
ZeroSpace is a hybrid sci-fi RTS / RPG game that allows you to play as the commander of The Protectorate, a galactic force dedicated to securing humanity’s place in the galaxy. The Orion sector is locked in a vicious power struggle between many alien factions, ready to fight to the death.
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About
ZeroSpace is a hybrid sci-fi RTS / RPG game that allows you to play as the commander of The Protectorate, a galactic force dedicated to securing humanity’s place in the galaxy. The Orion sector is locked in a vicious power struggle between many alien factions, all armed to the teeth and ready to fight to the death to achieve space dominance. Harness the latest warfare technology and recruit seasoned shock troopers and specialist crew members. Navigate through political turmoil as you make the hard choices needed to guarantee humanity’s place among the stars. But really the choice is yours. Don’t like the Protectorate? Pick a different faction, and wipe your opposition off the face of the galaxy.
Deploy infantry, artillery and air weaponry to dominate the battlefield. Engage in strategic buildcraft and troop deployment either solo, with a friend or against everyone. Orbital weapons, nuclear strikes, mechs are just some of the ingredients you get to play with. Pick your favorite arsenal and allegiance and lay waste to your enemies, scattering their burning carcasses among the Orion Sector.
Jump into an epic, cinematic saga of brotherhood in arms that spans the galaxy. Take on the mantle of Aster, Commander of the Protectorate, tasked with saving humanity from losing access to interstellar travel and receding into an age of darkness and ignorance. Engage in a cinematic RPG experience where your choices shape the future of the galaxy, then drop into the battlefields to execute on your strategies.
With 4 warring factions (3 active in pre-launch period), 7 mercenary factions and 14 distinct commanders all vying for power and dominance, you will have to use all your wit and strategic thinking to come out on top. Ally yourself with the right parties, build out your force, and protect the Orion sector.
A Caelo Ad Terram.
For centuries the Protectorate have been the stalwart defenders of humanity’s ventures through the Orion Arm, guarding against enemies foreign and domestic of the United Earth Spheres. As humanity’s galactic infrastructure teeters on the brink of collapse over a deficit of the resource “flux,” the Protectorate brings honed tactics and heavy firepower to bear. Field veteran commandos to deep strike enemy positions, or bring the heavy firepower of your mech divisions to break enemy lines.
Grow. Expand. Exterminate.
The Grell are a tide of highly evolved plant-like creatures that spawn sites of raw flux crystals through the galaxy, and humanity’s first contact with alien life. As external powers dive deeper into exploiting flux for faster than light travel, the once passive Grell have begun to flood across worlds, wiping out those who would threaten their biosphere. Expand your blooms by spreading the roots of your biomass across the battlefield, and rip apart your enemies with twisted evolutions from the acidic Harbinger to the rampaging Reaver.
Across a Million Worlds, We March.
The Legion of Truth are a fanatical empire from beyond the reaches of known space, devoted to their Emperor and a pantheon of god-like beings. Their armies crusade across the cosmos, bringing all in their path under the Idals, and purging those unwilling or unable to accept the voice. Drown your enemies with waves of expendable Thralls and Fanatics, and break your enemy under the treads of the titanic Terror Tank, a mobile fortress that can reconfigure with the tide of battle.
For Purpose. For Survival.
The Xol are civilization of autonomous robotic consciousness, brought to the brink of extinction by the dark crusade of the Legion. Though fiercely individualistic, they are united by one imperative: survival. As the tide of annihilation turns against them, the Xol will bring the most advanced robotics technology in the galaxy to bear, wield the accumulated genius of their society, and wipe out all who threaten their future.
Rank to become the dominant battle group in the sector as you take part in a living, breathing galaxy shared by thousands of real players. Defend your territory and conquer neighboring planets by leading a vast armada of troops, aliens, creatures, vehicles, and heavy weaponry- all for the glory of your alliance.
