
The classic Gauntlet 4-player co-op action gameplay returns in a completely new experience! Battle the endless hordes of foes as you and your friends fight for treasure and glory via both local and online co-op multiplayer. Invade the Darkness!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
The classic Gauntlet 4-player co-op action gameplay returns in a completely new experience! Play as one of four distinct heroes in an intense monster filled dungeon brawler with a combination of both uniquely built and randomly generated levels to explore. Battle the endless hordes of foes as you and your friends fight for treasure and glory via both local and online co-op multiplayer. Invade the Darkness!
Classic dungeon crawling action is melded with innovative new features for the ultimate Gauntlet challenge.
Explore on your own if you dare or play with friends in 4-player same-screen and online co-op. Your friends can become foes as you compete to see who can claim the most kills and the most gold.
Gauntlet’s four classic characters: Warrior, Valkyrie, Elf, and Wizard return but with more distinctive play styles and their own unique skills.
Players can scour the dungeons for gold and loot to unlock mystical Relics that grant the holder deadly new abilities. But beware – if used incorrectly they can be detrimental to your party’s health!
Fiendish traps, monstrous hordes, epic bosses and even your own friends will cause you to die in confounding and extraordinary ways.
“An idealized reboot of the series – immediately familiar yet totally fresh.” – Digital Trends
“You haven’t needed food this badly since the 1980’s” – Gamespot
“Just the way fans would want it” - Destructoid
"Fans of the classic 80s game have nothing to worry about." - PrimaGames
"This classic quarter-muncher consumed a lot of my own money during summers as a kid, so it's nice to see the fantasy gameplay live on this latest incarnation." - Fortune
"With its simple, streamlined controls and the compatibility with SteamOS, 'Gauntlet' is clearly nostalgic for the living room-centric gaming of the early 90s. And it succeeds." - Tom's Guide
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 10.3Kreviews | 82% | — | $4.9M |
| $2.99−85% | 157ratings | 68% | #134 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really wish I could find a re-release or remastered version of the N64 Gauntlet Legends game. That was a lot of fun. This one is not.
Hey, You. Yes you the one reading this. Why are you looking at reviews for a 12 year old game? How did you get here? Every person I talk to doesn't know about gauntlet. I feel insane because I remember the original series being classics and now it seems pretty forgotten. I love this game, it's not the same thing as the old gauntlets but it's got it's own charm, and the wizard is a genuinely impressive feat of game design.
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Polish*, Portuguese - Brazil*, Russian*, Italian*languages with full audio support
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My biggest gripe is if the controllers disconnect, you have to restart the game.
if you want the classic feeling of playing the original Gauntlet Dark Legacy. dont play this pros: - you can play local 4 player - you can steal goodies - has unique character gear - more interesting hack-n-slash mechanics than the original cons: - cut scenes/story feel like filler content. - watered down and feels empty. - 0% of the magic world building from the original game - no collectables or level secrets or secret characters conclusion: i was a big fan of the original. it was a basic arcade hack and slash, but it glowed in the way of world-building. your character visually changed as you leveled up, you got a flying rat to help you fight. the narrator sounded so mighty. chests had all sorts of random loot. it was such a fun ride. i even got the game for gamecube, and played it for decades. it was filled with secrets, mazes, wild visuals, and fantastic sounds.. even now its an exciting reprieve from massive games like diablo... this is such a disappointment. i used dolphin emulator for the original after my disc stopped working. no matter how cheap this gets, its still overpriced.
game is great fun wish there were more characters. also wish dark legacy was on steam
its okay but we need a dark legacy remaster
As of 2025 this is outdated and kind of bad. The endless pile of horde shooters in 2025 makes it look even worse. In 2014 it was okay with friends. It would be better if we could get one of the classic gauntlet games on steam.
Having an absolute blast playing this with my wife, plus a friend and his wife. Two millennial households teaming up for some top-view dungeon crawling, undead smashing, gold grabbing and good old [i]"making fun of each other's mistakes"[/i] nights. Loving every minute of it.
