
Remember the RPG that defined a generation? ZENONIA is back—faithfully restored and now on Steam. Relive the adventure that kept you playing for hours, or experience it for the first time.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Before smartphones. Before app stores.
ZENONIA set the foundation for mobile RPGs.
Now, this iconic action RPG returns in its original form—refined for modern platforms.
Bringing back the original charm
while adapting seamlessly to today’s platforms.
Whether you're here for nostalgia
or a brand-new adventure—
ZENONIA is ready.
Choose your path from three distinct classes:
Warrior – Balanced and resilient
Paladin – Defensive and reliable
Assassin – Fast and lethal
Customize your stats and gear
to build a playstyle that’s truly yours.
In a world where light and darkness collide,
every decision matters.
Unfold a rich story filled with unexpected events,
and shape your path between good and evil.
- Hundreds of items across multiple tiers
- Deep systems combining skills, gear, and character growth
There is always more to discover.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 351 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
又坐回去了啊。从前的孩子,是不是已经变成理想中的大人了呢?
used to play this all the time back in highschool. so happy it's on pc now.
别的都没啥意见,就一点最恶心,饥饿掉的也太快了吧?刚加满的,还没几分钟自动掉完了,光是站着就掉完了,不是吧哥们,饿死鬼投胎吗?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, German, Spanish - Spain, Russian, Portuguese - Brazil, Thai
Hours played at review time, across 351 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ждем 2 и 3 части
Never played this before but I have seen it on google play store in the past. The movement appears to be 4 directional so a bit awkward. Interesting simple rpg though that didn't break the bank. Bought it mostly out of curiosity and might pick it up again here and there. Would be bice if they had added a ranged class like archer.
拉顿幻影 20%强制回血。没办法过。攻略都找不到!
Что ж, играл еще в школе на своем Samsung WitU, был фанатом всей серии с 1-5 и даже онлайн части, и могу сказать, что игра плохо сохранилась. Прокачка все такая же душная, а механика с едой ничего кроме раздражения не вызывает. С руки мобы твоего уровня умирают долго, а использовать умения часто из-за еды на ранних этапах - невозможно. В итоге комфортно гриндить только мобов на 2-3 уровня ниже тебя, иначе тебе дают по лбу. При этом квесты гонят вперед, но гриндвол не позволяет адекватно двигаться с настроенной скоростью. В итоге прокачался до 17 уровня, не знал\забыл, что тут ручные сохранения, умер, вышел в меню и потерял персонажа. Думаю, было бы неплохо добавить некую подсказку для опции "выйти в меню" при смерти. На этом мое возвращение в игру закончено. По моему скромному мнению играм серии нужно: - Автосохранение при смене локации - Убрать потребление SP при использовании скиллов, оставив только кулдаун - Оставить еду как сдерживающий фактор, чтобы в моменты голода ухудшались все показатели: скорость бега\атаки, сила атаки, например. Но это никак не должно влиять на саму возможность использовать скиллы. Это ужасная тупость - Убрать лимит на 5 активных квестов. Вы больше не мобильная игра, уберите все эти дурацкие механики удержания
这垃圾游戏9.9都嫌贵
게임성 좆구림 스타팅 직업간 밸런스도 좆구림 NPC들 대사에서 틀니 쉰내남 오타까지 있음 진짜 옛날 제노니아하던 사람 아니면 사지마셈... 추억보정아니면 할 게임은 아닌듯...
음 메뉴 조작이 쉣이긴함 그리고 포만감이 너무 답답하네요 똥맛으로 재미는 있음 딱 위 두개만 해결 되면 더 재밌을듯
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.1K | 47 | 83% | $12.99 | |
| $9K | 35 | 97% | $9.99 | |
| — | 0 | — | — | |
| $2.6M | 8.6K | 89% | $11.24 | |
| $1.7M | 2.8K | 84% | $29.99 | |
| $1.6M | 4.6K | 75% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $139.7K | 275 | 99% | $19.99 | |
| $139.7K | 294 | 87% | $14.99 | |
| $139.7K | 472 | 92% | $19.99 | |
| $139.8K | 589 | 70% | $9.99 | |
| $139.6K | 196 | 54% | $19.99 | |
| $139.8K | 337 | 60% | $14.99 |