
The dark is no place to be alone. After a beautiful show of summer fireworks, two young girls begin to make their way home. However, a mysterious attacker separates them, and both must brave the haunting night filled with unspeakable terrors and survive the darkness.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 987reviews | 93% | — | $485.6K |
| $19.99 | 1.1Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
依旧没汉化,但是依旧好玩 唯有此,遥不可及
"si escuchas un llamado, ignora las voces"
Honestamente gosto muito do simbolismo que a franquia tem, o jogo anterior era sobre aceitar a perda, esse jogo era sobre aceitar o seu destino, tanto que antes da confusão principal do jogo, a principal questão era uma das protagonistas estarem prestes a se mudar e não querer se separar da amiga e a conversa final é essa mesma protagonista falando como foi a mudança dela Caso esteja se perguntando o que caralhos isso tem a ver com a cidade estar enfestada de fantasmas, fantasma não passa de uma vida que não aceitou o próprio fim, fantasma ter um "assuntos inacabados" nem faz sentido, sua vida já acabou, o que era teu nem é teu mais, não tem como estar inacabado kkk simbolicamente isso combina com as questões das protagonistas Estou bem curioso em como o terceiro jogo vai trabalhar isso pela 3° vez, porque eu cheguei nesse 2° jogo achando que seria o 1° só que melhorado na gameplay, e acabou sendo o oposto, a gameplay é a mesma coisa e o simbolismo dele que acabou sendo mais interessante Enfim, minha critica ao jogo: Não confie nessa parada de jogar com as duas protagonistas, você joga apenas com a garota de laço azul, a de laço vermelho é apenas roteiro, tem tanta gameplay quanto 20 h jogando Detroit Become Human, enfim recomendo
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Japanese
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
if you take the first game, dumb down the gameplay, remove the interesting narrative beats, and remove the powerful ending, you get this game. it's too long for what it is. imo.
過了十年再次體驗 依然瘟腥
Why is it that we seek out fear? Whatever the reason may be, after you’ve endured the trials and repeated your errors, you might find yourself drawn into the story of two girls and two dogs. It’s then that you may realize the emotion swelling within you isn't fear at all, but something closer to a sense of loss, or sadness, or even regret.
dünyanın en iyi korku oyunu alın aldırın kesinlikle mükemmel ve kendine özgü 1000 tane yönü var.
Igual que el primero este tambien lo jugue en su dia en psvita y es un juego muy recomendable y entretenido
Tedious and frustrating is what I would describe my experience with this game. Yomawari has a beautiful 2d chibi design going for it. Along with a creepy ambiance, but the gameplay loop is atrociously dull. Every night you look for your friend who got separated from you or the reverse. It feels like very little is achieved and it stops being scary once you know the gimmick is just stealth around ghosts or hide.
日本一最强恐怖游戏
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 2.3K | 75% | $19.99 | |
| $148.4K | 1.2K | 98% | $7.99 | |
| $1.3M | 4.1K | 95% | $14.99 | |
| $435.9K | 2K | 96% | $19.99 | |
| $292.7K | 339 | 86% | $39.99 | |
| $282.4K | 2K | 97% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $485.6K | 886 | 90% | $21.00 | |
| $485.7K | 1.7K | 98% | $14.99 | |
| $485.4K | 1.2K | 78% | $9.99 | |
| $485.7K | 2.6K | 82% | $8.99 | |
| $485.3K | 759 | 78% | $13.99 | |
| $485.1K | 684 | 69% | $19.99 |