
42 Civilizations, 229 Campaign Missions, Singleplayer, Co-Op, Multiplayer, In-Game Editor, Mods, Cross-play...It is good to be the king.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Japanese, Korean*, Portuguese - Brazil*, Russian, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese*, Turkish +5 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 643 reviews with recorded playtime.
Reviews
Themes across 642 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
its ♥♥♥♥♥ now. buy civs to win the game slop
Great game but lack of support for multiplayer Mac to PC and other operating systems is really disappointing.
6月更新后,到现在为止依旧闪退
The worst version of aoe2 that has ever existed. it was released entirely to backdoor censorship into the chat and the inability to communicate properly for want of endless ***** has been an issue since launch. The dlc's are garbage, poorly thought out and unnecessary. The people who purchased them play the new civs singularly in hopes of being carried by their civ and are always the first to resign in team games- it is to those sorts of players (whales) the future of this 'version' is catered to without exception. But by far the worst change is the match finder: where once upon a time games were hard locked to region, now you will have to suffer the endless projection of every peoples on the earth who barely speak english but use every few words they do grasp to project and rage quit. Add to this the chinese smurfs and it is little wonder the player base is dwindling. anons will notice that in match finder, if the timer reaches beyond 10 minutes and they attempt to leave queue it will auto assign them a match to someone either too high or too low elo. they are not fooling anyone about the pop numbers. they added voice chat for some reason, default enabled for some reason, but to whom is it catering?
**Age of Empires II: Definitive Edition** is one of the best real-time strategy games ever made. Even after so many years, it remains incredibly fun thanks to its excellent gameplay, constant updates, and active community. Whether you're playing against AI, friends, or online opponents, every match feels different and rewarding. What I enjoy the most is the strategic depth. Every civilization has its own unique strengths, technologies, and units, which means there are countless ways to approach a match. Resource management, base building, military production, and timing your attacks all require careful planning. Winning through a well-executed strategy is extremely satisfying. The Definitive Edition also brings major improvements over the original game. The graphics are much sharper, the animations are smoother, and the soundtrack has been beautifully remastered. In addition, the developers continue to release balance updates, new civilizations, and expansions, keeping the game fresh for both new and veteran players. Another great feature is the amount of content available. There are dozens of civilizations, hundreds of historical campaigns, custom scenarios, ranked multiplayer, and an active modding community. Even after hundreds of hours, there's still something new to learn or experience. If I had to mention a downside, it would be the learning curve. Multiplayer can be difficult for beginners because experienced players know optimized build orders and strategies. It takes time and practice to become competitive, but the process of improving is also one of the game's greatest strengths. Overall, Age of Empires II: Definitive Edition is a masterpiece of the RTS genre. It combines strategy, history, and replayability better than almost any other game. If you enjoy strategy games, this is an essential title that I highly recommend. 