
They have no names, only serial numbers. They have no freedom, no memories from the past. You are one of them. Explore the last center of civilization on a shattered Earth to understand what is really going on.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Italian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Sehr schön :-) Hat mir gut gefallen. Ein Walking-Simulator mit ein paar Aufgaben und interessanter Story zum Entspannen. Nette Grafik, interessantes Setting. Manchmal habe ich gedacht ich laufe bei Half-Life 2 rum, halt nur ohne Gegner. ^^ Wenn man aufpasst und alles einsammelt schafft man auch die 100%, besser man schaut vorher mal in der Lösung rein, um nichts zu verpassen. Ich hatte natürlich in Abschnitt 7 von 8 einen Zettel hinter dem Lift nach oben vergessen (da kann man rumgehen und dann sind da noch Kisten) und musste alles noch einmal neu durchspielen (geht sehr zügig). Da das Spiel sehr kurz ist, würde ich es eher im Sale kaufen. Fazit: kaufen, kaufen, kaufen!
Автор наверняка хотел чтобы после прохождения игрок сказал "КАК ГЛУБОКО!", но это тупо нельзя сделать. Интрига на интриге, но при этом всё банально с закосом под псевдофилософию, на деле просто бред. Симулятор ходьбы, где всю основную информацию мы получаем из записок, а в конце нас бьют нам в хлебало прилетает твист с [spoiler] ъуъ сном съукъа СОБАКИ [/spoiler]. Особое внимание уделю картинке. Я не знаю как можно сделать так, чтобы игра иногда выглядела хуже Half-Life 99 года, но это здесь происходит. При это половина игры проходит в таких темных локациях, что пришлось в винде выкручивать яркость, а во второй половине - глаза вытекают из орбит от невероятно ярких источников освещения. Если бы не картинка и первая серьезная загадка с колокольчиками, может даже и был палец вверх. https://steamcommunity.com/sharedfiles/filedetails/?id=1829988101 Игра проходится с затупами за 2 часа, я покупал за 15 рублей в свое время и 15 рублей в принципе не жалко. Жалко, как раз, эти два часа.
[b]Pros[/b] +60FPS +Story has a fantastic foundation +Great graphics +High-res textures and assets [b]Cons[/b] +Story is too open ended +Controls +Short (2 hours if you take your time) +Slow character movement +Puzzles are not really puzzles +Dual monitor issues (see my above workaround) I’m a little torn with A Second Before Us. I played through it twice as it’s pretty quick. The story is very interesting and has a great foundation. However, it’s a little too loose and up for interpretation for me. I would have preferred a little more structure. The gameplay is ok, you walk around each level and find notes (which add to the story) and solve “puzzles”. I say puzzles in quotes because there’s not much to them. Boils down to finding items and putting them where they should be. It can really just be boring as the area you’re in is abandoned and there’s just not much to interact with. One odd choice the devs made is having to backtrack to complete a level. In some levels, you will finish your objective and nothing further appears to happen. You must backtrack, for no apparent reason, to trigger the end of the level. The controls are not good. You run into invisible walls and invisible edges a lot. Jumping onto things is a struggle. Character movement is too slow, even with sprinting. The game doesn’t reward you for exploring, which is a shame. I kept trying throughout my playthrough just in case something was hidden...nope. Except for a few times, notes and items are all in your main path. Graphically, it’s a very pretty game. Assets and textures are highly detailed. I could even read the posters on the wall that had tiny text. There is motion blur in this game and I didn’t see a way to turn it off. [u]Dual Monitor Fix[/u] This game won’t work well if you have dual monitors. It doesn’t lock the cursor to one monitor, so when you move your mouse too far, it goes to the next screen. If you click, you minimize the game. I had to download Dual Monitor Tools (google it) and make a shortcut to limit my cursor to a single monitor. Maybe this a limitation of the Personal edition of Unity or was just not thought of. [b]Conclusion[/b] I really liked the premise of the story and felt that it had lots of potential but never capitalized on it. If you’re a fan of atmospheric and walking simulation games I would MAYBE recommend it. To anyone else, it’s best to skip this. [b]4/10[/b] Below Average
Steam really needs to add a third option for reviewing games. Thumbs up, Thumbs down, and Meh. The premise of “A Second Before Us” is simple enough. You're a survivor of a global cataclysm and you reside in the Delta Complex. Your mission is to gather information in order to further knowledge and understanding for future generations. The catch is that you live is total isolation, I'm not sure as to why as many questions were left unanswered. Pros: Descent Graphics Simple Controls Some Puzzles Cons: Ending was unsatisfying Very Short Pixel Hunting Very Linear Some areas are too dark As you play through this game you'll find notes and journal entries from other colonists. It seems that Delta Complex isn't what it says it is. So now you have a mystery as well. Unfortunately, it's never fully explained before the game ends. This is the biggest problem I had with this game... (besides the levels that are far too dark, and the damn pixel hunting) the story and especially the ending don't make any sense. I did mention that there are puzzles to solve. In the loosest terms, that is true. However, these puzzles mainly involve the player finding items to progress through the story whether it be a card key, a battery, or some other item. All in all, A Second before Us is not that great of a game. At the time of this review, it was selling for $3.99 and I got it on sale for (I think) 99 cents. At that price, it's okay which is the reason I'm giving it a thumbs up.
