
Afterimage is a hand-drawn 2D action adventure that emphasizes fast-paced combat with diversified character builds, non-linear levels, and a gripping story set in the ruins of a fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 22 → 7.86/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10.5Kreviews | 77% | — | $3.5M |
| $24.99 | 2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1028 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Afterimage est un jeu qui m'a marqué bien plus que ce à quoi je m'attendait à la base. J'ai vraiment été transporté par ce monde magnifique, ce gameplay que j'ai adoré et cette carte si grande. Les boss ont des designs uniques de part la da du jeu qui est vraiment singulière, le choix dans les armes est assez conséquent, et les musiques sont réellement envoutantes pour certaines. Ce jeu n'est pas exempt de défaut mais je trouve que c'est ce qui fait son charme : on sent que c'est un petit projet, mais on est pas bloqué par ça (pour ma part). Ce jeu est mon coup de coeur, et sans aucun doute mon préféré (de manière pas objective du tout). Jouez y, c'est ce que je peux vous dire de mieux pour soutenir les gens qui m'ont fait tomber amoureux de leur travail
玩了7个小时了,打算弃坑。 其实评论区里已经把这个游戏的优缺点说得很详细了,我还是简单说一下吧。 优点:画面,bgm,有配音 缺点:地图大,没有几个记录点,传送点更是少之又少,玩起来非常痛苦。 boss房间前后都没有记录点,贼痛苦。 平台太多,而且随便一个平台都在卡跳跃极限,让人很不舒服。 攻击动作太少且僵硬,只有平A,技能几乎没用,魔法几乎没用,不能技能衔接连击,玩起来没有爽感。 敌人全部都有碰撞伤害,冲刺不能穿越敌人,会被直接撞飞,只能靠跳跃飞过敌人
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Japanese*, Simplified Chinese*, Traditional Chinese*, Korean, Portuguese - Brazil*languages with full audio support
| $24.99 |
| 957ratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lots of backtracking, spongy feeling controls and very unclear where to go. The story seems like an afterthought and the american dubbed anime like voice acting rubbed me the wrong way. It is quite pretty at least
时隔三年终于在亲友的提醒下想起上海烛龙还有一款游戏我没品鉴了,速速用四天打得七七八八。 美术方面:总体来看还是很不错的,每张地图就有自己的特色,虽然蕾妮的画风感觉和别的npc感觉不是一个游戏的,有点出戏。最喜欢的是水之脉络到月之墓那块,有种看到龙宫的震撼感,其次是天空城那块,古古的很喜欢,希望古四能有类似的场景吧。 剧情方面:总体还是比较流畅的,在看完42线之后能把剧情基本上都梳理完,简单来说就是一个野心过剩的人族同龄登神引发的种种效应,一些小支线还蛮有趣的,就是到处跑显得我很苦命。没有什么高深的话语,伊芙的插科打诨也很萌,蕾妮42都是好女孩,卡萨也太能跑了,以及妮可宝宝来和我贴贴不管那个卡琳我当你老师好吗。 关卡设计方面:确实很能堆料,地图比较空所以塞了很多乱七八糟的搜集物,而且道路的指引有些真的太阴间了,我都不记得自己有多少次因为找不到打开捷径/宝箱的路破防去看攻略了,每天睡前打一会然后上床打开攻略视频,一肚子气地第二天一起床就打开游戏开始开路,哇真的打得我好生气。不过地图很大这方面很满足我的探索欲望,后期基本上能力比较齐全了自己探图就很好玩,每天都在探新图喜欢喜欢。 战斗方面我就不多说了,因为我已经无数次在跳跳乐的时候破防了选择了使用世界之外的力量,因为这里没有莲中境给我炼药我的神农大法无力施展,在跳跳乐对我说这是个不死不休的境地的时候我已然发现其实我爱的不是上海烛龙而是风xxx和x幸姐。双刀的升龙很帅,剑的满月也很好看,还有全游唯一指定毕业武器无名,啥时候整把无争给我使唤使唤,其他的武器没怎么用就不说了。 综上来看是一款量大管饱的游戏,但是地图设计上还是略显稚嫩了,考虑到这本来就是练手之作,没有了后续的dlc还是有点可惜的,做完古四能不能给我补全一下沸腾水脉的故事(低声)
无聊可以玩,地图还挺大的
不赖
Contact Damage, my biggest pet peeve aside, I am blown away by how absolutely massive this game is. I just beat the game, apparently got the true ending, but I swear there are were a good 4 to 5 regions I didn't even explore, I apparently am missing 3 exploration based abilities, and I don't even know if I found any new armor despite doing a ton of exploration, but admittedly very few side quests. It was really hard to motivate myself to explore the rest of the game, but I may try to see what else is out there. All i can say is there is a lot going on here for 5 bucks on sale. The talent system is a little... eh, and the weapon skills are also a little eh, but the movement feels good, the exploration is actually really fun because of how easy it is to get lost exploring this absolutely humungous map, and the combat (with the exception of the contact damage) feels tight and solid. Really surprised with this one. good metroidvania, very surprised I never heard of it until now. Edit: I did not come close to getting the true ending...
好评,关键量大管饱价格便宜啊
跳了一个小时没找到砸地技能,探索欲望直接被磨灭了(可能因为我路痴加手残)
打迷路了难崩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $3.6K | 34 | 82% | $11.99 | |
| — | 0 | — | — |