
"This is a tale of 'flowers' that never bloom." Shirohime, a girl who has lost her memory, and Kurofude, a mysterious boy, traverse through classic Japanese fairy tales within the land of Adabana, a realm of illustrated books. What awaits them after they mend the distorted tales?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 23 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
偏女性向的文字冒险游戏,语言细腻秀丽,取材于日本传统民间故事,白姬在梦境中对这些故事做了自己的诠释,将留有念想的身影融入到了登场人物的身上,也正如文学价值的实现通过读者的阅读接受而完成一般,可是死亡的阴影依旧笼罩着绘本,产生了“徒花摧毁者”这样的怪物,梦境和现实终究是无法共存的吧。那么,我希望能做一个不被噩梦打扰、华美的梦,进入到真正的徒花乡呢。 [i]“梦是徒花,无论绽放得多么美丽,一旦醒来,就会消失无痕。” “但是,只要不醒来,无论多么虚幻的花也都能摆脱消失的命运吧。”[/i] 可喜可贺,可喜可贺。
挺美的故事
故事实在是写得太太太太太太好了
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Hours played at review time, across 64 reviews with recorded playtime.
他の作品とセット購入しました。 絵が素晴らしいと思いましたし、それなりに楽しめたと思います。 声も好きですね。
史低¥24.8(捆ATRI折后¥22.32),全年龄,纯爱,多结局,时长4-6h。有中文,[b]无成就[/b]。 最初注意到《徒花异谭》,就是被其独树一帜的美术风格所吸引,此番体验下来也没有让我期待落空,立绘、CG,还有本作独特的绘本系统都别具特色。最惊艳我的还要属女主角「白姬」[spoiler]修复每个绘本时换上不同服饰[/spoiler]的CG,在恰到好处的BGM加持下美得我几乎落泪。 本作剧本取材日本家喻户晓的民间传说,以四个故事绘本为引,虚实交错,环环相扣,编织出一场如梦似幻的故事,亦蕴含对生与死、梦境与现实的思考。若层层除去精美的包装,会发现故事框架其实相当简单老套[spoiler]甚至带点儿玛丽苏味道[/spoiler],但这恰恰与本作童话般的气质相合。脚本家温柔细腻的笔触,辅以秀丽精致的美术和音乐,令我个人在游玩过程中并未感到乏味,不过作品总体氛围舒缓平淡,偏好快节奏、戏剧冲突的玩家还是莫抱期待为好。 游戏共设置三个结局:「梦」「现」和BE,达成条件如下:[list] [*][spoiler]前3个绘本全部污染,且最终选择「梦」[/spoiler]——「梦」END; [*][spoiler]前3个绘本全部修复集齐,且最终选择「现」[/spoiler]——「现」END; [*]其余条件均会导致BE(取决于选择结果,某处剧情会有轻微差异)。[/list] 推测编剧意图 「梦」与「现」两个结局应无高下之分,个人推荐先「梦」后「现」以获得最佳体验。 值得一提的是简中繁中为各自单独翻译,个人体验来说,两版译文均流畅通顺,没有明显瑕疵,风格上稍有差异,可以互为参照。惟简中主界面UI有一处低级错误,所谓「从(上次)进度开始」选项实为从存档位置继续游戏。系统方面,自动播放效果相当糟糕,其他无功无过。 [spoiler]最后偷偷为可怜的未婚夫男二默哀一秒。[/spoiler]
其实大家都很开心,不幸的只有我一个人而已。
叔叔我啊,最喜欢治愈人心的故事了
不赖,白姬可爱呢
这是一个悲伤的故事,睡觉前不要看。 游时长13小时,一共三个结局,除了好结局以外,剩下两个结局都不太好。
really beautiful art and a great story that puts a spin on classic japanese folk tales while retaining its own identity. i recommend
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $206.6K | 610 | 86% | $9.99 | |
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