up again and then instantly get hit again, leading to a frustration loop. But the quirks can be gotten used to, and it is satisfying to get into a "kill one monster, use its corpse to kill the next monster, use [i]that[/i] corpse to kill the next monster, etc" groove. It actually doesn't take too long to play through all the game's levels (6 in all) and rescue the King, but one thing the game does surprisingly well is entice you to keep playing after that point. Once the game is beaten, you unlock a New Game +, where you can keep your level (killing enemies gains you experience and gaining levels increases your max HP and makes your attacks stronger) and re-play the game with a new gimmick and color scheme for Sarah's sprite. The second quest, for instance, features a "ghost" of Sarah that follows you around the level and damages you if you touch her. The third quest simulates being drunk by constantly rocking the screen back and forth. I won't list them all, but these changes to gameplay add a little spice to the experience and feature some surprises. The game teases you with a true last boss you can only fight in the last New Game + mode, and I might not have had the patience to make it to that point, but the achievements are pretty well-designed to all be achievable if you pay attention to what you're doing and are spaced apart enough to only become unlockable as you progress through multiple playthroughs. I'll admit I'm more likely to forgive a game's flaws if I know my patience will lead to full achievement completion. A psychological trick to be sure, but one I find genuinely satisfying. So while Amazing Princess Sara doesn't do any one thing very well and isn't particularly noteworthy, it does have some retro charm and it does reward you for sticking with it, so I would ultimately recommend it to fans of 16-bit platformers. And if you wait for a sale you can pretty much get it for pocket change, which is nice.
⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 風色幻想2:Alive | $6.4K | 74 | 43% | $3.99 |
| SiNKR 3 | $6.4K | 74 | 95% | $3.99 |
| Horns of Fear | $6.4K | 85 | 92% | $4.99 |
| Butcher of the North | $6.4K | 119 | 75% | $2.39 |
| 光與暗之戀曲 | $6.4K | 58 | 71% | $3.99 |
| Hell Division | $6.4K | 237 | 74% | $0.97 |