Building on decades of RTS mechanics, enjoy a unit management and control system that is both streamlined and deep, allowing for smooth control at all levels of play. Are you a fan of micromanaging every unit type or do you just love the big ball of death? Zerospace makes it easy for you to manage your armies and conflict. Play your way with several gameplay modes: Solo, Co-op, Co-op /w AI, PVP, etc.
A singleplayer campaign with 15 main story missions, 10 hero loyalty missions, and 15 side story arc missions. With choices and dialog trees similar to Mass Effect and Baldur's Gate.
Hours of cinematic cutscenes and interactive dialogs where your choices dictate the game’s outcome.
10 specialist heroes from various factions in campaign mode to build relationships with, or select from over 14 to lead your multiplayer games.
A separate, persistent Galaxy map with multiple game modes that contribute towards shared conquest. (Co-op, Single-player, PvE, 2vAI, 2v2, Scenarios and 1v1)
4 main factions - From a plant species to organic robots.
7 mercenary factions - Delivering even more specialized battle groups
Updates
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Overall I'm very impressed with the 1v1 experience. I have not touched campaign. The game has taken many innovations that others have tried and failed at and combines them together in a unique way. The XP towers, faction levels, mercenary choices, and hero unit choice all make it feel like there's a lot of decision making outside of the already complicated plethora of RTS build orders, unit relationships, macro / micro, etc. There are many accessibility options to make the game easier to play for folks new to the genre, and customizable options for guys like me who have been playing RTS games since the 90's to tweak our UI and inputs to just how we want it. Overall, I'm having a blast learning the races and coming up with build orders, studying my replays, and watching myself get slowly better. It's scratching that competitive itch, has fast turnaround rates, and definitely fills me with the "just one more game" mindset keeping me going!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Spanish - Spain, Spanish - Latin America, German, Japanese, Korean, Simplified Chinese, Traditional Chinese, French, Portuguese - Brazil, Russian +2 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 821 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun!
I am going to be as objective as I can, the game seems to have the best mechanics of what RTS's combine and did well and basically will give you serious CNC and SC vibes. Combat is extremely fast in my opinion and capturing points and harassment seem to be more imperative than it was before. To give you a rough idea harassment with heroes and 1v1 heroes happens more often than not. Struggled in hard campaign and not going to tell anyone how to play THEIR CAMPAIGNS but I found extreme enjoyment in hard so far. Makes the game feel more meaningful, campaign in general needs more polish on the first chapters but to be honest I like the story thus far and maybe too many characters to care for right from the get go so it falls a little meh. However this game is one I would most likely buy for a friend in the future I can see extreme promise with this one. I did not exactly say it but this game regardless of taking what works from other RTS has its own identity and it's clear. Right now in it's current state campaign is something in the works and you can play I am hoping only a little bit of it and I hope there will be a more in depth story with meaningful choices. Multiplayer seems to work well too. Good job guys who made ZEROSPACE possible.
Been a tonne of fun to watch Versus games and dipping into coop and some campaign. While the game feels early access the transparency from the team on updates and direction is great and keeps the game moving constantly in a positive direction. Excited for the future!
Love the mercenary factions
Definitely some rough edges, the game needs some more time to be developed. Still, what's there is promising. UI and player action feedback definitely need some work though. Any new RTS is welcome. This one also features co-op systems like Starcraft 2 implemented with LotV. So even if you don't enjoy PvP/ladder grind, this game can be a fun RTS experience. In a market space with ever-increasing prices, seeing a €40 pricepoint with no hidden costs attached is also a breath of fresh air. According to the developer, EA sales have managed to fund the development of the game into 1.0, so there should be no concerns of "wasting" your money.
Never expected GiantGrantGames to be here.
142买这点东西?你疯了还是我疯了
Interesting RTS concept, took a bit for it to grow on me, but it's original and surprisingly addicting.
Viel Potenzial, kann man empfehlen!
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