🔥 [b]Прохождение:[/b] [url=https://www.youtube.com/watch?v=PAVcrMvyffs]https://www.youtube.com/watch?v=PAVcrMvyffs[/url] A SECOND BEFORE US - увлекательное приключение. Геймплей простой - исследуем разнообразные локации, решаем задачки, читаем записки. Играть интересно, не надоедает. Сюжет завлекает. Отлично подходит для игры вечером, после тяжелого дня. Выглядит и звучит игра хорошо. Рекомендую. 🎮 [b]Канал PlayZodi:[/b] [url=https://www.youtube.com/PlayZodi]youtube.com/PlayZodi[/url]
光污染和场景昏暗居然可以同时叠加出现,再加上越往后越不知道要你做什么的指引以及又臭又长意义不明的走路,浪费时间了属于是
Really nice walking sim. Nice graphics, excellent atmosphere / world building, good story. Some re-used areas but done well-- not clunky. Collectibles (notes) if you like that kind of thing. I didn't encounter any bugs. The game can be a bit "dark" (as in low lighting) so play in a darkened room (which helps the atmosphere anyway).
[b]Good for achievement hunters as all achievements are easy to complete![/b] Good walking simulator with nice graphics, enviroments and story. It's cheap, not difficult and short.
Für den sale Preis ist das Spiel durchaus in Ordnung. Es ist nicht lang und wenn man aufpasst kann man alle achievements auch in ersten Spieldurchlauf bekommen. Also, nicht so wie ich. ^^' *hust drei Durchläufe hust* Es war soweit auch recht bugfrei. Ich hatte nur den kleinen bug, das die Spielfigur im stehen auf der Stelle lief. Dies hatte aber keinen Einfluss auf irgendwas. Was mir auffiel war das einige Elemente nicht gut verbaut oder sinnvoll waren, aber eigentlich nichts schlimmes. Wand passt nicht, Tor passt nicht, so funktionieren Zahnräder aber absolut nicht, die Leiter ist nicht an der Wand befestigt und warum steht Uncle Bens Kochbeutelreis im Forschungslabor? Und überhaupt liegt viel Müll. Vor allem im Priors Büro... Der mit seinem eigenen privaten Getränke- und Verkaufsautomaten. Und keine Ahnung warum da so viele Kampfjets rumfliegen und wo die Leute alle hin sind. Das alles ist aber meckern auf hohem Niveau. Für einen Golf bezahlen, aber ein Porsche erwarten ;) hihi Gewünscht hätte ich mir allerdings doch, dass es eine Art von Zähler gibt, der einem anzeigt wie viele Notizen man schon gefunden hat. Oder Münzen. Ein lautes Geräusch das sich eine Geheimkammer geöffnet hat wäre auch toll gewesen. Auch in diesem Spiel ist mit einem Controller zu spielen wieder voll chillig. ( Ich spiele mit x box controller.) Dennoch fand ich das für Springen y, kriechen a, benutzen x als Tastenbelegung für Gamepads etwas gewöhnungsbedürftig ist... irgendwie. Ja und dann den Stein halten mit X und gleichzeitig lenken mit den beiden sticks... Hilfe ich hab ein Knoten in den Fingern! Oder ich muss mehr üben.
This is a game with a great concept, but fairly limited and weak execution. It's an investigation game set in the apparently last surviving human colony after a global collapse. You want to investigate the true story behind your environment. But the levels are fairly limited, the puzzles are obvious and we do not get that much supporting backstory details. Also, there are technical issues with the game that are annoying. It's not a horrible game, but it's just not a strong execution at all.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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