
Inspired by The Iliad and brought to life through the award-winning strategy game series, A Total War Saga: TROY brings a blend of grand, turn-based empire management and spectacular real-time battles to the heart of the Trojan War.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 2 → 1.57/day in the week after.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 3.8Kreviews | 72% | — | $2.5M |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 892 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is super solid, I really like the battle mechanics and the length of battle you can get into that offers a more strategic game play comparing to other games that feel like clicking frenzies & clustered battles; adding the longer battles mod on is great for that as well. I really enjoy running strong frontline units with a volley of strong archers and sword skirmishers to hit the flanks. Another fun strat is running odyseuss and taking advantage of all the fun guirrella deployment units. But there are plenty of other fun factions that offer really cool strats to cater to your type of gameplay. I highly recommend this game to anyone that enjoys infantry battles & mystical units that add to the Greek theme if you get the DLC (SUPER WORTH). If you like running heavy cavalry like in games like Attilla, 3 kingdoms, or Rome...then this prolly isnt the game for you. All in all, give this game a try :)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 16 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese +1 more
Hours played at review time, across 893 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tried to get a refund but I have played too many hours. I have played hundreds of hours of Total War games, and this one just isn't it. You are constantly running around dealing with invading armies. You will see army size groups of agents/spies/priestesses that will spam you. I am not sure why Troy, a civ on one side of the map, would have a random, full sized army marching on the other side of the map. Not to mention there will come a time when the whole map is either allied with you or at war with you, meaning those armies sailing across the sea to you will just get worse.
Pode não ser o melhor dos Total War, mas é um bom jogo. A parte da diplomacia é bem interessante e funcional com as permutas Vale principalmente pra quem gosta da Ilíada
Najlepszy Total War. Grałem w wersje mitologiczną. Choć nie czuć tak masy wojowników walczących jak za Medievala II to każdy fan mitologii greckiej będzie zadowolony. Wersja z mitami wprowadza koloryt. Kto nie chciałby mieć w swoich szeregach Polifema, Cerbera czy Hydrę albo Hoplitów Elizejskich? Pikanterii dodaje unikatowość cech głównych bohaterów, moim ulubieńcy to Achilles i Menelaos, ale grałem też Agamemnonem i Odyseuszem, do Ajasa i Diomedesa już nie doszedłem :) Niby mała ta Grecja i człowiek chciałby więcej polis to jednak z czasem trochę się nudzi, więc system ograniczonego budownictwa jest ok (mimo początkowego zawodu "tak mało budynków"). Zdecydowanie fajna jest wymiana handlowa surowców i to ciągłe poszukiwanie złota (kto ma złoto ten rządzi :). Wspominałem o braku poczucia masy wojowników, z drugiej strony to czasy gdy falangi jeszcze nie było, więc może to celowy zabieg nieco mniejszych możliwości taktycznych podczas bitwy. W końcu to epoka brązu jeszcze. Generalnie 9,9/10, dzieciaki czytajcie mitologię!
Если вам нравиться РОМЕ 2, то ТРОЯ вам тоже зайдет. Они чем то похожи. Только в серии игры ТРОЯ сделали более гибкую политику, в частности обмен ресурсами и тд. Расход на содержание войск тоже интересно сделали, по сложнее - но адекватно. Есть три режима компании - реалистичный, мифологический ( где твой герой ходит 1 и мочит всех и можно нанимать мифические отряды, но по факту это будут спец отряды но то же люди) и режим (платный) где ты нанимаешь мифических чудовищ. Это здорово что есть такое разнообразие. Я играл во второй режим. В игре очень нравиться шрифт, интерфейс очень удобный и понятный интуитивно. Так же надо молиться богам и они дают баффы. Убрана родословная ( жена, муж, ребенок). Нет никаких политических партий. Вообще у игры много плюсов. Еще важный момент, скорее плюс чем минус - ПОЛНОЕ УНИЧТОЖЕНИЕ города! кайф! И еще мало лагов, фризов и тд. достаточно оптимизирована. Карта компании не большая но и не маленькая. Есть ДЛС ки, и есть кочевные племена амазонок - уверен за них интересно играть, тем кто любит нападать разорять и тд. Короче реально годно! Рекомендую!
Soy un gran fan de los Total war, este juego cambia muchas cosas en la jugabilidad, pero las cinematicas y los duelos de generales me parecen increibles, adoro jugar la campaña de Aquiles y enfrentarlo contra otros generales, en especial enfrentarlo contra Hector de Troya, pues ambos eran los mejores guerreros de su tiempo
not to bad for a mythical take, and i kinda like the trading system
Unfortunately, this part of the TW series shares the flaws that all of the TW games have (lousy AI, stupid diplomacy, cheating AI, player bias, fiddely micromanagement, bad sieges). It also misses the most important part, that make TW worthwhile: The interesting combat. There is just a gazillion versions of the 4 same units: Infantry with shield, infantry with two handed, infantry with javelins and infantry with bows/slings. In my 30 hours, I only once encountered a different unit (a chariot unit). This makes combat extremely boring, because you are very limited in terms of strategies. Especially in sieges, when you have to fight in chokepoints. You can just go make a lunch and come back, and they will still be fighting in that chokepoint. So most of the time, I found myself autoresolving fights. But without the fights all that is left is a very lackluster empire building game. A real shame.
Гра сподобалася новими механіками (найновіше, в що грав до цього - Аттіла), графікою, різноманітністю фракцій і героїв. З нетерпінням чекатиму Medieval 3
Пожалуй скучнейшая игра серии. Если хотите еще одну Рим 2 ДЛС Ярость Спарты, то это оно. Просто немного приукрашенное с добавлением мифических существ.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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