
Inspired by The Iliad and brought to life through the award-winning strategy game series, A Total War Saga: TROY brings a blend of grand, turn-based empire management and spectacular real-time battles to the heart of the Trojan War.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 2 → 1.57/day in the week after.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 3.8Kreviews | 72% | — | $2.5M |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 892 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't know i just found the game...Boring? Tedious? Grindy? I love total war, i love greek mythology. So i just dont get it. Game looks fine graphically runs very smooth. It just...isn't fun? like fire up medieval 2 or hell even rome 2 after playing one hour of this game and tell me i'm crazy! i have absolutely no idea why this one did not land with me only it didn't. The campaign is very, very tedious, like amazingly boring. You'll be fighting a bunch of useless battles and managing your realm to the point you'll start to snore. Took me like 15 turns until i fought a proper epic battle then back to clerk deskjob. Somehow this wasn't the case in other total wars (haven't play pharaoh). Even Empire has more "spirit" than this game. its like ias if it is missing its soul or something. Can't believe i'm saying this but for the first time i think total war could have gone with a very "guided" campaign. Like Belisairrious one from Attila or Alexander's for rome 1. The Trojan War is not meant to be a sandbox. It just isn't. 5/10. There are better total war games out there. Now that i think about it, every single one is better lol.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 16 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese +1 more
Hours played at review time, across 893 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Гра сподобалася новими механіками (найновіше, в що грав до цього - Аттіла), графікою, різноманітністю фракцій і героїв. З нетерпінням чекатиму Medieval 3
I really [i]wanted[/i] to like this Total War title, being a total war player since Rome 1. I love the setting, I love the art style, I love the idea of the Mythos DLC, but at the end of the day, I moved on from this total war title quicker than I had any others. Don't get me wrong, there are some great ideas in this game, but at the end of the day, the battles just do not feel good -- they are much too fast and often against garrisons. Additionally, the balancing of the units in this game feels off - missile units are OP, morale is wonky, and it doesn't help that most faction's rosters are pretty poor for the first 20-30 turns. Even the mythological units from the Mythos DLC feel unbalanced - some feel super weak and not worth recruiting while some feel OP. I'm sad to say it, but I've moved on to Pharaoh and am having a much better time.
Honestly visuals and the feeling you get when its time to either defend or destroy troy is a epic feeling love this game!
not to bad for a mythical take, and i kinda like the trading system
Najlepszy Total War. Grałem w wersje mitologiczną. Choć nie czuć tak masy wojowników walczących jak za Medievala II to każdy fan mitologii greckiej będzie zadowolony. Wersja z mitami wprowadza koloryt. Kto nie chciałby mieć w swoich szeregach Polifema, Cerbera czy Hydrę albo Hoplitów Elizejskich? Pikanterii dodaje unikatowość cech głównych bohaterów, moim ulubieńcy to Achilles i Menelaos, ale grałem też Agamemnonem i Odyseuszem, do Ajasa i Diomedesa już nie doszedłem :) Niby mała ta Grecja i człowiek chciałby więcej polis to jednak z czasem trochę się nudzi, więc system ograniczonego budownictwa jest ok (mimo początkowego zawodu "tak mało budynków"). Zdecydowanie fajna jest wymiana handlowa surowców i to ciągłe poszukiwanie złota (kto ma złoto ten rządzi :). Wspominałem o braku poczucia masy wojowników, z drugiej strony to czasy gdy falangi jeszcze nie było, więc może to celowy zabieg nieco mniejszych możliwości taktycznych podczas bitwy. W końcu to epoka brązu jeszcze. Generalnie 9,9/10, dzieciaki czytajcie mitologię!
Much more enjoyable than I expected.
一开始玩儿室友三国入的坑,后来自己号买的第一个全战,目前为止玩的最好玩的一部全战,法老王朝也很优秀但是优化太差,优化好bug修复了会超过特洛伊
기대안했는데 재밌어요 ㅎㅎ
one of the best total war titles
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $67.9M | 93.7K | 82% | $39.99 | |
| — | 0 | — | — | |
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| $18.2M | 37.8K | 82% | $19.99 | |
| $10.4M | 9.6K | 79% | $39.99 |
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|---|---|---|---|---|
| $2.5M | 4.3K | 75% | $19.99 | |
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| $2.5M | 3.2K | 81% | $29.99 | |
| $2.5M | 1.8K | 85% | $59.99 | |
| $2.5M | 3.5K | 64% | $19.99 | |
| $2.5M | 1.4K | 89% | $39.59 |