
Now with over 600,000 copies sold, ZERO Sievert is a tense top-down extraction shooter that challenges you to scavenge a procedurally-generated wasteland, loot gear, and explore what’s left of a devastated world. When the odds are stacked against you, you’ll need to do more than just survive...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Aug 14 → 20.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Half a million players have stepped into the radioactive ruins, scavenged for precious loot, and fought tooth and nail to make it out alive. That number represents not just sales, but stories. Thousands of extraction runs, loadouts tested, factions faced, and unforgettable moments of survival and chaos.
For those who are making runs into the radioactive wasteland, THANK YOU! And for those of you thinking if you should join them, well, I know 600,000 reasons why you should...
Happy hunting...
The world has ended. ZERO Sievert charges you with scavenging equipment across multiple areas, all set in an atmospheric fictitious post-apocalyptic Eastern Europe setting. Your base of operations, the bunker, is filled with traders, modding stations, and areas to make your own, providing you with progression across your excursions into the wild.
Once you’re out in the wilds of the wasteland, however, the situation becomes a lot less secure. Across the six biomes of the game, you’ll initially be armed with little more than a gun and a bottle of water, after which point it’s up to you to recover items, take out bandits, and most importantly, get back alive.
And be warned; the nuclear fallout may have impacted some of the local wildlife…
With a complete new hunter experience, our tutorial takes you (loosely) by the hand and equips you with the knowledge, skills and guns you'll need to to survive and thrive in the world of ZERO Sievert.
Procedurally generated maps make every journey different, with ever-changing hiding spots, loot locations, weather, and layouts. With six maps to explore, be sure to adapt and learn each one's secrets to get in, get out, and get better.
Hunt in a way that suits your playstyle, with over 50 unique guns and 150 mods that can be combined to make you the biggest threat in the wastes of ZERO Sievert. Create a weapon that suits your style or focus on stats to become the ultimate hunter.
As you survive the harsh wasteland you’ll gain experience, sharpening your skills and unlocking new ways to become a deadly hunter. The Weapon Skill System allows you to level up various weapon types, boosting stats such as reload speed, damage, movement speed, and even unlocking unique perks tailored to each weapon. Beyond weapon XP, you can level-up your hunter with unique perks to help navigate the wasteland, tackle tough challenges, and take on more enemies.
In Zakov you’ll encounter The Green Army, a group dedicated to maintaining law and order, or the Crimson Corporation, a global pharmaceutical and technology giant. As a hunter you can choose a faction, earn reputation, unlock unique faction quests, and collect special, high-tier loot to aid you in your journey throughout the wasteland!
Multiple questlines guide you through the world of ZERO Sievert. Through talking with a range of characters you’ll slowly unravel information and lore about the world that’s been left behind. Alongside this, there are more than 100 different items to loot which can be used to craft new items, upgrade your own base, and trade.
The Steam Workshop offers all new ways for you to experience the post-apocalyptic world of Zakov. Dive into a wide range of game changing mods that introduce new weapons to your arsenal, factions for you to work for, NPC’s to discover, quests, languages, and much more.
Updates
Engagement
Reviews
Themes across 1254 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
....im hooked
el juego es bastante bueno pero aún tiene cosas por mejorar. el ejemplo más notorio es la caída de FPS al entrar en zonas medianas y grandes de fuego. algunos problemas de rendimiento son solucionables pero otros son ya incorregibles, sugiero también arreglar ciertas fallas en la traducción al tener palabras con tilde, fuera de eso el juego tiene potencial para más, pero le queda un buen tramo por delante pdt: han considerado añadir un modo multijugador cooperativo? no hablo del tipico pvp o esas cosas, sino un modo co-op online o lan de 2-4 jugadores
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America*, French*, Italian*, Polish*, Russian* +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is great with minimal bugs and is definitely hours of fun, you should know that while this is an extraction game there are multiple difficulty settings that you can adjust to customize the game to your liking for example you can set when you die you spawn back at the base with what you had before going on a raid (the default setting), or you can make it so you lose everything and spawn back with nothing (hardcore... though there is an NPC "bartender" that will give you basic loot every time you die so you always have a pistol and stuff) POSITIVES: There's weather with quite a bit of cool environmental effects. A day night cycle with night vision and stealth, there's also suppressors for sneaky kills, sniping with a scope and distance shooting is fun and pretty smooth. You can play with a controller and it feels smooth not janky. The guns feel different with plenty of options. NEGATIVES: Needs melee combat. There isn't any way to defend yourself in melee unfortunately so you have to have a gun and ammo to defend yourself. some enemies can attack you in close range by clipping through you and then your shooting can become chaotic and hard to hit the enemy at times leading to unfair deaths. Also there's a bug that causes the random side objectives to be inaccessible. (Though is fixed by leaving and going back in the same map which puts said objective in a new spot but you have to get to the exfil first) CONCLUSION: Still a fun game and I like it and have had hours of fun. Hopefully this gets updates with more features and variety like melee combat and more maps and maybe even have followers that you can outfit so when you're distracted your followers can help defend you, I'd like to see them add a follower system where you can pay mercs and upgrade there abilities and outfit them with the gear you find. Also I'd like to see vehicles and larger maps, maybe add rocket launchers for taking out enemy vehicles and a zoom option so you can see farther than just when sniping.
8.5 / 10 Han puesto la workshop 9 / 10
El juego es entretenido, es un tarkov arcade estéticamente bonito, algunas mecánicas podrían ser mejores y mas extensas. Tiene cantidad de contenido suficiente pero siempre podría haber mas. Los controles en deck podrían ser mucho mejores, el sistema de inventario con deck es nefasto.
good
I loved this game for 14 of my 18 hours, then I got stuck in trying and failing to find a valve in the sewers for FOUR ♥♥♥♥♥♥♥ HOURS STRAIGHT 10/10
Great extraction shooter.
You wont regret buying the game!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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