
Adventure across a Wild West world in a rickety, steampunk airship! Inspired by the likes of Firefly and the classic CRPGs of old. A unique setting filled with rich lore, deep stories, and adventure! Contend with outlaws, gunslingers, and bounty hunters in an epic quest for redemption and revenge!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Original setting, good storytelling, great balance between serious and lighthearted. I don't know what the bad reviews are about, the pacing is great for a CRPG, reminds me of travelling the map in isometric games like Fallout or Arcanum.
An enjoyable weird west-steampunk rpg, a lot of text but it is well written and story interesting but not one for those who don't like reading. Combat is a bit simple but enjoyable with lots of upgrades to fit to your ship. Nice art style and music is good.
So it doesn't look like much and doesn't have many reviews. The reviews that it has aren't great because it's clunky and riddled with minor bugs. On the other hand, it is essentially Sunless Sea in a Firefly-like universe and it is absolutely fantastic! There is a button called "Settin's". What more do you need to know?
[h1] <-- Review written for [url=https://store.steampowered.com/curator/35180752/] 3 Point Play [/url] --> [/h1] Age of Grit features a pretty unique take on steampunk settings: steampunk + cowboys. Usually when we think of steampunk stuff, we think of british victorian culture: brown, stripped top hats and cog monocles, technology with a really disctintive early-industrial aspect filled to the brim with clockwork and ofc steam. This game, instead, mixes steampunk and the american wild west. Does it fit? Well, yeah. Our main character is Jebediah Rockwell, probably one of the most "american" characters I've ever seen. I love these kind of stereotypes and jokes. You ever see those memes about the british? Like that one that says "When british rappers talk about drive bys, this is what they're talking about:" and it is a naval artwork featuring two ships firing their broadside cannons at each other. So, maybe if there was an american version of that kind of meme, it would surely fit here. Anyway, he has the cowboy hat, the poncho-like cape, and a Planet of Treasure-like mechanical arm. Looks really cool and constantly speaks in what I'd describe as a texan accent? I'm not american, sorry. Gameplay-wise, you go from town to town completing quests, talking to different characters and getting to meet them. Combat is pretty intuitive once you get past the first battle tutorial (it might seem like that's not the case, in fact, at first view, it does look pretty overwhelming) and overall feels pretty refreshing in a sense. I would like a bit more control over my airship and crew, but that would probably turn this game into an FTL clone, which is not the objective. Artwork looks really great, it really adds to the wild-west atmosphere. The characters are portrayed (in conversations) with a "bounty request" artstyle, and the yellowed paper texture mixed with the rusty metal of the UI and the choice of letter font makes it feel like you're receiving a telegram which overall I feel like it helps a lot with the vibe. One thing I'm not so about tho, is the "invisible wall" I encountered in my first playthrough. I was town-hoping searching for something to do, when I happened to stray a bit further than one of the cities in the middle of the map, and I was inmediately engaged by a bandit airship that proceded to murder me without any opportunity to fight back. This sort of thing is, however, pretty normal in RPGs, so it's not a big complaint. I also happened to run into a bug (sadly, I wouldn't know how to reproduce it) where the game would show a big-ass log covering many data points related to my and my enemies' ship; it went away after a loading screen when I entered a town, but it was pretty immersion-breaking hah. Overall, I'd say it has a lot of potential. Never before had I seen a steampunk cowboys game; it requires some polishment. I, for one, don't have much to say against the game like other players here down in the review hell have said, but then again, I could sort of see the "seams" inside the game, which is an issue. I hope to see more updates for Age of Grit, I'll be keeping an eye or two (or three!) in it...
so far, the story is great! the gemaplay is easy but fun. the music is amazing. it's what I wanted all these years but couldn't place. this hit the spot! it's a great combination between following a story with great seamless side quests and your simple fun steampunk turn based fighting. the dialog is great because it has personality in it's "speech" (written speech). your choices don't seem to matter too much (this far) but that's fine.
Excellent steampunk game
Good game, worth the money. Enjoyable, if pretty simple, combat mechanics. Great little story. There are still some bugs that need ironed out, and some quality of life improvements could be made. But, the atmosphere, story and gameplay make this a worthwhile few hours spent.
Can't recommend it, unless the infernal lag in this game (especially in the inventory and store screens) is fixed. It makes no sense to be so slow (reaching 1 FPS) with something as simple as this.
A really interesting concept and solid game that is held back from being a real indie gem by a few glaring problems: - The dialogue really needs editing. There are spelling and grammar issues all over the place, which really breaks the immersion - The game plays really slow due to some quality of life issues. There is no ability to expand your ships range or speed up the world map, so you end up spending a lot of time watching your ship crawl around the map. This makes the mid-game in particular somewhat tedious as there really aren't 20 hours of content there - The near end-game is very thin and could use some fleshing out. There are a lot of missed opportunities to flesh it out without much effort that would have added a lot to the game That all said, the art is excellent, the overall gameplay and upgrade system is fun, and its definitely worth a look on sale if steampunk, old west, or CRPGs are your thing. P.S. The preview video has virtually nothing to do with the gameplay, so don't go by that.
I got this game on sale and I'm having lots of fun with it I would call it a simple laidback kind of game. You fly around in your skyship fighting other skyships and earning money by doing different jobs for people or trading with towns. To keep moving around the map you will have to spend money to buy cool upgrades for your ship Because some enemies are very powerful. There are some bugs in the game that might make you restart at the last town you were at but if you can buy this game at half off or more then do it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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