
Afterimage is a hand-drawn 2D action adventure that emphasizes fast-paced combat with diversified character builds, non-linear levels, and a gripping story set in the ruins of a fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 22 → 7.86/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10.5Kreviews | 77% | — | $3.5M |
| $24.99 | 2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1026 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我想说这款游戏新手入门挺不错的,丝之歌把我恶心烂了。其他不说这游戏难度还行。
屎!!!!! 这他妈绝对是类银游戏里最狗屎的
wandering, struggling, and enjoying
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Japanese*, Simplified Chinese*, Traditional Chinese*, Korean, Portuguese - Brazil*languages with full audio support
| $24.99 |
| 957ratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
美术人设立绘出彩,但地型小怪boss设计廉价感很重,画面表现有不少光污染; 内容量大管饱,但作为类银来讲,战斗系统被多余的武器收集和等级系统搞得冗杂且累赘,上劈下劈只有特定武器触发,搓招手感变扭,虽然有双刀,武士刀,长剑,大剑,镰刀,长鞭来选择主副武器搭配,但实际上不管怎么搭配,除了双刀,其他都难用。各种等级的武器属于道具收集品,很多时候是解密探索完了一片区域,拿个完全不需要的武器,体验挺糟的。 总而言之,游戏是挺好玩的,但是只推荐类银爱好者尝尝咸淡。
Confusing, most of the time boring story that looks like an afterthought; sprawling, but bland zones with lots of backtracking and unnecessary one-sided breakable walls, easily missable powers (good luck finding that one from several zones before so you can progress further). A lot of content... without thought and polish, just run around and hit enemies (fun and novel at first, boring after the first half of the game). I was waiting for the game to end (my boredom) just to realise that even after the end it doesn't end. This is one of the rarest times that I don't want to finish metroidvania to the longest (true) ending.
ㅇ 장점 - 방대한 맵 - 멋진 비주얼 - 다양한 무기 - 주인공이 여캐 ㅇ 단점 - 지나치게 넓은 맵 - 원패턴으로 클리어 가능한 전투 난이도 - 불친절한 게임전개, 불친절한 스토리 ㅇ 총평 - 조금만 다듬었으면 명작~수작 라인이 될 수 있었을 게임인데 아쉽다
THIS IS A GOOD GAME probably one of the best games i played buti cantg jsut find anything that doesnt specificly target me to enjoy it the gameplay is the fun the story sadly which is the main point here i bad and the amount of quests to get all endings is ridicoulous and makes symphony of the night sad it feels like the game tried to copy hollowknight whithout understandign hollow knight worked by keeping everything simple here ev erything is jsut complex for the sake of makeing it coomplex
地图...好大!!!这么大的地图,传送点那么少!!!传送还需要喝药!!!为什么?
美术很好,体量很大,好玩
really enjoy playing this game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.7K | 99 | 86% | $5.59 | |
| $1M | 2.1K | 83% | $24.99 | |
| $127.8K | 606 | 83% | $9.99 | |
| $12.6K | 25 | 96% | $19.99 | |
| $3.6K | 34 | 82% | $11.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 2.9K | 65% | $59.99 | |
| $3.5M | 7.2K | 81% | $24.99 | |
| $3.5M | 3.7K | 92% | $29.99 | |
| $3.5M | 2.6K | 72% | $39.99 | |
| $3.5M | 6.7K | 90% | $12.49 | |
| $3.5M | 5.8K | 93% | $24.99 |