Gauntlet has been a major part of my life. I own Gauntlet on Atari, NES, SNES and a few other consoles. That being said, I have played every single Gauntlet game ever created do to hand-me-dawns from older brothers. I was more the NES generation. So the real question is does this feel like a Gauntlet game? The answer is no. This is a ARPG yes, but not neccessarily a gauntlet game at all. Sure I understand changes to modernize is one thing but the whole essence, soul, and game mechanics we all grew to love are gone and it just feels more frustrating and fun and I have never been able to say that about a Gauntlet game! Gauntlet IV was the last real shining example of the original but Legends, Dark Legacy, and Seven Sorrows still had some merit worth noting and still held that gauntlet soul. This Slayer edition is like Gauntlet III, except Gauntlet III was better than this most modern attempt of a Gauntlet game... Some of the major difference is you used to be able to bottleneck enemies in some way to control crowds. Now they attack you from all sides and just move around obstacles at the same time with having the same speed or faster than you are whether in projectiles, movement speed, or both! The first Guantlet, Gaunlet II, Gauntlet IV I played solo and I got to floor 50 within a couple days, 100 after a couple more, and over 100 couple days later and so on (or the Gauntlet IV equivalent in tower progression)! In this newer version I can't even get past the teens solo after a few tries. I am still the same player with the same set of kills (because I sometimes still play the original, NES, and SNES versions still to date) so what could be factoring in here? Your characters used to shoot way faster which allowed greater crowd control. Your characters used to move faster than some mobs or could at least trap them in corners quite easily by manipulating movement. So basically the game lacks the one major component the existed in all other Gauntlet games in one way or another that truly made a different game! So little to no crowd control at all; which is a major feature lost. Having special abilities outside of the potion is interesting and definitely adds some flare but are a feature that were better utilized in other Gauntlet games. Not the same skills obviously, but abilities beyond just potion and ranged attack. That being said though in the Slayer edition abilities are more for that one time emergency use over being a more reliable crowd control like in previous examples. Faster ranged attacks and more effective melee would be better over extra skills considering you will have potion ability and it would allow that expected crowd control we all grew to love. The main problem is the stages. Instead of a full map to for you to use in ways you want, you are instead constantly locked into a survive the horde area of like 20-30+ mobs on screen at once that are just as fast as you or faster. No locked doors would've held that gauntlet tradition everyone loved and expected in gauntlet games. There is way more that could be said, but in this day and age people don't like to read so below is easy and quick PROS and CONS. PROS 1. Its and ARPG 2. Music is good 3. Great in multiplayer 4. Art design looks very appealing even though it looks exactly matching the Diablo or Path of Exile universe CONS 1. No real Crowd Control 2. Unreliable extra abilities because they can't be used more often. Very low cooldowns for a mob controlling game. 3. Melee is horrible 4. Ranged attack speed is too slow 5. Stages hardly give you any breathing room and are too small to handle to crazy amount of monster spawns 6. Weapon Damage does not match progression 7. Solo gameplay is broken 8. Forced multiplayer for the more enjoyable experience Overall rating timeline: Gauntlet = 8.5/10.0 Gauntlet II = 9.5/10.0 Gauntlet III: The Third Encounter = 6.5/10.0 Gauntlet IV = 9.0/10.0 Legends = 8.5/10.0 Dark Legacy = 8.0/10.0 Seven Sorrows = 8.5/10.0 Slayer = 4.5/10.0 Maybe I did or did not leave a couple out that google doesn't know about and did this on purpose. Real Gauntlet players know this answer. Are you a true Gauntlet player? SPECIAL NOTE: Please release Gauntlet II, IV, Legends and Dark Legacy on Steam. They do not need to be remastered at all and just original.
Fun game, not as good as Dark Legacy, but I love it. Now I make mods for it :p
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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