
ZeroSpace is a hybrid sci-fi RTS / RPG game that allows you to play as the commander of The Protectorate, a galactic force dedicated to securing humanity’s place in the galaxy. The Orion sector is locked in a vicious power struggle between many alien factions, ready to fight to the death.
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About
ZeroSpace is a hybrid sci-fi RTS / RPG game that allows you to play as the commander of The Protectorate, a galactic force dedicated to securing humanity’s place in the galaxy. The Orion sector is locked in a vicious power struggle between many alien factions, all armed to the teeth and ready to fight to the death to achieve space dominance. Harness the latest warfare technology and recruit seasoned shock troopers and specialist crew members. Navigate through political turmoil as you make the hard choices needed to guarantee humanity’s place among the stars. But really the choice is yours. Don’t like the Protectorate? Pick a different faction, and wipe your opposition off the face of the galaxy.
Deploy infantry, artillery and air weaponry to dominate the battlefield. Engage in strategic buildcraft and troop deployment either solo, with a friend or against everyone. Orbital weapons, nuclear strikes, mechs are just some of the ingredients you get to play with. Pick your favorite arsenal and allegiance and lay waste to your enemies, scattering their burning carcasses among the Orion Sector.
Jump into an epic, cinematic saga of brotherhood in arms that spans the galaxy. Take on the mantle of Aster, Commander of the Protectorate, tasked with saving humanity from losing access to interstellar travel and receding into an age of darkness and ignorance. Engage in a cinematic RPG experience where your choices shape the future of the galaxy, then drop into the battlefields to execute on your strategies.
With 4 warring factions (3 active in pre-launch period), 7 mercenary factions and 14 distinct commanders all vying for power and dominance, you will have to use all your wit and strategic thinking to come out on top. Ally yourself with the right parties, build out your force, and protect the Orion sector.
A Caelo Ad Terram.
For centuries the Protectorate have been the stalwart defenders of humanity’s ventures through the Orion Arm, guarding against enemies foreign and domestic of the United Earth Spheres. As humanity’s galactic infrastructure teeters on the brink of collapse over a deficit of the resource “flux,” the Protectorate brings honed tactics and heavy firepower to bear. Field veteran commandos to deep strike enemy positions, or bring the heavy firepower of your mech divisions to break enemy lines.
Grow. Expand. Exterminate.
The Grell are a tide of highly evolved plant-like creatures that spawn sites of raw flux crystals through the galaxy, and humanity’s first contact with alien life. As external powers dive deeper into exploiting flux for faster than light travel, the once passive Grell have begun to flood across worlds, wiping out those who would threaten their biosphere. Expand your blooms by spreading the roots of your biomass across the battlefield, and rip apart your enemies with twisted evolutions from the acidic Harbinger to the rampaging Reaver.
Across a Million Worlds, We March.
The Legion of Truth are a fanatical empire from beyond the reaches of known space, devoted to their Emperor and a pantheon of god-like beings. Their armies crusade across the cosmos, bringing all in their path under the Idals, and purging those unwilling or unable to accept the voice. Drown your enemies with waves of expendable Thralls and Fanatics, and break your enemy under the treads of the titanic Terror Tank, a mobile fortress that can reconfigure with the tide of battle.
For Purpose. For Survival.
The Xol are civilization of autonomous robotic consciousness, brought to the brink of extinction by the dark crusade of the Legion. Though fiercely individualistic, they are united by one imperative: survival. As the tide of annihilation turns against them, the Xol will bring the most advanced robotics technology in the galaxy to bear, wield the accumulated genius of their society, and wipe out all who threaten their future.
Rank to become the dominant battle group in the sector as you take part in a living, breathing galaxy shared by thousands of real players. Defend your territory and conquer neighboring planets by leading a vast armada of troops, aliens, creatures, vehicles, and heavy weaponry- all for the glory of your alliance.
