
ZeroSpace is a hybrid sci-fi RTS / RPG game that allows you to play as the commander of The Protectorate, a galactic force dedicated to securing humanity’s place in the galaxy. The Orion sector is locked in a vicious power struggle between many alien factions, ready to fight to the death.
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About
ZeroSpace is a hybrid sci-fi RTS / RPG game that allows you to play as the commander of The Protectorate, a galactic force dedicated to securing humanity’s place in the galaxy. The Orion sector is locked in a vicious power struggle between many alien factions, all armed to the teeth and ready to fight to the death to achieve space dominance. Harness the latest warfare technology and recruit seasoned shock troopers and specialist crew members. Navigate through political turmoil as you make the hard choices needed to guarantee humanity’s place among the stars. But really the choice is yours. Don’t like the Protectorate? Pick a different faction, and wipe your opposition off the face of the galaxy.
Deploy infantry, artillery and air weaponry to dominate the battlefield. Engage in strategic buildcraft and troop deployment either solo, with a friend or against everyone. Orbital weapons, nuclear strikes, mechs are just some of the ingredients you get to play with. Pick your favorite arsenal and allegiance and lay waste to your enemies, scattering their burning carcasses among the Orion Sector.
Jump into an epic, cinematic saga of brotherhood in arms that spans the galaxy. Take on the mantle of Aster, Commander of the Protectorate, tasked with saving humanity from losing access to interstellar travel and receding into an age of darkness and ignorance. Engage in a cinematic RPG experience where your choices shape the future of the galaxy, then drop into the battlefields to execute on your strategies.
With 4 warring factions (3 active in pre-launch period), 7 mercenary factions and 14 distinct commanders all vying for power and dominance, you will have to use all your wit and strategic thinking to come out on top. Ally yourself with the right parties, build out your force, and protect the Orion sector.
A Caelo Ad Terram.
For centuries the Protectorate have been the stalwart defenders of humanity’s ventures through the Orion Arm, guarding against enemies foreign and domestic of the United Earth Spheres. As humanity’s galactic infrastructure teeters on the brink of collapse over a deficit of the resource “flux,” the Protectorate brings honed tactics and heavy firepower to bear. Field veteran commandos to deep strike enemy positions, or bring the heavy firepower of your mech divisions to break enemy lines.
Grow. Expand. Exterminate.
The Grell are a tide of highly evolved plant-like creatures that spawn sites of raw flux crystals through the galaxy, and humanity’s first contact with alien life. As external powers dive deeper into exploiting flux for faster than light travel, the once passive Grell have begun to flood across worlds, wiping out those who would threaten their biosphere. Expand your blooms by spreading the roots of your biomass across the battlefield, and rip apart your enemies with twisted evolutions from the acidic Harbinger to the rampaging Reaver.
Across a Million Worlds, We March.
The Legion of Truth are a fanatical empire from beyond the reaches of known space, devoted to their Emperor and a pantheon of god-like beings. Their armies crusade across the cosmos, bringing all in their path under the Idals, and purging those unwilling or unable to accept the voice. Drown your enemies with waves of expendable Thralls and Fanatics, and break your enemy under the treads of the titanic Terror Tank, a mobile fortress that can reconfigure with the tide of battle.
For Purpose. For Survival.
The Xol are civilization of autonomous robotic consciousness, brought to the brink of extinction by the dark crusade of the Legion. Though fiercely individualistic, they are united by one imperative: survival. As the tide of annihilation turns against them, the Xol will bring the most advanced robotics technology in the galaxy to bear, wield the accumulated genius of their society, and wipe out all who threaten their future.
Rank to become the dominant battle group in the sector as you take part in a living, breathing galaxy shared by thousands of real players. Defend your territory and conquer neighboring planets by leading a vast armada of troops, aliens, creatures, vehicles, and heavy weaponry- all for the glory of your alliance.
Building on decades of RTS mechanics, enjoy a unit management and control system that is both streamlined and deep, allowing for smooth control at all levels of play. Are you a fan of micromanaging every unit type or do you just love the big ball of death? Zerospace makes it easy for you to manage your armies and conflict. Play your way with several gameplay modes: Solo, Co-op, Co-op /w AI, PVP, etc.
