
Professor Hunt embarks on an adventure journey from London to Lapland and Madagascar, in search of mysterious ancient board games.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Hungarian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[i][/i]
+20 SOCIAL CREDIT ( ͡° ͜ʖ ͡°) ⣿⣿⣿⣿⣿⠟⠋⠄⠄⠄⠄⠄⠄⠄⢁⠈⢻⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⠃⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⡀⠭⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⡟⠄⢀⣾⣿⣿⣿⣷⣶⣿⣷⣶⣶⡆⠄⠄⠄⣿⣿⣿⣿ ⣿⣿⣿⣿⡇⢀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄⠄⢸⣿⣿⣿⣿ ⣿⣿⣿⣿⣇⣼⣿⣿⠿⠶⠙⣿⡟⠡⣴⣿⣽⣿⣧⠄⢸⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣾⣿⣿⣟⣭⣾⣿⣷⣶⣶⣴⣶⣿⣿⢄⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡟⣩⣿⣿⣿⡏⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣹⡋⠘⠷⣦⣀⣠⡶⠁⠈⠁⠄⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣍⠃⣴⣶⡔⠒⠄⣠⢀⠄⠄⠄⡨⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣦⡘⠿⣷⣿⠿⠟⠃⠄⠄⣠⡇⠈⠻⣿⣿⣿⣿ ⣿⣿⣿⣿⡿⠟⠋⢁⣷⣠⠄⠄⠄⠄⣀⣠⣾⡟⠄⠄⠄⠄⠉⠙⠻ ⡿⠟⠋⠁⠄⠄⠄⢸⣿⣿⡯⢓⣴⣾⣿⣿⡟⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⣿⡟⣷⠄⠹⣿⣿⣿⡿⠁⠄⠄⠄⠄⠄⠄⠄⠄ +1 WAIFU ⣿⣿⣿⣿⠛⠛⠉⠄⠁⠄⠄⠉⠛⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⡟⠁⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⡇⠄⠄⠄⠐⠄⠄⠄⠄⠄⠄⠄⠠⣿⣿⣿⣿⣿⣿ ⣿⣿⡇⠄⢀⡀⠠⠃⡐⡀⠠⣶⠄⠄⢀⣿⣿⣿⣿⣿⣿ ⣿⣿⣶⠄⠰⣤⣕⣿⣾⡇⠄⢛⠃⠄⢈⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⡇⢀⣻⠟⣻⣿⡇⠄⠧⠄⢀⣾⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣟⢸⣻⣭⡙⢄⢀⠄⠄⠄⠈⢹⣯⣿⣿⣿⣿⣿ ⣿⣿⣿⣭⣿⣿⣿⣧⢸⠄⠄⠄⠄⠄⠈⢸⣿⣿⣿⣿⣿ ⣿⣿⣿⣼⣿⣿⣿⣽⠘⡄⠄⠄⠄⠄⢀⠸⣿⣿⣿⣿⣿ ⡿⣿⣳⣿⣿⣿⣿⣿⠄⠓⠦⠤⠤⠤⠼⢸⣿⣿⣿⣿⣿ ⡹⣧⣿⣿⣿⠿⣿⣿⣿⣿⣿⣿⣿⢇⣓⣾⣿⣿⣿⣿⣿ ⡞⣸⣿⣿⢏⣼⣶⣶⣶⣶⣤⣶⡤⠐⣿⣿⣿⣿⣿⣿⣿ ⣯⣽⣛⠅⣾⣿⣿⣿⣿⣿⡽⣿⣧⡸⢿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⡷⠹⠛⠉⠁⠄⠄⠄⠄⠄⠄⠐⠛⠻⣿⣿⣿⣿ ⣿⣿⣿⠃⠄⠄⠄⠄⠄⣠⣤⣤⣤⡄⢤⣤⣤⣤⡘⠻⣿ ⣿⣿⡟⠄⠄⣀⣤⣶⣿⣿⣿⣿⣿⣿⣆⢻⣿⣿⣿⡎⠝ ⣿⡏⠄⢀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡎⣿⣿⣿⣿⠐ ⣿⡏⣲⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢇⣿⣿⣿⡟⣼ ⣿⡠⠜⣿⣿⣿⣿⣟⡛⠿⠿⠿⠿⠟⠃⠾⠿⢟⡋⢶⣿ ⣿⣧⣄⠙⢿⣿⣿⣿⣿⣿⣷⣦⡀⢰⣾⣿⣿⡿⢣⣿⣿ ⣿⣿⣿⠂⣷⣶⣬⣭⣭⣭⣭⣵⢰⣴⣤⣤⣶⡾⢐⣿⣿ ⣿⣿⣿⣷⡘⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⢃⣼⣿⣿
[b] WHEN THE WHOLE IS POORER THAN THE SUM OF ITS PARTS [/b] Even though I agree and respect some of the points made by reviewers who recommended this game, unfortunately I can’t bring myself to do the same. This is always unpleasant, since I recognize game developing is almost a calling and a struggle at the same time, especially for smaller studios. In that regard, my passion for gaming makes me biased towards those that provide me with such entertainment, so I’ll just try and describe my experience with [i] AGON – The Mysterious Codex (Trilogy) [/i], so you can decide for yourself, regardless of the ‘Recommended’ vs ‘Not Recommended’ mechanics of Steam. This game feels like an assembly of amazing pieces put together with passion, with the end result still looking and feeling weird and unpleasant. A game needs to function beyond its particulars, rhythm and continuity are essential, especially to an adventure game. Technically I’d call this title a first-person point & click adventure on a 3D environment. You move around finding arrow buttons that indicate your possible destinations. You also have free mouse movement while standing still, which is a nice touch. The combination is interesting at times, but in the end, it felt like bad pixel hunting, nonetheless. From best to worst, I’d say the soundtrack is its best feature, tied with the beautiful art direction of the 3D environments. Even though the graphics are dated (even for the time they were made), they have a charm and a pleasant flavor to it, at least for a gamer of my age; I tend to not mind about older graphics if they’re done with style. The cutscenes have good cinematography applied to them, which makes the whole experience even better. The voice acting fluctuates between average and good, depending on the character. Dialogues are serviceable at best, falling flat most of the times, since they fail to offer context on why the NPCs react the way they do, among other problems of continuity and plot exposition. The writing in books and letters, however, is very good and abundant, a refreshing trait. They are diverse and go deeper than your usual adventure game, with excellent illustrations faithful to the time period (late 19th – early 20th century). By the way, the books are up there with soundtrack and art