Building on decades of RTS mechanics, enjoy a unit management and control system that is both streamlined and deep, allowing for smooth control at all levels of play. Are you a fan of micromanaging every unit type or do you just love the big ball of death? Zerospace makes it easy for you to manage your armies and conflict. Play your way with several gameplay modes: Solo, Co-op, Co-op /w AI, PVP, etc.
A singleplayer campaign with 15 main story missions, 10 hero loyalty missions, and 15 side story arc missions. With choices and dialog trees similar to Mass Effect and Baldur's Gate.
Hours of cinematic cutscenes and interactive dialogs where your choices dictate the game’s outcome.
10 specialist heroes from various factions in campaign mode to build relationships with, or select from over 14 to lead your multiplayer games.
A separate, persistent Galaxy map with multiple game modes that contribute towards shared conquest. (Co-op, Single-player, PvE, 2vAI, 2v2, Scenarios and 1v1)
4 main factions - From a plant species to organic robots.
7 mercenary factions - Delivering even more specialized battle groups
Updates
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Viel Potenzial, kann man empfehlen!
Playing coop is fun with mates. The game state is true early access, with a rough edged UI and mechanics shown but not yet implemented. Since the playtests, it feels like the devs spent their time working on underlying gameplay, bringing it to a consistent playable state where it is OK and fun to play, once you get into a game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Spanish - Spain, Spanish - Latin America, German, Japanese, Korean, Simplified Chinese, Traditional Chinese, French, Portuguese - Brazil, Russian +2 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 821 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super RTS. La macro est simplifiée tout en restant profonde. L'équilibre entre l'expansion et la production d'armée est particulièrement technique et peut vraiment faire la différence entre une victoire et une défaite. Si vous aimez la microgestion, les escarmouches, le positionnement et les combats exigeants, le jeu est excellent sur ces aspects. Le 1v1 reste très punitif : les grosses erreurs se paient généralement par une défaite. La campagne n'étant pas encore terminée, je conseille de l'ignorer pour le moment et d'attendre la sortie complète. Le mode coop PvE est également très sympa.
Me encanto el juego, habia esperado mucho stormgate pero fue una decepcion absoluta, éste juego en cambio me hizo volver a jugar un rts desde starcraft 2, me gusto bastante el juego, a difrencia de stormgate que es bastante complicado todo aqui todo es muy sencillo y dinamico o rapido, entiendes todo muy facil. Si te gusto starcraft 2 cuando salio te va a encantar este juego, lo recomiendo absolutamente
really enjoying the game, lots of choices and variety make each game feel different
The game has potential, so I'm not going to refund it, but even for an Early Access it has TOO MANY problems Pros: The core gameplay has potential (assuming the issues below get fixed) The co-op mode looks fun There's a lot of builds thanks to the combinations of races and mercs Cons: It's often impossible to tell what's going on during battles. You can't easily distinguish your units from the enemy's. You can spam AoE abilities and the opponent will not see it The game is also missing basic QoL features. There are no notifications when you're being attacked or when you're running out of supplies (this is literally the first RTS I've played without its own version of "You must construct additional pylons"). It's also hard to understand why a unit or building isn't being produced when it was already queued earlier. The UI is terrible. I really hope it's just a placeholder for Early Access. There are huge amounts of wasted space in the menus. The hotkey screen uses maybe 15% of the available space, and the default hotkeys are awkward enough that you'll almost certainly want to rebind them On top of that, there are plenty of bugs, mediocre graphics, placeholder art, and broken voices And yet the game costs $40, while you can buy fully polished SC II or AoE II/IV and they do pretty much everything better
It's been too long since a new RTS, and this one cuts the mustard. It's still early and there's a couple choppy bits to the UI, but the game itself is very fun. It's hard to make an exact point of comparison - it feels less tactics-obsessed than starcraft while still requiring personal attention to the battle. Definitely a must for any RTS fans.
Задумка хороша но сырая капец !!! С покупкой лучше повременить!
更新后我闪退厉害了
Good game. I think people who like SC2 co-op will also like this game's co-op mode (Galactic War). Just needs more polish.
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