
Ys returns with a brand new adventure for the first time in 8 years! Adol awakens shipwrecked and stranded on a cursed island. There, he and the other shipwrecked passengers he rescues form a village to challenge fearsome beasts and mysterious ruins on the isolated island.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 6.2Kreviews | 91% | — | $4.9M |
| $39.99 | 10.7Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏本体是没有简体和繁体的,需要打汉化补丁。英语能力强的或者日语能力强的除外,可以直接看英文或日文。 老游戏,配置要求不高,对我这种没有独显的电脑很友好。画面确实落后,但是对比2025年出的空之轨迹1st,你会发现falcom的画质不能说一如既往,只能说稳中向好。不过这也是它的一个优点吧,不然我这种电脑怎么玩呢...... 刚开始玩,地图很绕。你可以说这是水时长,毕竟如果进下一个剧情是逃不过探索地图找路的。我认为falcom的jrpg在这个方面上大差不差,很要求玩家耐心的玩。但是它的地图设计真的挺用心的。 战斗是即时战斗,难度可调,我不吃苦直接调最低档easy很恨享受割草。战斗系统是很简陋的,平a和空中攻击再加上技能和extra技能,好像也没其他可以操控的东西了。同时地图里的怪很多,一路赶路跑过去后面全是怪在追。容易疲劳。 虽然这游戏玩的累,但是对我来说是一种奇妙体验。尽管它探索不方便而且刚需探索花时间,战斗系统也不尽人意,但它给了我朴实无华的反馈,让我沉浸在它设计的地图里,对尚未点亮的区域有探索欲,战斗起来也不管三七二十一就是一顿猛按,有一种不知道在忙活什么但就是割草了的奇妙战斗快感。我想这款游戏我是能接受并且时不时玩上几小时的。
剧情感人,人设优秀,战斗体验尚可
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Japanese**languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The Ys series is fantastic, legendary, and fun.
Jogaço chorei te amo dana
很好的剧情,很好的演出,双线叙事用的挺好
I'm a big Ys fan (played them all) and this is by far my favourite out of the bunch. Not a fan of skimpy clothes but the story is sooooooo good <3 Great jumping in point to get into Ys <3
音樂、人物塑造、各種玩法恰到好處的交織在荒島探險這個主題上 漂流村的夥伴之間相處互動不錯 遊戲是好遊戲 前提是要能夠接受老舊畫面(側臉看過去是平的) +慢熱劇情(丹娜登場之前比較枯燥)
其实最开始我以为是个平平无奇的遇难漂流题材,古早的画质和慢热的剧情真的很劝退,而且开图体验也很难评,地图只能说聊胜于无,经常找不到标点处,直到阿豆丹娜双线感觉剧情才刚刚开始,不得不说这种过去与未来交织的设定很戳我,丹娜的塑造也很用心(感觉比阿豆更像主角), [spoiler]为了阻止种族灭亡寻找方法,不妥协封印自己等待亚特鲁,预知到不幸后默默离开,不断的奉献与牺牲自己,同时又会在好友面前展现自己的脆弱,更像一个有血有肉的人 [/spoiler],相对来说花在队友身上的笔墨就少了许多,虽然有讲一点背后的故事但不够立体,平常队伍的交流不多也很难感受到jrpg惯有的羁绊,要是法社能在10年内按空轨标准重置一遍就好了
确实
Сначала не очень понравилась, а потом словил вайб старой Bioware. 8,5/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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