
It is the year 2000, and the United Nations has established several quarantine zones around the world to stem the tide of an unknown virus pandemic. The United Nations called upon a private military company, highly skilled mercenaries to retrieve the data and uncover the secret of the zone.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 3 → 0.29/day in the week after.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 1.3Kreviews | 52% | — | $143.4K |
| $4.99 | 80ratings | 66% | — | not modelled | |
Engagement
Reviews
Themes across 99 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
<3
peguei de graça e decidi platinar nao valeu a pena nas ultimas fases voce morre pra qualquer coisa e reseta tudo
Игра не стоит потраченного времени. Прошёл только ради достижений. За бесплатно сойдёт, но покупать не советую
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 277.5/day in the week to Jul 16 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain*, Polish*, Portuguese - Portugal*, Russian*, Thai*, Norwegian*, Italian*, German*, Greek*, Turkish* +1 more
| $1.99−60% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 99 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
john pork
Enemy placement is really infuriating and nearly every weapon in the game cannot hit the robotic enemies in the positions they're placed in. Health pickups seem to be limited to one per map and the levels are pretty long considering that, same with ammo which is the only way to get grenades, which amusingly, are one of the only sure-fire ways to actually deal with the robot gunners. Play it if you're really bored, otherwise I highly recommend you don't.
[h3]Poco se habla de que [i]Zomborg[/i] es uno de los mejores [i]soulslike[/i] de la historia. No por la dificultad, ni por los jefes, ni por perder recursos al morir. Nada de eso. Porque la cámara es tu verdadero enemigo.[/h3] Los zombis ni siquiera necesitan esforzarse, esperan pacientemente a que la cámara haga su trabajo y luego vienen a cobrar la asistencia. Hay momentos en los que el juego parece decir: "¿Ves a esa horda?". Y tú respondes: "Eeeeh no". Pues la cámara tampoco. Nunca había visto un sistema de cámaras tan comprometido con el enemigo. El combate tiene menos impacto que pedir perdón por [i]WhatsApp[/i], las físicas hacen lo que les apetece y la IA transmite la misma energía que la cebolla pocha que tienes en la nevera. Lo admirable es que nada de esto parece accidental. Es una experiencia tan consistentemente mala que casi parece una decisión artística. Pero lo realmente fascinante es que, incluso después de todo eso, seguía jugando. No porque fuera divertido, una polla. Quería comprobar hasta dónde podía llegar el desastre. Y créeme, llega a mil putos kilómetros de distancia. No diré que es malo (bueno, sí). El juego presume de supervivencia, pero la verdadera supervivencia consiste en mantener la paciencia el tiempo suficiente como para no desinstalarlo. Diré que cuando el juego se cerró por primera vez pensé: "Ya está, se ha dado cuenta de lo que es e intenta protegerme". 🎥🧟/10
还行,免费的小游戏
Laziest Zombie Shooter I've ever played. Camera moving is awful. Time to do half the game with enemies you've already fought with two bosses that are easy as heck. Wanna get sniped by a shotgun or a minigun and lose ALL your progress in the dark because there's no checkpoints? Wanna blow up to the same reused enemy several times a mission and kill the same enemies over and over again? This game's for you!
I don't really have words for it, I was just glad I got it over with. Zomborg you play as an elite private military company, (because the UN can't be bothered apparently) to go in and recover data, and find out the secrets to this outbreak. But this "elite" team loves running in front of me and throwing themselves at the enemy. Overall the game has some "charm", I got this awhile ago when it was given out for free, but never finished it, I replayed it and I can see why I dropped it. The story is eh? The controls and FOV are all over the place, some enemies you can't even hit but they can hit you, so you kinda have to wait for your teammate to come shoot them, or if they died thinking they're in Saving Private Ryan, you just have to avoid them. I forever despise achievements with kill x number of said enemy, but the achievements are a grind fest, if you're looking to 100% this, buckle up. Only good thing I can say about this game is the music, and even then its alright (why does it pick up when no enemies are around for no reason I can not tell you) if you're looking to increase your perfected games on steam for 70 cents, sure, or if you got this game for free however long ago and just never got around to it. But I personally wouldn't buy this game for $5, you'd be better off spending $5 on a meal deal from McDonalds.
Juego entretenido para echarte un rato durante una tarde, a veces la cámara isométrica juega en tu contra ya que hay enemigos en esquinas o edificios en mitad de la vista.... Francotiradores con escopeta, y yo me quejaba del fortnite jajajaja, aquí es peor, desde 50 metros te dan.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $143.4K | 408 | 84% | $24.99 | |
| $143.3K | 604 | 75% | $9.99 | |
| $143.4K | 2.2K | 95% | $4.99 | |
| $143.5K | 864 | 72% | $6.99 | |
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| $143.5K | 83 | 7% | $59.99 |