
Use your magic staff and progress through a large interconnected world where you'll solve puzzles, fight enemies and defeat bosses in order to help free the land of Alwa. Explore and uncover the secrets by using your platforming skills in this challenging and charming 8-bit adventure game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Swedish, German, Spanish - Spain, Portuguese - Brazil, French, Italian, Russian
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Apesar de simples, é bem dinâmico e divertido, mas não tem muita história. Algo para comprar e desestressar entre jogos maiores.
SO glad I bought this while it was on sale for 90% off, because this game is very disappointing. Saw a video where one of the creators was talking it up & it looked fun, like a lot of other retro-style games, but upon playing it and encountering the clunky, garbage physics where every jump is just out of reach. I honestly felt like I must've been missing some power-up for the first hour I played it. Upon getting the first gemstone to create the block, it dawned on me that this game must've been some sort of punishment inflicted on gamers by people who hated their childhood. Seriously, show me on the doll where the cartridge touched you. Maybe they should have spent 2 more years on developing it. Unavoidable damage & moving through molasses are not usually hallmarks of good game design. Neither is placing every ledge just one character's space past a jump distance. The "Assist Mode" feels like a somewhat closer attempt at a good game by reducing the monotonous re-re-treading over ground already pointlessly covered, but the developers clearly included it because they knew they couldn't capture a proper sense of accomplishment for the players in their hackneyed & short-sighted design with the repetitive action they confuse with difficulty & challenge. I hope the sequel is better, but I now have to re-frame my expectations and think if I actually want to check it out, or anything else this company makes.
Definitely a bit different mechanically as far as Metroidvanias go. Alwa's Awakening is a mix of 8-bit nostalgia with modern design. Mainstays in the genre such as double jump are absent in favor of some truly unusual abilities which will give you plenty of opportunities to experiment and explore in new ways.
SNES wiecznie żywy. Ta gra doskonale oddaje klimat i ducha retro konsoli. Zresztą dodatkowe DLC to właśnie wersja na emulator NES. Szacuneczek, że ktoś dalej z pasją chciał tworzyć cos w tak starym środowisku gry. Rozgrywka jest przyjemna, melodyjki wracają sentyment 8 bitowego gamingu.
Easily quench 8-bit nostalgia: retro, cozy, with chip-tunes earworms. Kinda too easy, and a bit slow tho
Хорошая игра с приятной стилистикой. Несложная, но умирал частенько. Рекомендую брать обе части игры, вместе с Alwa's legacy. Вторая часть во всем лучше первой. Но первая тоже достойная.
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This was a very enjoyable Metroidbrania. It's not that hard, but I still managed to die a lot.
This game is not very fun to play. That's about it. The controls don't feel good with a hefty amount of lag, and the level design is either boring at best or overly punishing at worst. Do not recommend. While you have better luck with the sequel, neither is really worth it. Great music though.
Très bon. Je l'ai préféré à Alwa's Legacy (par lequel j'ai commencé et qui est aussi excellent), car malgré sa difficulté bien plus relevée, je le trouve plus intelligent dans ses énigmes (et sadique parfois) et son utilisation des différents pouvoirs.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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