
Inspired by The Iliad and brought to life through the award-winning strategy game series, A Total War Saga: TROY brings a blend of grand, turn-based empire management and spectacular real-time battles to the heart of the Trojan War.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 2 → 1.57/day in the week after.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 3.8Kreviews | 72% | — | $2.5M |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Por que fazer agora uma crítica de um jogo de 2020? Porque este jogo foi o primeiro de uma série de erros da Creative Assembly com a franquia Total War. Não vou me delongar em todos os problemas de um jogo antigo que quase ninguém mais analisa — a maioria faz igual eu: compra porque está barato e quer completar a coleção de Total War. Mas alguns pontos são impossíveis de ignorar. 1 — Uma das piores UI da série A interface é simplesmente poluída. Minha tela é de 32” em 2560x1440, e mesmo assim metade dela fica ocupada por informação. Adeus bandeiras pequenas e funcionais. Agora temos balões gigantes flutuando sobre as unidades O cartão de unidade (stats) só tem dois estados: a) ligado o tempo todo b) desligado o tempo todo Não existe meio-termo. Ou voce perde visão do campo de batalha para ter informação da sua unidade ou voce fica sem saber se aquela unidade tem escudo, se é pesada ou leve... E o pior: você passa o mouse sobre uma unidade inimiga e aparece um pop-up explicando cada informação dela: Ei! essa barra azul significa moral! Essa barra vermelha significa folego! essa barra amarela significa municao! Se a interface fosse bem feita, isso não seria necessário. 2 — O festival de balões Lembra dos balões sobre as unidades? Agora imagina isso no mapa de campanha. Agentes, exércitos, personagens… tudo com balões. Parece que você está assistindo The Sims. Balão atrás de balão, atrás de balão. Até exércitos têm um balão mostrando a cara do general. Por quê? Você não precisa saber como o general inimigo se parece! Você precisa de design visual claro, como em praticamente todos os Total War anteriores. Antes, você identificava rapidamente os diferentes tipos de agentes pelo visual. Agora é impossivel. falta de criatividade e personalidade no design das unidades. A unica solução que eles encontraram foi identificar pelo balão. 3 — História e gameplay não conversam Estou jogando como Paris, um dos personagens centrais da Guerra de Troia, atras apenas de Aquiles (desculpa Heitor, mas você só é famoso por ser o segundo melhor guerreiro da Grécia antiga) Escolhi ele justamente por ter uma mecânica diferente: você precisa ficar próximo de Helena, ou sofre penalidades — fica “triste”, luta pior, suas cidades ficam insatisfeitas. Achei fantástico! Legal no papel... Na prática? Toda a Grécia declarou guerra contra mim: Esparta, Micenas, Argos, Atenas... E onde estão Heitor e Príamo? Por aí. Não são meus aliados. Não entram na guerra para me ajudar. Não fazem absolutamente nada para defender o próprio irmão/filho. Na verdade eu tenho que disputar com Heitor o amor do meu pai. Mas… não era esse o ponto central da Guerra de Troia? Lutar pela cidade, sim — mas também por Paris e Helena? Resultado: Tenho 6 exércitos inimigos na porta da minha capital e nenhum aliado para ajudar. A mecânica existe. A história existe. Mas elas não se conectam.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 16 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese +1 more
Hours played at review time, across 894 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this is the worst total war ive ever had the dissplessure of being duped into purchasing, the trade is comical. Its abunch of resources i dont much care for that you barter back and forth with others. what was wrong with a money driven economy? no joke the trade made my blood boil cause i have always enjoyed building economic powerhouses and theres no point in that here with it being stone, food,wood and gold.. its like a city builder. id play ostriv if i was in the mood for that, or maybe after i refund this use the 45 i wasted on this comedic horror show of a game on manor lords where it makes sense for me to focus on such minimalistic crude. i got into one fight mode after again being rubbed the wrong way on how small the map is again! yay tiny map! didnt even start the fight the game fps just crashed all while having graphics that are on par with medievil.. the positive reviews in here need to be checked out cause this game is horrendous, this is not a total war game this is some childs idea of what total war could be and its downright the most awful take ive seen, Atilla and Empire are still the pinnicales of this series and i dont think were ever gonna get improved versions of them but instead were gonna keep getting what ever this hot pile of trash is. MAKE ANOTHER EMPIRE! ENOUGH WITH THIS TINY MAP FOCUSED ON ONE AREA OF THE WORLD B******T! i gave this game a chance and was down right furious at the start, small selection of factions and theyve all got their sides drawn up, its a forced RPG where you dont foster your own path but are poked with a stick down one. this is not a total war game i cant stress that enough.
Honestly visuals and the feeling you get when its time to either defend or destroy troy is a epic feeling love this game!
一开始玩儿室友三国入的坑,后来自己号买的第一个全战,目前为止玩的最好玩的一部全战,法老王朝也很优秀但是优化太差,优化好bug修复了会超过特洛伊
Game is super solid, I really like the battle mechanics and the length of battle you can get into that offers a more strategic game play comparing to other games that feel like clicking frenzies & clustered battles; adding the longer battles mod on is great for that as well. I really enjoy running strong frontline units with a volley of strong archers and sword skirmishers to hit the flanks. Another fun strat is running odyseuss and taking advantage of all the fun guirrella deployment units. But there are plenty of other fun factions that offer really cool strats to cater to your type of gameplay. I highly recommend this game to anyone that enjoys infantry battles & mystical units that add to the Greek theme if you get the DLC (SUPER WORTH). If you like running heavy cavalry like in games like Attilla, 3 kingdoms, or Rome...then this prolly isnt the game for you. All in all, give this game a try :)
Been enjoying the ultimate edition after having gotten it on sale. Mythos / truth behind the myth are both very interesting modes. The art is absolutely beautiful. Would recommend, but only on heavy sale - there is simply too much locked behind DLC otherwise.
The ultimate edition of the game gives you the option to choose mythos, truth behind the myth, and historical. Don't bother with historical. Mythos and truth behind the myth are most enjoyable and actually give you a good game for the money. The epic units FEEL like they're larger than life and can have a significant impact in battle which they should. There are a TON of playable "tribes?" "city-states?" "factions???" that have their own unique playstyles and advantages/disadvantages. The negativity around the battle mechanics in the game have been overblown imo, mythological units are fun and individual unit abilities make sense and force you to have a diverse army instead of doomstacking a bunch of cavalry and spear units. The resource system is unique and adds a layer of depth to the game that isn't seen in other Total War titles. It's a fun game and it feels like there's so much to do when you're immersed in the world. Would recommend this game while waiting for CA to make Medieval 3.
el juego con las actualizaciones se redimio y desde entonces hoy se podria decir que es un juego completo, lo malo es que ya nadie juega pero como todo buen total war la rejugabilidad en singleplayer es buenisima
及其垃圾这里面步兵太几把牛逼了啥兵都不用出出一堆步兵就行了
its awesome
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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