
Remember the RPG that defined a generation? ZENONIA is back—faithfully restored and now on Steam. Relive the adventure that kept you playing for hours, or experience it for the first time.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Before smartphones. Before app stores.
ZENONIA set the foundation for mobile RPGs.
Now, this iconic action RPG returns in its original form—refined for modern platforms.
Bringing back the original charm
while adapting seamlessly to today’s platforms.
Whether you're here for nostalgia
or a brand-new adventure—
ZENONIA is ready.
Choose your path from three distinct classes:
Warrior – Balanced and resilient
Paladin – Defensive and reliable
Assassin – Fast and lethal
Customize your stats and gear
to build a playstyle that’s truly yours.
In a world where light and darkness collide,
every decision matters.
Unfold a rich story filled with unexpected events,
and shape your path between good and evil.
- Hundreds of items across multiple tiers
- Deep systems combining skills, gear, and character growth
There is always more to discover.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 351 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
used to play this all the time back in highschool. so happy it's on pc now.
팔라딘 너무 구림 당장 상향시키셈 진짜 혼자 다른게임함.. 그리고 돈 벌었으니 제노니아 2~4부터 다른겜 다살리라!!
영웅서기만해봤었는데 제노니아도 재미있네요. 무조건 패드 추천입니다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, German, Spanish - Spain, Russian, Portuguese - Brazil, Thai
Hours played at review time, across 351 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
컴투스는 어서 제노니아2 3도 내놔라
그 시절 버그조차 가져와 버렸냐? 컷씬에서 멈춰버리면 어쩌라고 시펄
FG
조작감이 상당히 불편함. 상하좌우 이동시 오른쪽누르다가 위를 누르면 위로가긴하는데 반박자 느리게감. 메뉴에서도 zx, cv로 메뉴를 바꾸는데 적응안됨. 스페이스바가 왜 엔터를 대신하는 버튼인지 모르겟음. 그 외에도 많은부분이 불편함. 추억으로만 하기엔 별로인듯....
主要为了情怀买单,整体游戏并没有优化内容,不是为了情怀不建议入手。 1、操作手感:只能使用纯键盘操作。作为电脑游戏,我个人更习惯使用“WASD”移动,但修改键位时,技能位无法绑定数字键盘,整体操作就很别扭。而且不知道是不是修改键位的原因,游戏过程中时不时会出现,移动指令反转,本来逃离怪物,直接一头冲进包围圈,喜提GAMEOVER 2、游戏性:数值依旧坐牢
Please bring the rest of the games on steam!
Что ж, играл еще в школе на своем Samsung WitU, был фанатом всей серии с 1-5 и даже онлайн части, и могу сказать, что игра плохо сохранилась. Прокачка все такая же душная, а механика с едой ничего кроме раздражения не вызывает. С руки мобы твоего уровня умирают долго, а использовать умения часто из-за еды на ранних этапах - невозможно. В итоге комфортно гриндить только мобов на 2-3 уровня ниже тебя, иначе тебе дают по лбу. При этом квесты гонят вперед, но гриндвол не позволяет адекватно двигаться с настроенной скоростью. В итоге прокачался до 17 уровня, не знал\забыл, что тут ручные сохранения, умер, вышел в меню и потерял персонажа. Думаю, было бы неплохо добавить некую подсказку для опции "выйти в меню" при смерти. На этом мое возвращение в игру закончено. По моему скромному мнению играм серии нужно: - Автосохранение при смене локации - Убрать потребление SP при использовании скиллов, оставив только кулдаун - Оставить еду как сдерживающий фактор, чтобы в моменты голода ухудшались все показатели: скорость бега\атаки, сила атаки, например. Но это никак не должно влиять на саму возможность использовать скиллы. Это ужасная тупость - Убрать лимит на 5 активных квестов. Вы больше не мобильная игра, уберите все эти дурацкие механики удержания
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.1K | 47 | 83% | $12.99 | |
| $9K | 35 | 97% | $9.99 | |
| — | 0 | — | — | |
| $2.6M | 8.6K | 89% | $11.24 | |
| $1.7M | 2.8K | 84% | $29.99 | |
| $1.6M | 4.6K | 75% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $139.7K | 275 | 99% | $19.99 | |
| $139.7K | 294 | 87% | $14.99 | |
| $139.7K | 472 | 92% | $19.99 | |
| $139.8K | 589 | 70% | $9.99 | |
| $139.6K | 196 | 54% | $19.99 | |
| $139.8K | 337 | 60% | $14.99 |