
An Action RPG driven by fast-paced combat and paired with an intricate puzzle-filled world.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
かなり前にXPでクリアをしましたが懐かしく安かったので購入しました。日本語が無いとなっていましたが少しのリネイムで日本語化ができ、画質も設定から4Kにも出来、Xコンも問題なく使用でき当時より快適にできます。画質もかなり良くFPSも4kで240程でます。
WHY IS THIS SO HAAARRD???????????????w
红发色魔的冒险
One of my favorites in this franchise.
its so ♥♥♥♥♥♥♥ HARD. WHY'S IT SO HARD?! THE FINAL BOSS TOOK ME 2 HRS BRUH Good game
전투 중 회복 불가능은 대체 어떤 병스123ㄴ새끼 머리에서 나온 아이디어인지 감도 안 잡힘 보통 회복이 없거나 불가능한 게임 같은 경우 보스전 중 페이즈 전환시 or 어느 정도 타격을 입히면 회복 혹은 버프를 얹어주는게 인지상정이지 않음...? 어지간한 팔콤게임 다 해봤지만 진짜 정신나간 짓거리를 서슴치 않네 얘네는
Replayed this game after 10 years... If you are a Ys fan, you will definitely enjoy it - grind is good, bosses are balanced (but quite difficult compared to other Ys titles, but beating them by being overlevelled is the easier way..) and also the story is great too... 9.3/10 - Would Highly Recommend !!! [P.S.: Nostalgia definitely skewed my rating a bit.]
This is a remake of Ys III and is another product of its time, like Ys I and II really. The gameplay is exceedingly basic, fitting for the PSP game it was, the music is okay, the bosses are god awful, and the story is mediocre and predictable. I would not recommend you play this. There are no redeeming qualities, unless you just want Ys lore, which... YouTube can do for you far better, and it's not that captivating in any event. [h1]Story[/h1] As stated, it's pretty bad. Adol and Dogi arrive on an island, Dogi's "home turf" if you will. There's a definitely "evil" childhood friend, definitely not "some other evil guy" pulling the strings behind the scenes, etc. This remake added voice acting! Some voices are fairly decent, but most voices sound like the director said, "You should try WAY TOO hard." So imagine your friend doing an over-the-top voice for the lols. Now imagine your friend doing that for EVERY. SINGLE. LINE. Some voices are like that, and it is entirely obnoxious. Characters in general don't really have any depth. They all behave predictably, have bland personalities, and they're all in service of giving you a quest or pushing the story along into whatever contrived story point is next. There is not much else to say. It is forgettable. [h1]Gameplay[/h1] Coming from Ys I and II gameplay of rubbing sprites together at certain angles to deal damage, Ys III is a massive improvement! Instead, you can now swing your sword to hit things. [i]Real gameplay.[/i] You also have some basic spells: a fireball, wind spin, and dash. Not the most creative, but they get the job done. Much like Ys I and II, your level, weapon, and armour dictate the entire difficulty. I played on Inferno for reference. Depending on your level, you die in seconds to bosses or regular enemies, which means there is required grinding at points. It also leads to frustrating scenarios where, if you enter an area under-levelled, you die and lose all progress since your last save. Racking up a "combo" gives you an XP multiplier, which can speed up grinding if you find a screen where you can easily kill a set of high-XP enemies. It can be somewhat fun to find these spots and do it on a loop. The most tedious part is not knowing what level you [i]should[/i] be. There's no way to tell, except by going into a boss or area and getting rumbled. Bosses range from okay to awful. Large, vague hitboxes, massive damage, highly repetitive patterns, and damage sponges. Most bosses rely on dodging a flurry of attacks and waiting for the [i]one[/i] opening they have. Better bosses have many openings, which is great! But most do not. They look fairly decent. Some bosses just seem almost impossible because of how massive their hitboxes are and how rapidly they attack. I'm pretty sure some bosses cannot have all their damage avoided, hence why some hits do 1/20 of your HP and some do 1/3. The Chester rematch is the pinnacle of bad boss fights in this game. For some reason, he is immune to all your spells, which otherwise added some depth to boss fights. He rapidly attacks you, and you can ONLY deal damage with your sword. He has a counter that can RANDOMLY occur while you're attacking, dealing damage back to you. You can't stay close, because he'll do a massive AOE. If you're far away, he'll fire rapid projectiles that have very tight windows to dodge. He does have a pattern he follows and ONE opening, with an attack that is a 360 tracking stab that goes across the screen and does massive damage. This leaves him "open", but ONLY if you approach him from the side or back???? If you approach from the front, he'll counter with his backflip slash, a slash that goes INTO THE AIR AND HITS YOU ON THE GROUND. In-air projectiles hitting you on the ground is not an uncommon occurrence either. This makes the boss hard to even parse [i]how[/i] to fight. There's literally zero safe openings other than that one. The only [i]hint[/i] at this is that he stands still after it for a while. Otherwise, he's all the ham, all the time. On lower difficulty modes, your only option is face tank. It is THE WORST. Almost all bosses have these sorts of problems to minor degrees, but Chester is the worst one. The upgrade system is quite boring. Linear upgrades to attack and defence that you must grind money for. [h1]Conclusion[/h1] Don't.
It's a classic, lots of fun, with tough bosses.
Jogo 10/10 - zero defeitos
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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