
Rule a fantasy realm of your own design! Explore new magical realms in Age of Wonders’ signature blend of 4X strategy and turn-based tactical combat. Control a faction that grows and changes as you expand your empire with each turn!
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Rule a fantasy realm of your own design in Age of Wonders 4! Explore new magical realms in Age of Wonders’ signature blend of 4X strategy and turn-based tactical combat. Control a faction that grows and changes as you expand your empire with each turn.
Triumph Studios’ award-winning strategy series has emerged into a new age, evolving the game’s iconic empire building, role-playing, and warfare to the next level. A new storytelling event system and hugely customizable empires provide an endlessly replayable experience, where each game adds a new chapter to your ever-growing saga.
Powerful Wizard Kings have returned to the realms to reign as gods among mortals. Claim and master the Tomes of Magic to evolve your people, and prepare for an epic battle that will determine the ages to come.

Craft your followers by combining bodily forms, societal traits and arcane powers. Build anything from a clan of cannibal halflings to mystic moon elves, or recreate your favorite fantasy tropes
Seek powerful tomes of magic to enchant your armies and evolve your people! See your people physically change as they morph into angelic beings or scions of chaos to face their enemies.
Seek glory through brutal domination, cunning alliances, or ultimate arcane knowledge, and write your legacy into the very fabric of the realm itself!

Every choice opens up new possibilities and tactical advantages; deep, multilayered strategy allows you to try new tactics or explore new powers at every turn
Tactical turn-based battles bring your armies to life, showcasing their power in an environment shaped by your decisions. From skirmishes with roaming monsters to vast sieges with dozens of units on each side, with the addition of a morale system and more features, every battle brings a fresh challenge
Tremendous variety in empires, units, and environments keep the game endlessly replayable. Age of Wonders is more moddable and open-ended than ever in the series’ history

Explore a new realm with each game - or create your own! Challenge new variations and combinations of locations and features, from frozen wastelands ruled by ice queens to desolated ruins where dragons roam
A new event system provides unexpected levels of storytelling for 4X games. See your decisions shape the world around you, from growing cities and roaming armies to world-warping magic effects
Guide your empire to greatness - but the story doesn’t end with your victory or defeat! Ascend your rulers to an in-game pantheon and unlock ways to further customize your experience. Encounter your own creations as potential rivals or allies in subsequent games, and experience the next chapter in your own story!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 611 reviews with recorded playtime.
Reviews
Themes across 608 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
优化联机! 优化联机! 优化联机! 增加兵种差异化! 增加兵种差异化!
NOTE: If you are planning to ONLY play this game SOLO, then consider this to be a POSITIVE review! Almost all of the major issues have to do with multiplayer! I love this game. I've bought every last bit of DLC, even the wholly-cosmetic ones, and I've played it for a truly unreasonable amount of hours. Unfortunately, the stability of multiplayer play has significantly declined over the past two years. Every new DLC impacts the stability negatively, and no progress on fixing old bugs is being made. The major issues that you are now guaranteed to encounter are as follows: "Out of Sync" - regardless of if you play with Classic or Simultaneous turns, every single multiplayer game will start having out of sync errors at the beginning of every single new round by about turn 30. These are relatively benign, if annoying, just kicking you out of doing anything while it re-syncs. "Lost Progress" - Later on, as the Out of Sync errors get worse, players begin to lose progress, with infestations that were destroyed re-appearing, conquered cities switching back to before they were taken, units missing multiple turns of movement, and so on. There seems to be no good way to predict or prevent this. "Hidden Waiting for Player Decision" - Very frequently in lategame multiplayer games, the entire game will be frozen, with nobody able to do anything, due to the game waiting for a player decision. Crucially, this bug [b]does not inform the player who has to make the decision[/b] of this, and they will simply also be stuck. The only way to fix it is for the person who has to make the decision to leave the game and re-join, which then causes an Out of Sync error, and then (hopefully) allows them to see the decision that they have to make. "Opponents are Moving Forever" - Commonly in lategame multiplayer games, during the "Opponents are Moving" phase, there will eventually come a turn where the AIs simply never finish their turn. We've tested with waiting days, having only the host join, having everyone disconnect, and other things, but the only way to fix it is to revert the turn entirely, play through it again, make different choices, and hope that it doesn't happen again. Sometimes, there's no escaping it, and the save is doomed. "Loading Crash" - This issue, once rare, is now present on almost every single multiplayer game I am in. It's extremely simple - once you load into the multiplayer game, Age of Wonders 4 crashes. This happens for every player. There is no resolution but to revert the game. Even then, I have had three separate games in the past week where this did not solve the issue, and the entire game had to be abandoned. This issue is becoming increasingly prevalent, and I have yet to have a single multiplayer game reach turn 80 since the new DLC before it becomes permanently unplayable. While this game is a joy in solo, the real fun is in multiplayer - or at least, it used to be. Until Paradox puts in the effort to resolve the increasingly-severe multiplayer stability bugs, I do not reccomend this game to anyone who wants to play with other players.
Really good, but the DLC's can get pricey depending on which ones you want for your gaming experience. I have all of them but one and that's because I don't like angles. But I might get it just because it's biblic accurate angles, with lots of eyes.
An actual quite good game....if you purchase everything for it. AoW4 has become more predatory than Warhammer Total War games. Game goes on sale often, but good luck finding the DLC lower than 20% off in most cases.
Just another Game that upon release, adds more content that improves the game that they make you pay for.
Отличная, продуманная, интересная, увлекательная стратегия с огромной реиграбельностью, НО!! Отвратительное качество сетевой игры по направлению стабильности и соединения. Кооп есть, но играть в него не возможно. Есть возможность играть только на серверах разработчика, но они конченые, играть не возможно. Все вопросы отпали бы, если бы разраб дал возможность создания локального сервера. Итог. для соло игры топ, для коопа в данный момент кал.
Age of Wonders 4 taps up against a lot of the things I love about PC gaming. It became a bit of a lifesaver for me when I became disabled by chronic daily migraines with vertigo, as that condition makes most of the games I used to play very difficult for me to handle anymore. This game not only allows you to go at your own pace, picking up and playing a bit here and there while making measurable progress toward goals you set for yourself along the way, but it also scratches the worldbuilding itch for me in ways a lot of other games of this kind don't. I love Civilization 6 a lot, too, but this game's variety and encouragement to express the player's imagination, creating not only unique rulers but the very species and cultures that they lead, makes this a D&D nerd's dream come true. Highly recommended.
If you are not looking at a loading screen due to people being out of sync in mutliplayer, you will be looking at your desktop wallpaper. Why? Cause this game loves to crash so much that mutliplayer is literally unplayable
For a Niche game series, Paradox loves to push DLC creep with prices well into what you can entire games for, with 100x the content. We're talking 20 dollars for a single new mechanic, reskinned outfits that are already available for unique NPCs in the base game, and a handful of "new" story chains. The fact that DLCs for this game that are nearly 2-3 months old, aren't going on sale AT ALL, says that Paradox sees this title as a "passive" income that they'll eventually see returns on in the near future. Paradox really knowns how to snuff out fun games.
Didn't like the game
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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