
Kidnapped and taken to an unfamiliar location, nine people find themselves forced to participate in a diabolical Nonary Game by an enigmatic mastermind called Zero. Why were they there? Why were they chosen to put their lives on the line? And more importantly, who can be trusted?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 4 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.4Kreviews | 93% | — | $3.3M |
| $29.99 | 1.6Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 905 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I had a great time with these games. They're mysteries that are very character-focused, which is exactly what I want.
有趣的故事
i played this years ago on ds, can't believe i found this gem again. peak!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
| $29.99 |
| 825ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 905 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
999: Great escape room/puzzle game. Great mystery, with an interesting twist for the "big reveal". Only real critique I have is that the dialogue just has this really bad habit of repeating itself constantly. I don't think we need a recap of past events every 30 seconds. I would hope anyone playing the game has a longer than 5 second memory.
999 was absolutely perfect, no notes. One of the most fun and engaging games ive ever played. Vlr in my eyes was never going to match it to the same degree, but Id be lying if I said it even came halfway. I was quite disappointed in the second game, it felt like it was dragged out for too long, and the puzzles were simply not as engaging. Still I would highly recommend purchasing this pack, 999 by itself would be worth it in my opinion and vlr has some endearing characters and moments too.
At 9.5 hours at review time: "yeah. ive only played 999 but yeah this ♥♥♥♥ is AMAZING." at 118 hours: oh, my, GOD. this is PEAK! except for the artstyle in the second game and the re-petition and re-use of the same 3 songs in the beginning but trust me the ENDINGS OH MY.
999 is a master class in writing, design, experience, almost everything. VLR is a step down from that in almost every capacity. A game just shy from a masterpiece to its sequel which doesn't surpass just being okay.
999很好节奏很棒,游戏长度也恰好好处;善人死亡节奏有点拖沓一直处于被动接受悬疑气氛,好不容易可以反击了也只得到了一个不太满意的结局 就当9.9买了999赠送的善人死亡吧
999のみプレイ済みです。 主人公とヒロインがどうにも相性合わずでした。 ゲームシステム上は時間制限が無いものの、 シナリオとしては要所要所でかなりシビアな時間制限があるにも関わらず、 くどめのやり取り演出が頻発するので「良いから謎解かせてよ!!」と思ってしまう場面がしばしば。 あと大したことじゃないですが最後の方、 [spoiler] 主人公、ヒロイン以外の他のキャラからしたらいきなり電波な行動しだした主人公のこと心配して「大丈夫?」って聞いたら「うるせえな!」と怒鳴られる[/spoiler]の理不尽すぎませんかね…笑
Excelentísimo juego
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 4.9K | 82% | $19.99 | |
| $8K | 13 | 69% | $29.99 | |
| $0 | 0 | 86% | Free | |
| $13.5M | 27.1K | 97% | $29.99 | |
| $666.6K | 4.7K | 90% | $4.99 | |
| $383.4K | 615 | 91% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 8.3K | 86% | $14.99 | |
| $3.3M | 7.6K | 82% | $14.99 | |
| $3.3M | 4.2K | 77% | $24.99 | |
| $3.3M | 2.8K | 77% | $34.99 | |
| $3.3M | 6.2K | 94% | $19.99 | |
| $3.3M | 6.9K | 47% | $19.99 |