
You are Akane, a Kunoichi ninja secretely loving her master Goro, a noble samurai. One day Goro is kidnapped by the evil Hiromi - you have to rescue him, but it won't be an easy task!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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BU OYUNU SATIN ALIP KOLEKSİYON KARTLARINI SATARAK KAR ELDE EDEBİLİRSİNİZ.BU VE BUNUN GİBİ 250 ADET OYUNU GÖRMEK İÇİN PROFİLİMİ ZİYARET EDİN! ARKADAŞ EKLEMEKTEN ÇEKİNME
This game is probably one of those games I used to buy with whatever change was left in my Steam wallet during a Summer sale in the past. It's a simple game, 15 levels, in sets of 3, with a boss in the X-3 level. You get 3 "scrolls" to cast jutsus in any X-1 or X-2 level and none in X-3s (which is just terrible, you could get AT LEAST ONE!). The controls are clunky, even with a controller, the plataforming is not precise due to bad hitboxes, the enemies get WAY TOO REPETITIVE and their hitboxes and hurtboxes are just terrible! Regarding bosses, the first is VERY simple, the second one has a VERY short window to deal damage to the weakspot, the third is a bit annoying and the fourth is just stupid after you get it's movements and dodge the projectiles. NOW, the fifth and last boss summons ordinary mobs while you have to walljump to get one or 2 hits every time while dealing with them (ninjas, dogs, projectile throwing ninjas and dudes that throw their hats). It's not a difficult one, but it's just VERY ANNOYING -- with most of the mobs taking 3 kunais to kill, there's nearly no time to do it and get a hit on the boss, which leads to a lot of wasted time cleaning up to not take damage needlessly. I really tried to get all achievements after noticing this game in my library for 10 years without playtime, but it's just not worth it... got all collectables till the last boss area, but just couldn't bother to get them in the last area without getting EXTREMELY ANNOYED by the last boss, by the way one needs to get through to get them (too many enemies, ambushes and obstacles to be fun) or by BOTH EVERY ATTEMPT. In a nutshell, for the price of this game you can get much better games and save your time and energy for games that are actually worth it. If plataforming is your "jam", just buy Celeste play it instead -- IT'S BETTER and you get a nice emotional rollercoaster!
Far as extremely basic and cheap platformers go, it's okay. I didn't completely hate my time playing it. Video: https://www.youtube.com/watch?v=un_mTCdN6DY The control scheme at default was awful, so I changed the hell out of that. I suspect it's designed for controllers, but I dislike controllers. I showed doing this in the video if you want to see what I went with, the gameplay was comfortable enough, even if the characters responses weren't brilliant. But that could be my fault. for not being very good at platformers. The game is extremely basic, you throw Kunai, you kill enemies, sometimes they are dogs so you have to crouch before you throw... I imagine there's more variation later but I died to the first boss and decided I didn't care enough to do the bit before the first boss again. Which was fairly mediocre the first time. This game is a 5/10 for me, It's neither bad, nor good. I am clicking recommended because I imagine someone more interested in platformers might enjoy this silly little adventure. But for me? I probably won't play it again, if I'm honest. If you play it, I hope you enjoy it more than I did. If you don't, I will not blame you, hope you find something that interests you. Regardless, I hope you have a wonderful day.
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
oyun çok problemli çökme donma ne ararsan var 2d platform oyunu ama alınacak halde değil
Lo único lindo del juego es ese par de pechos. No vale la pena ni regalado.
Bastante bueno
“Akane the Kunoichi” is a compact, retro-inspired action-platformer that proudly embraces the spirit of classic ninja games from the 8- and 16-bit eras. Developed and published by Haruneko Entertainment, it offers a straightforward but charming adventure centered on Akane, a kunoichi whose master, Goro, has been kidnapped by a rival clan. The story is intentionally thin, functioning more as a stylized backdrop for a series of fast-paced platforming stages rather than a narrative centerpiece. What the game lacks in cinematic storytelling, it tries to make up for with brisk pacing, colorful presentation, and an affectionate tribute to retro action games where reflexes and level memorization mattered more than elaborate plot beats. Gameplay forms the heart of the experience, and Akane’s move set reflects the old-school influences that define the game. She can run, double-jump, cling to walls, and throw shuriken in rapid succession, creating a lively sense of momentum through the 15 stages spread across five themed chapters. Each chapter culminates in a boss fight, often featuring oversized foes whose exaggerated attack patterns evoke classic arcade-style encounters. Levels are peppered with enemies, spike traps, collapsing platforms, and collectibles — particularly the optional hidden kimonos that reward thorough exploration and offer incentive for repeat runs. Simple power-ups, such as shuriken upgrades that widen Akane’s attack spread, add variety without straying from the game’s minimalist philosophy. The visual style reinforces the game’s playful tone. Akane and her foes are rendered in vibrant pixel art with super-deformed, chibi-like proportions, lending an almost toy-like charm to the otherwise perilous action. Backgrounds lean on bold shapes and bright colors rather than intricate details, creating stages that feel clean and easily readable even during chaotic moments. The aesthetic choice is consistent throughout, giving the game a cohesive personality that is approachable and reminiscent of handheld-era platformers. Combined with a bouncy soundtrack and crisp sound effects, the presentation gives the adventure a lighthearted energy that offsets its moments of difficulty. That difficulty, however, is where the game’s retro ambitions sometimes show their rough edges. While Akane moves quickly and responsively, the wall-jumping and wall-clinging mechanics can feel imprecise, especially in tighter vertical sections where a missed input results in falling into traps or directly into enemy attacks. Enemy types, outside of bosses, tend to be limited in variety, and their placements occasionally feel more frustrating than thoughtfully designed. Some segments are built around sudden projectile volleys or tricky platforming sequences that rely heavily on memorization, causing players to repeat certain areas more out of trial-and-error than strategic mastery. These design elements may appeal to purists who enjoy challenging retro platformers, but they can also make the difficulty spikes feel uneven or unearned. Despite these shortcomings, “Akane the Kunoichi” succeeds in capturing the essence of a particular era of platforming: short, punchy levels; straightforward yet demanding mechanics; and an emphasis on timing, reflexes, and pattern recognition. It does not aspire to modern complexity, nor does it attempt to overhaul or modernize the genre it pays homage to. Instead, it delivers a focused slice of nostalgic action that rewards perseverance and precision. Players who grew up with early ninja-themed platformers or who enjoy indie retro throwbacks will likely appreciate its charm, brisk pace, and boss encounters that recall the gaming days of simpler but often tougher design. As a whole, the game stands as a modest but earnest tribute to classic platformers. It may be too light in content for some and too rough in certain mechanical areas for others, yet it remains enjoyable for those who value straightforward action with a nostalgic flavor. “Akane the Kunoichi” is not a redefining entry in the genre, but it is a sincere and spirited one — a short, energetic journey that celebrates old-school challenge and pixelated ninja flair. Rating: 6/10
Abbastanza divertente e vale quello che costa... non particolarmente difficile nel complesso. Nulla di più... Voto: 6
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