
Use your magic staff and progress through a large interconnected world where you'll solve puzzles, fight enemies and defeat bosses in order to help free the land of Alwa. Explore and uncover the secrets by using your platforming skills in this challenging and charming 8-bit adventure game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Swedish, German, Spanish - Spain, Portuguese - Brazil, French, Italian, Russian
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Metroidvania stylizowana na retro grę, co trzeba przyznać, że dobrze to robi, ładnym pixel artem i soundtrackiem. Alwa's Awakening, tak jak na metroidvanię przystało, w miarę dobrze spełnia podstawy swojego gatunku, choć nie powala w tym. Warto wspomnieć, że gra mocniej stawia na zagadki logiczno-środowiskowe niż walkę. Sterowanie postacią jest responsywne. Tempo rozgrywki jest wolne, ale są momenty wymagające większego refleksu gracza. Gra nie jest najtrudniejszą metroidvanią, w jaką grałem, ale będzie się dosyć często umierać, bo postać przez nas sterowana ma bardzo mało życia — zaledwie trzy punkty życia, a jedyne leczenie to wypadnięcie serduszka z przeciwnika lub możliwość wyleczenia się przy punkcie zapisu lub studni (gdzie po zdobyciu butelki da się uzyskać ala drugą szansę, ale że studnie są ulokowane nierówno, to eksplorując częściej chodziłem bez niej, oraz po użyciu traci się ją bezpowrotnie i trzeba znowu wracać do studni, by ją odzyskać, co bywa męczące). Dla mnie dużym plusem tej produkcji jest użycie zdolności aktywnych, choć jest ich niewiele [bo tylko trzy (gdzie dodatkowo dwie z nich ulepszamy w ciągu rozgrywki)]. To przydaje się do końca rozgrywki i nie ma sytuacji, że użyje się danej zdolności tylko raz w jednym miejscu i zapomina o niej na zawsze. Walka jest prosta, a bossowie raczej nie są skomplikowani i bardzo schematyczni — są raczej słabszą stroną Alwy. Gra jest solidnym średniakiem, choć przyjemnie mi się grało, ale ze względu na to, że bardziej cenię sobie eksplorację i wyzwania platformowe niż walkę. Polecam fanom retro gier i metroidvanii, ale nie oczekujcie wodotrysków.
One of the best Metroidvania and NES style puzzle platformers I've played in awhile! Everything about the game is simple and straightforward, and your knowledge of using your small arsenal of abilities to puzzle through this game is outstanding, nothing ever felt unfair and was on me if I failed something. The gameplay is of course tight and fun, Alwa feels nice to control and love her jump, using the Block, Bubble and Lightning Bolt all felt nice in there own way. The graphics are some of the best I've seen for replicating an NES style game, and the Music, oh the soundtrack is so delightful, my favorite part of the game, love the tunes! Please play this game if you haven't and support the developers other games! :)
Alwa's Awakening is the type of heart-and-soul game which you really like when you start playing, but the gameplay makes it quite difficult to keep up that attitude. It's an 8/16-bit throwback small scale metroidvania, with an interesting spell toolkit, light combat and medium platforming. So far so good, but there are two issues: - The controls are rather imprecise - The save points are few and far between - and the game is not [I]that[/I] easy The second problem was mostly addressed by the introduction of "assist mode" (where you start from the same screen upon dying instead of going back to the checkpoint), but the controls still make the game less-than-enjoyable at places. Also, while the retro audiovisuals are nice and I like the simple but expressive animations, the little songlets are too short and not sufficiently varied to be enjoyable (or bearable, for that matter) for any longer stretch of time. On the upside, the map is quite good, and I really enjoyed exploring the world of Alwa. The puzzles which had to be solved with the magic toolkit were simple but satisfying, and overall the sense of adventure was there, so the 10 hours spent with the game, exploring every nook and cranny were mostly time spent enjoyably.
Well i just finished it and it's a ok game, the mechanics and puzzles with the upgrades you get work really well, the bosses are pretty good, the final one is just another boss fight unfortunately, the final dungeon is pretty kaizo compared to the rest of the game so i had a bit of stress there and the map isn't exactly helpful to let u know if u missed something u couldn't grab, overall it's a good game, but nothing special, i might play the sequel soon.
Solid metroidvania
Kino soul in 8-bit form
I throw a recommend because 80% of the game is fun, but the last dungeon was a real pain. It felt like playing Super Meat Boy with instant game over all over the place and it was really frustrating. Otherwise it was enjoyable but nothing stood out for me.
very exhausting but playable
Great game. Can't beat the sale price either. I'd love to see more puzzle platformers like this one.
A true minimalist metroidvania. The upgrades you obtain are so basic, you might almost be inclined to think them a joke. They aren't, though. This is a game about pushing those extremely basic and fundamental tools to their absolute limits, and that shows through in how well the game is designed around those very limits. Where other metroidvanias are slick, flashy, and fast-paced, Alwa's Awakening is slow, methodical, and ponderous. This game isn't doing anything that's never been done before, but it provides an absolutely solid experience from start to finish, with an excellent chiptune-style soundtrack. Despite its slow pace and lack of powerful, flashy abilities, exploring the world feels fun and exciting as you gain access to new areas, just like in any other well-designed game in the genre. I'd recommend this in particular only to really dedicated metroidvania fans, or to players looking for a simpler metroidvania with a slower pace of play. Also plays excellently on Steam Deck.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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