direction as the best features of this title. Having soldiered through all the way to the end (even though the game is very short), I feel comfortable saying the puzzles are hit and miss. Overall, they’re much harder than usually found on games like this, with some of them being very worthwhile and fun while others are irritating in their nonsensical logic and ultra-obscure sequences. The two board games you must play along the way, on the other hand, are very interesting. You can even play them separately, as stand-alone matches, after beating each one of them. Nothing mind-blowing if you’re into this hobby, but somewhat challenging and rewarding if you never tried board games of this nature before. If you notice, so far, I described separate elements of the game, and therein lies the problem: they don’t come together to make an enjoyable whole. The story is nice if judged by every scene separately, but the plot evolves poorly (to put it kindly), and the protagonist’s arch feels hollow. Some puzzles are nice, but others have bizarre solutions with not even the slightest indication of how and why you need to solve them. The character feels lost in its own game, like you must move on for movement’s sake, without feeling involved in the story and even less motivated to delve into the puzzles. In the end, even though I recognize the developer’s efforts and some amazing work inside this game, I’d say to only buy this one if you identify yourself with being a sort of game historian, where it matters to know the past, even the worst parts of it.
喜加一,挂卡
I came to play this game because I really enjoyed Yoomurjak's Ring. I think this context matters. This game feels disconnected. It is "episodic" in its nature, as a compilation of 3 separate games, but they are basically incomplete even together. It's a series of small puzzles in 3 sections in which the most interesting part is just reading letters and books. This is not as entertaining and doesn't feel like a culture exposition like Yoomurjak's Ring did. It feels like a free flash adventure game, maybe just one step above it. That's it.
Her ne kadar bir point&click olarak kötü yaşlansa da atmosfer olarak oldukça güzel bir oyun. Kartları için bile bakılabilir. İndirimlerde baya ucuzluyor zaten.
This style is too old and no longer see it anymore This game made me hard to control and broke my mouse PC Sorry, that's too old and I can't play it
Хоть и являюсь поклонником жанра point-and-click, да и в целом нравятся игры в духе Myst, однако данное творение не понравилось от слова совсем, хоть и было пройдено мной почти 70% игры. Самый главный минус - это странный сюжет, не рисовка, не графика, а именно сама история, которая напоминает бред наркомана. Итак, события происходят вначале XX века, мы играем за профессора Сэмюэла Ханта, сотрудника британского музея. Музей получает таинственное письмо и наш герой решается отправиться на поиски "древних игр наций". Тут нет никакой предыстории, единственное что становится понятно, что профессор что-то ищет, но даже он сам не совсем понимает, что именно. Локаций для исследования мало и они не вызывают какой-либо интерес. По факту у вас в распоряжении будет пара локаций на главу, а тут их всего 3. Над чем действительно поработали, так это над головоломками, тут они представлены в классической вариации жанра и для неподготовленного игрока могут вызвать трудности. В целом, на рынке полно достойных игр в этом жанре и я не вижу смысла тратить время на данное творение.
нет
Wow, just wow. This is a Myst style game with very good production values for the time Good voice acting and animations,. The story is okay but OMGosh it is one of the most tedious frustrating games I have played! It has 360 degree movement and it's incredibly easy to miss clues , there's lots of reading that has no relevance to the solution. I just started trying to follow a walkthrough and even THAT was frustrating as it was so easy to miss things. This is only for the most patient adventure gamer. To bad because the production values are so good.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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