『Age of Empires II: Definitive Edition』は、リアルタイムストラテジーゲームの最高傑作の一つだと思います。発売から長い年月が経った今でも、多くのプレイヤーに愛され続けており、対CPU戦、オンライン対戦、友人とのマルチプレイまで、どのモードでも非常に楽しめます。 このゲームで最も魅力的なのは、戦略性の高さです。文明ごとに異なるユニットやボーナス、テクノロジーが用意されており、毎試合違った戦略を考えることができます。資源管理、町の発展、軍隊の運用、攻撃のタイミングなど、あらゆる判断が勝敗に大きく影響するため、非常に奥深いゲームです。 Definitive Editionでは、グラフィックやサウンドも大幅に進化しています。高解像度の美しい映像に加え、滑らかなアニメーションやリマスターされた音楽によって、昔からのファンだけでなく新規プレイヤーも快適に楽しめます。さらに、新しい文明やキャンペーン、バランス調整も継続的に追加されています。 コンテンツの豊富さも大きな魅力です。多数の文明、歴史を題材にしたキャンペーン、ランクマッチ、カスタムシナリオ、MODなど、何百時間プレイしても飽きません。 唯一の難点を挙げるなら、オンライン対戦の難易度が高いことです。上級者との実力差は大きく、初心者は最初苦戦するかもしれません。しかし、少しずつ上達していく楽しさも、このゲームならではの魅力だと思います。 総合的に見ると、『Age of Empires II: Definitive Edition』は、戦略ゲームが好きなら必ずプレイしてほしい名作です。長く遊べる完成度の高いRTSとして、自信を持っておすすめできます。 《Age of Empires II: Definitive Edition(世紀帝國 II:決定版)》是我玩過最經典、也是最好玩的即時戰略遊戲之一。即使推出多年,這款遊戲依然擁有非常高的人氣,官方也持續推出更新、新文明以及平衡調整,因此每次遊玩都能感受到不同的樂趣。 我最喜歡的是遊戲豐富的策略性。每個文明都有各自獨特的兵種、科技與特色,因此沒有一套固定的玩法。玩家需要同時管理經濟、採集資源、發展城鎮、訓練軍隊以及思考進攻時機,每一個決策都可能影響整場戰局。當透過自己的策略成功擊敗對手時,那種成就感非常強烈。 決定版相比原版也有非常大的提升,不但畫面全面升級,人物與建築更加細緻,音樂和音效也重新製作,整體遊戲體驗更加流暢。此外,遊戲內容十分豐富,擁有大量文明、歷史戰役、多人連線模式以及各種玩家製作的模組,幾百個小時都不容易玩膩。 如果要說缺點,我認為最大的挑戰就是多人模式的門檻比較高。許多老玩家已經非常熟悉開局流程、資源分配以及各種戰術,新玩家剛接觸時可能會被快速擊敗,需要花不少時間練習。不過,只要慢慢熟悉遊戲節奏,就能體會到這款遊戲真正的魅力。 整體而言,《世紀帝國 II:決定版》是一款幾乎沒有被時代淘汰的經典 RTS 遊戲。它結合了歷史、策略、經營與多人競技,每一場對戰都充滿變化與挑戰。如果你喜歡即時戰略遊戲,或想體驗一款真正經典且耐玩的作品,我非常推薦《Age of Empires II:決定版》。
AoE II DE is a great game that I love to play in multiplayer with friends. I was super excited to see the release for mac OS so i could finally play on my laptop. But cross play is not supported?! What is even the purpose of releasing the game like this? If I can't play the game with my friends then I can't play AoE... This needs to be fixed ASAP.
What can I say? I bought this game in 1999... I'm 50 years old now in 2026, and it's still being patched and improved. It's divine.
What once felt like a good reflection of my childhood now seems like another commercial overreach. Its aoe2, but with a constant stream of not quite true to aoe2 DLC, its starting to feel like pay-to-keep-playing software.
Just like the old days BUT QoL and UI upgrades make it 100% better , don't buy the DLC unless you really want to do the missions and extra races.... Content<price when not on any sales
游戏是好游戏,但是运营很差。点名战役里面一堆的火星兵和城堡打帝王甚至封建打帝王。其次,要是说我菜就算了,上网搜搜逃课内容,一看被BAN了一堆,你们负责策划和运营的真的死妈了,就喜欢教你玩游戏,拜托,这是单机战役。 还有经典反作弊的事情,操你妈的傻逼,能逼到风灵月影和WEMOD这种停更你们也是没谁了,开了WEMOD玩其他游戏没退都被你踢出来。你卖多点文明甚至搞不给修改器保护PVP没有问题,能不能不要搞我们单机玩家啊。 说回你们卖的DLC。那个编年史更是大便,连最高人口都没有写清楚每个战役有多少。还有其他战役里面各种BUG和卡兵以及空间卡住单位这种事情。玩你这个逼游戏,我都不说你们成就要去特意搜的事情了。连文本和语音都没做好。亲爱的,这些东西很难吗?卖dlc诸如成王败寇这种,里面不少吸收民间战役的就跟看见你爹一样熬一下就扑过去问老登要钱了。要的还他妈的贵的一批。真的,你们应该跟隔壁群星去坐一桌去,就应该狠狠的被卖去当星际星怒和苦力。 说完差的,来说好的。一方面是情怀,谁不想感受一下儿时那个熟悉的夏天打开电脑时候的惊奇和快乐。其次是内容,虽然吐槽DLC和战役各种毛病但是有一段时间免费送了 一些DLC,内容还是很丰富的,可玩性和沉浸感的剧本还是不少。 诶,但是一个优秀的游戏把自己作成这样,只能给出差评提醒想要入坑的各位。最好是要么在开放周玩一下,要么打折时候买个本体先玩玩看看能不能接受。什么时候把上面说的问题改了一项,什么时候再好评。如果各位看到还是差评,那就要慎重考虑了。 哦,还有一件事情,要是你有一个或者以上愿意陪你一起玩的人这种最高配置的话,那就直接入就行,海量的合作模组和线上PVP还是做的很不错的。
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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