A singleplayer campaign with 15 main story missions, 10 hero loyalty missions, and 15 side story arc missions. With choices and dialog trees similar to Mass Effect and Baldur's Gate.
Hours of cinematic cutscenes and interactive dialogs where your choices dictate the game’s outcome.
10 specialist heroes from various factions in campaign mode to build relationships with, or select from over 14 to lead your multiplayer games.
A separate, persistent Galaxy map with multiple game modes that contribute towards shared conquest. (Co-op, Single-player, PvE, 2vAI, 2v2, Scenarios and 1v1)
4 main factions - From a plant species to organic robots.
7 mercenary factions - Delivering even more specialized battle groups
Updates
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Versus and Co-op are already very good, despite early access. Campaign still needs some time in the oven. It's similar to Starcraft, but have many cool units and mechanics. It feels familiar, but distinct. It's not just a cheap copy. The game focus is on strategy, moving around the map and micro. It promotes active play, due to many map objectives, so the games are never boring. Macro is easy to execute, but has meaningful descisions. You can queue your entire build order. What to build, where and in what order is more important then pressing buttons every x seconds.
截至目前唯一一个让我申请退款的游戏,第一次进游戏卡loading界面,强退重新进入后无法修改分辨率,想从1920x1220改成2560x1600,选择完后发现右下角没有确认键(疑似在屏幕外),UI显示不全半边在方框在屏幕外,只能说让人十分甚至九分的无语,建议学学风暴崛起的首发好好打磨一下再出来卖。
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Languages: English*, Italian, Spanish - Spain, Spanish - Latin America, German, Japanese, Korean, Simplified Chinese, Traditional Chinese, French, Portuguese - Brazil, Russian +2 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 825 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I enjoy this very much, after many years of not playing any RTS this one is much fun to play for me
Very good RTS with heroes. It's better game than other games.
Let's be honest, the game is still pretty much just in diapers, but has tons of potential like maybe 3-4 new races, a very deep campaign (right now is mostly like a scattered mess), and the global conquest map is a huge deal, but things like needing flux to travel can leave you stuck for a while repeatedly having to defend the same planet over and over again. That gets boring and feels pretty lame, although it could be greatly improved. It is also true that, especially in the campaign, there are many sound-related bugs, sound effects and even music sometimes missing which makes it look plain, but Given enough time, though, it could become in a very complete RTS potentially reaching the level of StarCraft or even surpassing it by a wide margin if making things right and not going the greedy way.
刚刚遇见的,不知道是bug还是什么东西,所有友方单位全屏幕乱闪,抽搐,鬼畜,而且不受控制,各种乱抖,影分身了要
Это неплохой клон старкрафта, который, к сожалению уже можно считать мёртворождёным. Матчи 1х1 ищет по 5-10 минут, кампанию не тестил, как и режим галактической войны, так как хотел именно мультиплеерные зарубы 1х1, 2х2 и т.п. Очень жаль, потому что игра играется приятно, фракции интересные и сильно отличаются друг от друга, но я не уверен что, хотя бы, через месяц вообще будет искать оппонентов
希望这款游戏能够好好打磨PVE内容而不是像有些厂家天天就调数值搞平衡,很看好这有游戏的未来
Auto-translate message : As a seasoned StarCraft II player, I've been having a great time with ZeroSpace. The game emphasizes army control over macro management, since resources are gathered automatically. However, harassing and sniping your opponent's workers remains a crucial part of the strategy. That said, the game is clearly still in Early Access. Surprisingly, some basic features are missing, and by the fourth campaign mission, the dialogue disappears entirely. Despite these rough edges, the versus mode and co-op missions are excellent. With four distinct factions and a wide selection of mercenaries that you can mix and match every game, there's plenty of variety to keep each match feeling fresh. Overall, I think ZeroSpace has tremendous potential, and I hope to see it continue to grow and thrive.
Vraiment le RTS avec le plus de potentiel de ces dernières années
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